Gotchaye

Member
Oct 27, 2017
773
Any thoughts on Prydwen's latest tier list? They seem to have revised their grading system and now allow for 4* gacha LCs and the 5* standard LCs.
The new format doesn't really make sense. They say they're rating characters within a class, but then they put these "apex" and "meta" lines that differentiate the characters across classes. For example, the "apex" line marks characters that "[allow] you to easily clear MoC and PF". So then no sustain should be at Tier 0 or 0.5 in PF. None of them make it much easier to clear PF. As far as I know, for any level of account investment people get better results without sustains. It's not like MoC where at the very top end sustains fall off but until then they're vital.

This shows up in their own PF data. Teams with sustains do much worse, and they exclude teams with 5* eidolons from their score calculation so this isn't going to be just about people with extremely strong teams going no-sustain. They are misleading people into thinking they should use sustains here.

And then I think Acheron is probably too high in PF. The data don't really support saying that she's super strong there. Black Swan and Kafka are strong, and when Acheron's in their team the team scores very well. But the team does fine with a number of other characters. Acheron is notable for letting you run a sustain too, but you shouldn't be doing that. Acheron's other strong team is hypercarry with Sparkle, but that's not hugely better than Jing Yuan with Sparkle -- Sparkle's doing the work here. Almost no one runs Acheron without Sparkle and with a second non-Kafka carry, though I think that works decently.
 

Kernel

Member
Oct 25, 2017
20,013
if you haven't already, you can go back to Firefly's base after finishing 2.2 for an achievement.
 

Papercuts

Prophet of Truth
Member
Oct 25, 2017
11,166
Finally got 36 stars on this MoC!

FuA team got me there against aventurine finally. Doesn't even matter that none of his weaknesses were getting hit and I was losing nearly every gamble, lol. Got it on cycle 20 though so it was still pushing it.
 

Nayishiki

One Winged Slayer
Member
Oct 25, 2017
9,605
Canada
New Boots on Welt.

hrnbcZs.png


dunno if I really need the head with 11 speed. I could probably get one with double Crit+ EHR instead and give that one to someone who really wants speed.

Watchmaker pieces are avoiding me now.
 

darkside

Member
Oct 26, 2017
11,394
Any thoughts on Prydwen's latest tier list? They seem to have revised their grading system and now allow for 4* gacha LCs and the 5* standard LCs.
Capture-3.png

Capture-2.png

Criteria

  • Manual play,
  • Using optimal team composition/support characters,
  • Character level 80,
  • All Major Traces unlocked and skills upgraded to level 8,
  • Character equipped with level 80 non-limited 4★ or 5★ Light Cone(including the 'standard' Light Cones),
    • Battle Pass Light Cones aren't taken into account because you can't obtain them without spending,
  • Character equipped with 5★ upgraded gear with optimal Main Stats and Sub Stats (with 24 desired sub stats out of a possible 54),
  • Eidolon level 0 for 5★ characters,
  • Eidolon level 0/6 for 4★ characters.

Roles

We compare characters within their role - so damage dealers are compared to other damage dealers and the ratings are adjusted based on their performance within the role. Don't try to compare characters between roles (for example an amplifier with a damage dealer), because their ratings mean different things.

  • Damage Dealer - Rating is heavily influenced based on the characters ability to deal enough damage to achieve the 3-star objective, the easier and more quickly achieved the higher the rating,
  • Specialist - Rating is heavily influenced based on the damage they provide, defense or efficiency boost created by the unique teams these characters create or the utility they provide against certain encounters,
  • Amplifier - Rating is influenced based on the damage amplification abilities of the character and the utility they provide to the team,
  • Sustain - Rating is influenced based on the characters ability to keep the team alive and the utility they provide. The more utility and higher the safety, the higher the rating.

