I mean, Halo has so many pillars. Is FF really the third? It was introduced in Halo 3: ODST. After Forge. After Theater.Feels weird to launch a Halo without the third pillar. I dug the big firefight modes in Halo 5.
I wonder what that third pillar is gonna be? Id think it would be a large scale BR mode or another take on H5s Warzone.Feels weird to launch a Halo without the third pillar. I dug the big firefight modes in Halo 5.
Pretty sure I saw one of the Spartans thrust.Doesn't look like Thrust is in, right? I'll miss it so much😭
Otherwise the multi looks fantastic.
It's not a guarantee that it will be in, just that it was considered at some point in time. Also, MP director for Halo Infinite hates thrusters.
And whatever else they say, I have no doubt they are preparing some form of Battle Royale.
it will probably work like it does mcc. you get a point when you rank up, and complete challenges can get you more then 1 depending on the reward. you can then spend it on which ever pass you haveAssuming it isn't too grindy I hope every game with a battle pass copies Infinite's style of making them permanent.
So the Battle pass is 100% cosmetics, right? The playable content is all free?
Im with you. Justifying game mechanics like vehicles spawning with in-universe stuff like that is something im really into. I loved when Titanfall did it with its little stories in multiplayer matches and the evacuations.Honestly the in-game immersion stuff is the most hype to me. It's exactly how I wish 5 worked and what 4 only kind of dipped it's toes into.
YeahSo the Battle pass is 100% cosmetics, right? The playable content is all free?
There is no ugly gun model on screen with the BR though. That is already a huge upgradeADS is in.
Same Halo 5 smart scope system. We see it zoomed in on an AR and needler.
Rewatched in 4K.
Yeah, this dispels basically all of my fears about the MP. It looks absolutely fantastic. The customization seems great, the sandbox seems AMAZING, the maps look visually way prettier and more interesting to look at than Halo 5's "forge-y" look, and most importantly- every new gameplay element feels extremely well thought out and fun as hell. I'm so excited.
Visually speaking... look- it's not very technically impressive. It feels rooted in last-gen, that's for sure. But I'll be honest- I almost don't care at all. All I wanted out of it last year was not necessarily better tech, but more cohesive and appealing visuals that complemented the better art style decisions they had made. They improved the material work, the lighting, and many of the little design elements I didn't like (like the shield recharge overlay as a standout). It TRULY looks like Halo now, rather than someone making toys mimicking the Halo look. I really couldn't be happier.
Shoutout to Dictator because it genuinely seems like his fantastic video from last year and fixed the majority, if not all of the issues. That video perfectly verbalized all of the issues I had but don't have enough knowledge to explain properly, and I'm guessing it was a useful tool for 343 to find a good path to improvements, alongside the stuff they likely already had in mind on their roadmap. I hope we get a sequel video with this year's updates!