This is without a doubt the most miserable gaming experiences i've had in my almost 30 years of gaming. Nothing about this meta is fun, interesting, or engaging.
What decks have you been playing?
This is without a doubt the most miserable gaming experiences i've had in my almost 30 years of gaming. Nothing about this meta is fun, interesting, or engaging.
that whole combo seems unnecessarily complicated
at some point just drop an elemental and copy (4 mana), then do stormwind knight (4 more), pw:s and divine spirits as necessary (0), topsy (0) and mass dispel (2)
clears everything out of the way and gives you an otk without needing you to have a billion apm, and takes hearthstone's slow-ass animation speed out of the question. also really cuts down on the math
yeah you can't do it in the edge case where you've allowed your opponent to have like 80 health and armor, but it'd be a lot more consistent than trying to do goddamn calculus while simultaneously playing an entire starcraft match in 75 seconds
I just played my first togwaggle Druid, as big spell mage so literally nothing I could do. I've actually never seen the kings ransom combo but even if I knew what he was going to do I couldn't have stopped it. Gave me like 3 cards, I got my deck back and then he drew his hand and gave me an empty deck. Talk about uninteractive.That is so dumb.
There are way too many 80-20 matchups like this right now.I'm not invalidating anything you're saying, I just wanted to add that BSM vs. Togwaggle is literally one of the worst match-ups in Hearthstone right now.
According to HSReplay :
Warlock is the #1 most played @ 28.9%, but it is the 5th most powerful class @ 49.8%
Druid is the #3 played class @ 14.8% and it is the 4th most powerful class @ 50.0%
Warlock complaints still seem to be warranted as the class dominating the played meta. I find it funny how Hunter, Rogue and Mage are the top 3 in power level (according to this) , but we aren't hearing any complaints about them.
big mage should've pretty good vs druid thoI did a test, played odd warrior and didn't face druid.
I changed to big mage, guess what 2 druids in a row. Changed to odd warrior again, and of course not facing druid.
I don't use HSReplay, so i can't say how accurate it is, but it seems a bit weird to group decks together under the same class. I don't really get how that is supposed to be helpfull. I have always just used VS(https://www.vicioussyndicate.com/). Anyway here is where they are atm.
That's the problem. There are too many lopsided matchups. I understand there will be some element of this, some RNG, some draw dependency. But when "balance" is primarily dependent on matchups (i.e., an archetype is "balanced" because it wins 90% of the time vs half of the other archetypes, and 10% of the other half), that's approaching Rock Paper Scissors.I'm not invalidating anything you're saying, I just wanted to add that BSM vs. Togwaggle is literally one of the worst match-ups in Hearthstone right now.
I'm wondering what deck will take me the farthest. I was liking the No Fun Control Warlock that just runs every anticombo tool and does decent against aggro too. Might just try that, or wait it out and see what people are saying in the Tavern Brawl reddit thread.I'm surprised to see that Tavern Brawl this week is a Standard Brawliseum. Will be fun to see how far I can get on the free ticket, but not sure I'll farm this one.
It's actually insane how much zoolock is dominating the meta right now. I don't remember a time when one deck made up so much of the ladder. Not really healthy for the game.
In other news, more veteran Hearthstone devs have left Blizzard for Brode's company.
It's actually insane how much zoolock is dominating the meta right now. I don't remember a time when one deck made up so much of the ladder. Not really healthy for the game.
In other news, more veteran Hearthstone devs have left Blizzard for Brode's company.
Even at peak shaman, I don't remember seeing it as frequently.
Who?
I hate to say it, but I feel like this expansion has been a real departure from the Hearthstone I've known and loved the past 3 years. The combo decks are just out of control. I might be jumping ship to whatever Brode and Co. have up their sleeve.
You realize that brode was the leading dev for this and the next couple sets to varying degrees.Who?
I hate to say it, but I feel like this expansion has been a real departure from the Hearthstone I've known and loved the past 3 years. The combo decks are just out of control. I might be jumping ship to whatever Brode and Co. have up their sleeve.
https://twitter.com/seconddinner/status/1029786058269945856
And it's not this expansion that has been the true departure. I think Kobolds is where the game shifted. This is just the continuation. Recruit and similar effects have really damaged the concept of tempo in HS in favor of combo. Lots of people in this thread think combo is fun, but I think it sucks.