Other criteria affecting the ratings

Each tier list rates characters based on their average value in the specific game mode it represents. The higher a character is rated on the tier list the greater their power and more widely they can be used effectively in the mode. We consider:

  • Flexibility - how the characters kit functions against various enemy types, amounts of enemies and their ability to perform when not fighting against enemies vulnerable to their element,
  • Investment - some characters require specific limited 5★ units, heavy investment in certain relic sets or an abundance of sub-stats in order to function at the highest level. Each of these points impacts the rating in a negative way. - the more the character requires to perform well, the bigger the impact,
Utility - recently released characters possess abilities that lie beyond their defined role, for example Amplifiers/Sustains that can deal decent damage. The more a character helps the team outside of their role, the bigger positive impact on their rating it has.
My own thoughts just from personal experience:

Agree
  • Gallagher's greatness is recognised.
  • QQ stays winning.
  • Blade's placement is... depressingly accurate. Hoping Jade's release heralds the return of the king as OhSatan promised.
  • Acheron really is the pinnacle at the moment. Even without balling out like some of you, at E0 it's my go-to "turn brain off" auto team even in MoC.
Disagree
  • I would swap Huo Huo and Fu Xuan personally.
  • Gepard is far too low, especially now that they're accounting for his signature LC. His utility, while limited, exists and when it comes to just keeping everyone alive he should be ahead of Bailu at least.
  • Probably the biggest disagree is Pela. Again looking at their new criteria that accounts for flexibility, investment and utitlity, she should be way higher.
  • I'd bump up Asta.
I think it's mostly spot on and my disagreements are minor but I also kinda wish there was some hotter takes. I dunno, it would be interesting to have them just flat out say Ruan Mei is better than Robin or vice versa and let the hate flow :D

I get it though, they're a good resource for people and different characters serve different purposes so it's difficult and unnecessary to stake out a bold claim. Also hell hath no fury like a character stan sleighted.

I'm in favor of the change of the format itself. Think its actually a pretty good tier list. Only change I'd make would be to drop Fu Xuan down a half tier
 

Vylash

Banned
Oct 25, 2017
3,839
Any thoughts on Prydwen's latest tier list? They seem to have revised their grading system and now allow for 4* gacha LCs and the 5* standard LCs.
Capture-3.png

Capture-2.png

Criteria

  • Manual play,
  • Using optimal team composition/support characters,
  • Character level 80,
  • All Major Traces unlocked and skills upgraded to level 8,
  • Character equipped with level 80 non-limited 4★ or 5★ Light Cone(including the 'standard' Light Cones),
    • Battle Pass Light Cones aren't taken into account because you can't obtain them without spending,
  • Character equipped with 5★ upgraded gear with optimal Main Stats and Sub Stats (with 24 desired sub stats out of a possible 54),
  • Eidolon level 0 for 5★ characters,
  • Eidolon level 0/6 for 4★ characters.

Roles

We compare characters within their role - so damage dealers are compared to other damage dealers and the ratings are adjusted based on their performance within the role. Don't try to compare characters between roles (for example an amplifier with a damage dealer), because their ratings mean different things.

  • Damage Dealer - Rating is heavily influenced based on the characters ability to deal enough damage to achieve the 3-star objective, the easier and more quickly achieved the higher the rating,
  • Specialist - Rating is heavily influenced based on the damage they provide, defense or efficiency boost created by the unique teams these characters create or the utility they provide against certain encounters,
  • Amplifier - Rating is influenced based on the damage amplification abilities of the character and the utility they provide to the team,
  • Sustain - Rating is influenced based on the characters ability to keep the team alive and the utility they provide. The more utility and higher the safety, the higher the rating.

Other criteria affecting the ratings

Each tier list rates characters based on their average value in the specific game mode it represents. The higher a character is rated on the tier list the greater their power and more widely they can be used effectively in the mode. We consider:

  • Flexibility - how the characters kit functions against various enemy types, amounts of enemies and their ability to perform when not fighting against enemies vulnerable to their element,
  • Investment - some characters require specific limited 5★ units, heavy investment in certain relic sets or an abundance of sub-stats in order to function at the highest level. Each of these points impacts the rating in a negative way. - the more the character requires to perform well, the bigger the impact,
Utility - recently released characters possess abilities that lie beyond their defined role, for example Amplifiers/Sustains that can deal decent damage. The more a character helps the team outside of their role, the bigger positive impact on their rating it has.
My own thoughts just from personal experience:

Agree
  • Gallagher's greatness is recognised.
  • QQ stays winning.
  • Blade's placement is... depressingly accurate. Hoping Jade's release heralds the return of the king as OhSatan promised.
  • Acheron really is the pinnacle at the moment. Even without balling out like some of you, at E0 it's my go-to "turn brain off" auto team even in MoC.
Disagree
  • I would swap Huo Huo and Fu Xuan personally.
  • Gepard is far too low, especially now that they're accounting for his signature LC. His utility, while limited, exists and when it comes to just keeping everyone alive he should be ahead of Bailu at least.
  • Probably the biggest disagree is Pela. Again looking at their new criteria that accounts for flexibility, investment and utitlity, she should be way higher.
  • I'd bump up Asta.
I think it's mostly spot on and my disagreements are minor but I also kinda wish there was some hotter takes. I dunno, it would be interesting to have them just flat out say Ruan Mei is better than Robin or vice versa and let the hate flow :D

I get it though, they're a good resource for people and different characters serve different purposes so it's difficult and unnecessary to stake out a bold claim. Also hell hath no fury like a character stan sleighted.
Honestly I pay no attention to tier lists in this game, characters are either useful or useless depending on the game mode and your team setup, and you can clear story content/farming with almost anyone, hell I still use destruction Stelle despite her always being ranked st the bottom
 
Jan 19, 2022
1,054
Any thoughts on Prydwen's latest tier list? They seem to have revised their grading system and now allow for 4* gacha LCs and the 5* standard LCs.
Capture-3.png

Capture-2.png

Criteria

  • Manual play,
  • Using optimal team composition/support characters,
  • Character level 80,
  • All Major Traces unlocked and skills upgraded to level 8,
  • Character equipped with level 80 non-limited 4★ or 5★ Light Cone(including the 'standard' Light Cones),
    • Battle Pass Light Cones aren't taken into account because you can't obtain them without spending,
  • Character equipped with 5★ upgraded gear with optimal Main Stats and Sub Stats (with 24 desired sub stats out of a possible 54),
  • Eidolon level 0 for 5★ characters,
  • Eidolon level 0/6 for 4★ characters.

Roles

We compare characters within their role - so damage dealers are compared to other damage dealers and the ratings are adjusted based on their performance within the role. Don't try to compare characters between roles (for example an amplifier with a damage dealer), because their ratings mean different things.

  • Damage Dealer - Rating is heavily influenced based on the characters ability to deal enough damage to achieve the 3-star objective, the easier and more quickly achieved the higher the rating,
  • Specialist - Rating is heavily influenced based on the damage they provide, defense or efficiency boost created by the unique teams these characters create or the utility they provide against certain encounters,
  • Amplifier - Rating is influenced based on the damage amplification abilities of the character and the utility they provide to the team,
  • Sustain - Rating is influenced based on the characters ability to keep the team alive and the utility they provide. The more utility and higher the safety, the higher the rating.

Other criteria affecting the ratings

Each tier list rates characters based on their average value in the specific game mode it represents. The higher a character is rated on the tier list the greater their power and more widely they can be used effectively in the mode. We consider:

  • Flexibility - how the characters kit functions against various enemy types, amounts of enemies and their ability to perform when not fighting against enemies vulnerable to their element,
  • Investment - some characters require specific limited 5★ units, heavy investment in certain relic sets or an abundance of sub-stats in order to function at the highest level. Each of these points impacts the rating in a negative way. - the more the character requires to perform well, the bigger the impact,
Utility - recently released characters possess abilities that lie beyond their defined role, for example Amplifiers/Sustains that can deal decent damage. The more a character helps the team outside of their role, the bigger positive impact on their rating it has.
My own thoughts just from personal experience:

Agree
  • Gallagher's greatness is recognised.
  • QQ stays winning.
  • Blade's placement is... depressingly accurate. Hoping Jade's release heralds the return of the king as OhSatan promised.
  • Acheron really is the pinnacle at the moment. Even without balling out like some of you, at E0 it's my go-to "turn brain off" auto team even in MoC.
Disagree
  • I would swap Huo Huo and Fu Xuan personally.
  • Gepard is far too low, especially now that they're accounting for his signature LC. His utility, while limited, exists and when it comes to just keeping everyone alive he should be ahead of Bailu at least.
  • Probably the biggest disagree is Pela. Again looking at their new criteria that accounts for flexibility, investment and utitlity, she should be way higher.
  • I'd bump up Asta.
I think it's mostly spot on and my disagreements are minor but I also kinda wish there was some hotter takes. I dunno, it would be interesting to have them just flat out say Ruan Mei is better than Robin or vice versa and let the hate flow :D

I get it though, they're a good resource for people and different characters serve different purposes so it's difficult and unnecessary to stake out a bold claim. Also hell hath no fury like a character stan sleighted.

I agree that Gepard with and without his signature LC is night and day. His talent is completely useless when he doesn't have his signature LC, but it actually comes us regularly when he has it.

I just think that he is almost completely outclassed by Aventurine these days. I say this as someone who has loved and appreciated my Gepard since the start of the game. And that's just E0 Aventurine -- E1 Aventurine gives him a panic button.

Bailu still has her niches, but Gepard just feels like poor man's Aventurine.
 

Pancracio17

▲ Legend ▲
Avenger
Oct 29, 2017
19,040
I did 5 more wishes cause I couldnt resist and lost my 50/50 to gepard...

Dude whats up with my terrible luck in this game, has to be like bottom 10%. Id be more willing to spend if I knew the game wouldnt fuck me over probably. Dont even want to buy a top up pack and guarantee Topaz because im just gonna lose the 50/50 with Firefly next.

edit:
msedge-NQHVPSPGgh.png

msedge-qq-Dgx6kx-TR.png


not even a double 5* can save these stats
 
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MayorSquirtle

Member
May 17, 2018
8,181
Not really.

Aventurine forcing Acheron to use her power pushed everyone into the real Dreamscape and into Dreamflux Reef.

That was his plan. To break through into the real Dreamscape. Whether it was to corner Acheron(who he figured was an Emanator and powerful enough) or somehow detonate the Trailblazer's Stellaron.

We'd have never gotten there otherwise.

You do get a text message from him later and he kind of explains what happened to him but it's a bit of a cop out on their part.

But Aventurine's arc in 2.1 wasn't pointless.

I think the HSR writers watched Inception numerous times for inspiration.
Aventurine did what he did to get himself there, and then did absolutely nothing after that. There was no suggestion that his actions would get the rest of us there until it just sort of happened. And then we get there and learn not only is Gallagher on our side and could've brought us there anytime but Dreamflux Reef is not nearly as secret or mysterious as we've been led to believe and some people get ferried back and forth like it's nothing.
 

Anumariku

Member
Jan 8, 2020
596
About 20 minutes into the editing event, and so far....wow, this is easily the most boring event they've done by a long shot if it stays like this the whole time.
 

Anoxida

Member
Oct 30, 2017
2,626
Firefly's best f2p team got a showcase a few hours ago. 9 cycles. Against fire weak enemies. I cant overstate how shit that is.
 

Gotchaye

Member
Oct 27, 2017
773
Aventurine did what he did to get himself there, and then did absolutely nothing after that. There was no suggestion that his actions would get the rest of us there until it just sort of happened. And then we get there and learn not only is Gallagher on our side and could've brought us there anytime but Dreamflux Reef is not nearly as secret or mysterious as we've been led to believe and some people get ferried back and forth like it's nothing.
I'm not sure that the second part of that is true. Penacony is weird.
Yes, Aventurine didn't really do anything, wasn't trying to get the Trailblazer to the deepest dream, and the Trailblazer could have gotten there a number of other ways.

But I have no idea how we're supposed to take Dreamflux Reef. Misha is the only one who mentions easily getting in and out, and at that point Misha has no idea what he's talking about -- he believes a bunch of falsehoods about his own life. He's not a reliable observer at all; he hasn't even noticed that almost no one can see him.

A couple other people we meet there are kinda weird. The game makes a point of showing a woman who believes the whole town is about to be destroyed, and dismisses her as doing this all the time. I'm not sure what relationship these people have with the outside world.