So yeah, I still enjoy HS and all, but the game seems lost right now. The rock-paper-scissors meta means your individual skill at piloting a deck is outweighed by the matchup. I guess there's still some skill left in all the Zoo-Zoo mirrors!
I don't know what Brode is cooking up, but I will be very interested if its a CCG.
https://twitter.com/seconddinner/status/1029786058269945856
And it's not this expansion that has been the true departure. I think Kobolds is where the game shifted. This is just the continuation. Recruit and similar effects have really damaged the concept of tempo in HS in favor of combo. Lots of people in this thread think combo is fun, but I think it sucks.
So yeah, I still enjoy HS and all, but the game seems lost right now. The rock-paper-scissors meta means your individual skill at piloting a deck is outweighed by the matchup. I guess there's still some skill left in all the Zoo-Zoo mirrors!
I don't know what Brode is cooking up, but I will be very interested if its a CCG.
It's actually insane how much zoolock is dominating the meta right now. I don't remember a time when one deck made up so much of the ladder. Not really healthy for the game.
In other news, more veteran Hearthstone devs have left Blizzard for Brode's company.
8 wins in brawl for me. i beat a turn 1 kelseth healock lol
https://hsreplay.net/replay/8ZUiHiymASnzNQEhgEjQtC
final deck that got me was a dragon priest, respect to that guy, top ranks were all druids and warlocks otherwise (yes i know i'm playing odd paly, but my build has 8 cards from the new expansion so fite me)
I started just after undertaker was nerfed, so I don't know about that, but I'm going on feel. Does any site have historical data on this?Where are you getting your zoo stats btw? I'm looking at HSReplay popularity and Zoo is only at 11.4% across all ranks over the last 3 days. Not even close to some of the worst offenders like undertaker hunter, mid-range shaman and Jade Druid in their prime.
I started just after undertaker was nerfed, so I don't know about that, but I'm going on feel. Does any site have historical data on this?
Never dust a legendary until your done opening packs for the expansion and start saving for the new one. Re-opening the bad ones hurts. Its the only reason I haven't dusted that bad stealth one that transforms int your opponents minion.Lol, so I dusted morrigan so I could craft something and then I pull her from one of my packs I just got. Damn it .
I am playing a deck by Chinoize. It is fun, and a bit different, which is everything I want in a deck. Can do really powerful stuff - both aggressive and defensive. Kinda feels like Controlock, but lacks a way to counter OTK hands. It is MUCH more sticky on board though. I have played Overload Shaman decks before, but this feels significantly better with the new cards.
I'm sort of in the same spot. I just netdeck, but don't really understand what I can build with what I have and I have quite a few cards, and it's BECAUSE I have so many cards. I don't understand synergies and how some of these cards play off each other, with the exception of death rattle stuff. I have a pretty decent death rattle deck for hunter but that doesn't go too far.As someone who's pretty new to the game, i feel so overwhelmed with all the new cards. Watching some streams and i still can't decide what deck to play with the new expansion cards.
Even when it comes to deck building im too dependant on sites like hsreplay. Even after a month of playing i feel i have absolutely no knowledge of cards, to be able to construct a deck myself. :(
Someone with more experience playing all different kinds of trading card games please enlighten me, because "most of our card changes address the perception of class balance more than they address actual class win rates" seems like a crazy admission to make.
If you're nerfing cards that are perceived to be overpowered but in truth aren't, then you're lowering the power level of a class that your data states is fine to maybe below playable levels. I can see this reasoning standing up for cases like the rogue quest but to say it's the logic you apply to most of your balancing decisions?
Or is he saying that when a class is out of line, they nerf cards that are perceived badly by the community rather than the actual OP cards? Though I can't think of too many examples of this either. Maybe nerfing Spreading Plague over Ultimate Infestation applies. But there are just as many counter-examples, like nerfing Small-Time Buccaneer and Fiery War Axe before finally touching Patches like players had been yelling for or throwing Rockbiter Weapon and Tuskarr Totemic under the bus to preserve the much hated Tunnel Trogg into Totem Golem opening to infinity.