In general the extent to which the layers of the dream are independently real places or whether you can only dream yourself there from a higher layer is something that's really unclear about Penacony still. When Aventurine gets blown up, isn't he still asleep in a hotel room? The game only ever pursues this question for Firefly and then never has to answer it because she wasn't in the hotel. Sunday never says that Robin is physically in the hotel but is asleep and unresponsive. I'm not sure that we get clear confirmation that anyone in Penacony is ever physically asleep in a hotel room while they're in the dream (as opposed to disappearing from the hotel room until they "wake up"). The closest we come is finding, like, a memory ball in a hotel room in a side quest. And it seems clear at the end that people can physically enter the dream because it turns out that the hotel was also a dream.
 

Pancracio17

▲ Legend ▲
Avenger
Oct 29, 2017
19,040
I'm not sure that the second part of that is true. Penacony is weird.
Yes, Aventurine didn't really do anything, wasn't trying to get the Trailblazer to the deepest dream, and the Trailblazer could have gotten there a number of other ways.

But I have no idea how we're supposed to take Dreamflux Reef. Misha is the only one who mentions easily getting in and out, and at that point Misha has no idea what he's talking about -- he believes a bunch of falsehoods about his own life. He's not a reliable observer at all; he hasn't even noticed that almost no one can see him.

A couple other people we meet there are kinda weird. The game makes a point of showing a woman who believes the whole town is about to be destroyed, and dismisses her as doing this all the time. I'm not sure what relationship these people have with the outside world.

In general the extent to which the layers of the dream are independently real places or whether you can only dream yourself there from a higher layer is something that's really unclear about Penacony still. When Aventurine gets blown up, isn't he still asleep in a hotel room? The game only ever pursues this question for Firefly and then never has to answer it because she wasn't in the hotel. Sunday never says that Robin is physically in the hotel but is asleep and unresponsive. I'm not sure that we get clear confirmation that anyone in Penacony is ever physically asleep in a hotel room while they're in the dream (as opposed to disappearing from the hotel room until they "wake up"). The closest we come is finding, like, a memory ball in a hotel room in a side quest. And it seems clear at the end that people can physically enter the dream because it turns out that the hotel was also a dream.
You are actually in the hotel room sleeping, I remember a character saying hes still connected to medical devices in the real world while in the dream. Its more like the illusion of falling asleep can sometimes be really subtle and you dont know when it happened.
 

SushiReese

Member
Oct 30, 2017
2,155
What's wrong with Huohuo or Fu Xuan?
Firefly does not need CR/CD at all and should've built as pure break carry.

She guaranteed to ult per 2 actions because she has 240 energy bar and per skill gives her 120 energy immediately. You want skill point positive sustain so RuanMei and HMC could guaranteed to ult per 3 actions. Like if you replace Gallagher with Huohuo you basically lose 100k-200k damage per turn.

Break damage does not scale with ATK/CR/CD/Damage increases at all.
 

Gotchaye

Member
Oct 27, 2017
773
You are actually in the hotel room sleeping, I remember a character saying hes still connected to medical devices in the real world while in the dream. Its more like the illusion of falling asleep can sometimes be really subtle and you dont know when it happened.
I'm not sure what that shows. Of course all the regular tourists in Penacony think it works that way.
 

SushiReese

Member
Oct 30, 2017
2,155
As for FTP option, losing her signature and RuanMei are pretty huge because

RM gives extra/separate 25% damage multiplier for break/superbreak damage. Extends broken status basically gives the whole superbreak team 1 rounds of extra damage.

Firefly signature has the highest raw ATK base stats in the whole game and additional def ignored. Traditional CR/CD and damage boost or atk boost does not scale in break damage at all. You basically facing Archeron's issue that all signatures replacement are trash that losing over 30% damage than signatures.
 

Anoxida

Member
Oct 30, 2017
2,626
As for FTP option, losing her signature and RuanMei are pretty huge because

RM gives extra/separate 25% damage multiplier for break/superbreak damage. Extends broken status basically gives the whole superbreak team 1 rounds of extra damage.

Firefly signature has the highest raw ATK base stats in the whole game and additional def ignored. Traditional CR/CD and damage boost or atk boost does not scale in break damage at all. You basically facing Archeron's issue that all signatures replacement are trash that losing over 30% damage than signatures.

I mean people understand why but that doesn't mean it's a good situation no? We thought she was tied to the hip with HTB but it turns out she's tied to the hip with BOTH HTB and Ruan mei, you can't build a team around FF without both of those two and expect to get three stars in MoC 12. In one video they counted damage and HTB dealt 62% of the total damage and Firefly only 32%.. that's not ideal. They need to buff her non break damage somehow without making her busted in a RM+HTB team.
Edit: on a brighter note some new Jade team showcases have her performing really decent in MoC and not to mention PF where she's absolutely insane.
 

Balfour

One Winged Slayer
Member
Oct 25, 2017
7,613
you can probably run without Ruan Mei. Yes she is the best choice, but there are other things you can do that are beneficial as well. They may not be 0 cycle but she will still clear pretty fast. HMC is not negotiable though

As for what they can do. They can add break damage or her own super break when attacking broken enemies like boothill. While that doesn't change her optimal team, it gives her own damage outside of HMC. They can also boost her multipliers to fire weak or something else. They are not going to divert her from a break focused character and start worrying about crit in her set up. Really just giving her something like above is easier and will be enough
 
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Raftina

Member
Jun 27, 2020
3,752
Firefly's best f2p team got a showcase a few hours ago. 9 cycles. Against fire weak enemies. I cant overstate how shit that is.
Is this actually a bad result?

I believe you are talking about this video, which finished in 9 cycles and uses:
00 Firefly (S1 Indelible Promise)
E4 HMC (S1 Memories of the Past)
E6 Asta (S1 DDD)
E2 Gallagher (S1 Perfect Timing)

Pretty reasonable f2p team. Personally I think Asta might have been better off with S5 Cogs for faster ult, but maybe they have speed tuning calculations that I have not seen.

But what would analogous f2p teams be for other dps characters? And how would those teams perform against enemies with their corresponding weaknesses? For example:
00 Black Swan (S5 Fermata) with Guinaifen, Asta, sustain?
00 Jingliu (S5 Aeon) with Tingyun, Pela, sustain?
00 Dan Heng (S5 Aeon) with Tingyun, Yukong, sustain?

Would they actually finish a MoC 12 fight against enemies weak to their element (and does not have a gimmick that screws them over) faster than 9 cycles? Or are too many of us thinking of the newer characters as weak because we have a lot of limited 5-stars for other teams, and 9 cycles is more or less in line with f2p teams with 1 limited 5-star because of how much hp inflation there has been for MoC?
 

BeefTengoku

Member
Jul 9, 2019
2,441
I do think Firefly will probably be viable without Ruan Mei, and all things considered, she's pretty low-investment and comparable to Acheron teams in that regard.

And I honestly would not be surprised if the rumored 2.4 March 7th unlock also benefits a Firefly Break team.

Edit: on a brighter note some new Jade team showcases have her performing really decent in MoC and not to mention PF where she's absolutely insane.

Where are you seeing this? Because I can't imagine her performing well in MoC w/ how many stacks she needs and now few enemies there are.
 
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Raftina

Member
Jun 27, 2020
3,752
I don't think comparable to Acheron in terms of investment is very high praise. For example, how many people use 00 Acheron with S1 GNSW, Pela with S1 Resolution, Guinaifen with S1 Eyes, and think she produces great results?
 

Anoxida

Member
Oct 30, 2017
2,626
I do think Firefly will probably be viable without Ruan Mei, and all things considered, she's pretty low-investment and comparable to Acheron teams in that regard.

And I honestly would not be surprised if the rumored 2.4 March 7th unlock also benefits a Firefly Break team.



Where are you seeing this? Because I can't imagine her performing well in MoC w/ how many stacks she needs and now few enemies there are.
Here
Obviously it's a premium team but if it werent for a missplay that's a 0 cycle. Should perform decently even without eidolons. Def need to keep the debuffs up somehow though.
 

Chasing

The Fallen
Oct 26, 2017
10,907
Man do you peeps ever tired of doom posting?

The more they do the stronger she gets, lmao.

And I honestly would not be surprised if the rumored 2.4 March 7th unlock also benefits a Firefly Break team.

I wonder how this works, if it's just a switch like TB's paths. I guess they'd still make you pull for her eidolans someway or another; Imagine if they made you choose which path to spend her eidolans in. Also some of the newer leaks point towards her being a support type.
 
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Carlquincy

Member
Jul 25, 2022
1,277
Finished the story.

Sunday is a good villain.

Final battle is hyped!!! Need a few attempts with my lousy himeko team though.
 

BeefTengoku

Member
Jul 9, 2019
2,441
Here
Obviously it's a premium team but if it werent for a missplay that's a 0 cycle. Should perform decently even without eidolons. Def need to keep the debuffs up somehow though.

Using Aventurine as the Debt Collector is definitely interesting. But also kinda sucks, because you'd think you'd want to pair her with Sparkle and Fu Xuan for those Quantum bonuses.

Not really sure why his FUA seems to generate 2 stacks for Jade against one enemy, either?

But man, what is with that additional damage from the buff? 1500? Robin is doing more in a single Concerto than Jade does the entire fight.

I wonder how this works, if it's just a switch like TB on her usual units. I guess they'd still make you pull for her eidolens lol. Some of the newer leaks point towards her being a support type.

Yeah, not sure what they're going to do about her Eidolons.

It would suck if she was treated as a separate character, but it's also probably not realistic that she'll inherit her existing Eidolons, either.

I think the coolest and most unique solution would be to make her dupes generic and work on any of her classes, and then increase the cap of how many you can hold by 6. I'd have a small amount of regret because mine is like E20 now and I'd be cool to have her start at E6, but another thing to build towards, I guess.
 
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ChimeraTech

Member
Apr 7, 2022
48
Almost dropped this game but on a whim I rolled for Aventurine since I needed a sustain, and won the 50/50. Then built him and my Acheron up.

I basically did all of 2.0 and on this week, and wow. They knocked it out of the park. Penacony is definitely my favorite planet so far, even with a little too much padding.

The minigames were really fun, the characters were great, the story, the fake out ending, and that entire ending sequence. It's the first planet I'm not totally ready to say good bye to.

I swear something Acheron said was a FF14 Endwalker reference. I'll have to catch up with this thread and see if anyone's said anything about it.
 

Nayishiki

One Winged Slayer
Member
Oct 25, 2017
9,605
Canada
No Break effect on it but I finally got a 5* DEF% Chest for Harmony TB with speed on in so a nice upgrade from my 4* one.

J2ATGqS.png

Happy to be back at 145+ Speed for Talia extra break effect. 2 Extra Memories of the past would be nice since I'm not stealing Ruan Mei's S5 one.
 

Chasing

The Fallen
Oct 26, 2017
10,907
Some thoughts after finishing Penacony last night

  • I really dislike how they had Firefly just peace out because of THE SCRIPT. It felt like an inorganic way to exit the character just because her banner isn't here yet. Doesn't make sense why she had to exit the stage at that point especially since you later learn she's somehow responsible for getting everyone to start awakening which we never see!?
  • A little disappointed in how Robin was handled. Hype song though.
  • Sunday is an SMT Law Rep, we get it. I don't mind the shift towards the existential debate being the crux of the main plot, but the philosophical rambling was waaaay too much for something that we've seen before.
  • On that note, the effectiveness of the twist hinged upon how well you already knew that Xipe had previously absorbed Ena. Yes, it's in supplementary and lore materials in the game, but it was never explicitly mentioned in the MSQ until now. So while I liked they were leveraging on that interesting bit, I can only imagine how for someone who hadn't knew, it comes out of fucking nowhere. But I guess that's always been the problem with Hoyo, throwing out new terms and shit we're all somehow expected to know.
  • Dream twist was pretty, pretty cool. I liked how they played out that whole sequence. The last 1-2 hours was really well done, and finally a boss battle that matches the hype of Cocolia. Calling the Express to wreck Sunday was incredible.
  • They baited me good with the new nakamas. Really hope Black Swan and Boothill will also join the express in reality.
 
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pbayne

Corrupted by Vengeance
Member
Oct 27, 2017
8,544
E2S1Firefly+E1S0 Ruan Mei +HMC+ Gallagher 0 cycled 2 million HP MOC12 A Aventurine

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needing an e2 for what ratio can do at e0

theres nothing really impressive about showing a bunch of e2s1 gameplay, cause at e2 they would need to be good. And especially since you can get a similar performance from Boothill, ratio, acheron, jingilu at e0 for examples. (not that zero cycling is the pinnacle of the game anyways)
 
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Metroidvania

Member
Oct 25, 2017
6,890
While I'll grant that HTB being 'free' is clearly, on some level, intended to go alongside Firefly, I do think that if she needs HTB + Ruan Mei, that's a problem.

I imagine you could maybe swap in Pela for Ruan Mei for some skill point generation + additional def shred to basically reach 100%, if need be?

Regardless, while I'm kinda not really feeling this 'first push' of break build with HTB, Firefly's still early-on in beta, and has the waifu factor to help her get some buffs if need be.

I just wanna see better/more animation polish, that black backdrop looks....not great.
 

Rellyrell28

Avenger
Oct 25, 2017
29,272
Overall I enjoyed the story of 2.x and loved the finale
I was worried cause the MC's transformation to Fire/Preservations and boss fight were amazing with good music for the boss fight that I didn't know if it would be on this level for Imaginary/Harmony switch and it's boss fight. Thankfully for me they were able to match it and I loved all of it with the reveal of Misha was a memetic entity from the Watchmaker and was the key in getting the hat for the Harmony switch but then when we get to the REAL boss fight when then the instrumental of Hope is the thing with feather then the actual full song and then I was instantly hooked on the song. So yeah for me they're 2 for 2
 

NightShift

Member
Oct 25, 2017
9,107
Australia
My opinions on the 2.2 story if anybody cares:

- The fake out actually got me. I knew something was wrong with the way people were behaving but I thought they were setting up something for next time. I actually thought it was going to end that anticlimactic considering how I though the end of the Xianzhou storyline wasn't much better than that fake out ending.
- The actual final boss was fantastic. I did it in one and had one character on the ropes at the end of the first phase so when Robin and the astral express came in, it was extra hype. Better than Belabog IMO.
- I'm happy that Firefly seems to still be herself inside SAM but disappointed that she continued to act as innocent as she is in 2.0. I guess she'll still show up in 2.3 though so hopefully we get to see her darker side outside of the suit. I'm also glad we got that bit with her and Blade but I desperately want to see what the Stellaron Hunters are like all together.
- Sunday was a good villain who was well set up in a way that still surprised me when he turned heel but yet didn't surprise me when I looked back on his actions. Not terribly interesting as a character but I somewhat like him now.
- Really liked Boothill. Extremely cornball but the voice actor does a great job at making him a fun character.
- Still don't like Robin. Despite all the screen time she got, she was still just the goody two shoes that she appeared to be in 2.0. Too boring for me.
- Jesus fucking christ they need to stop with the memes. I'm fine with one meme-y dialogue choice for the people who don't care for the story but it's getting unavoidable and really taking me out of it.
 

Papercuts

Prophet of Truth
Member
Oct 25, 2017
11,166
Just finished 2.2 story. While I have issues with some parts of it, man they nailed that finale. I think that was easily my favorite in the whole game so far.
 

Raxus

Member
Oct 26, 2017
7,693
I really hope we have more with Robin in the future. I like her character but I feel most of her stuff is in her marketing more than the game. Having played the character more I think shecwould have gotten more hyped up if they gave you a trial of the character story in the game like they did with Aventurine.

In fact, I can't think of one major instance of Robin or Boothill getting a major trial in game as far as the story goes. It's a shame since they are both very fun characters to play but the story does a major disservice to them.

Part of the problem when the main players (Acheron,Aventurine, Firefly) All steal the spotlight. Most of Robin and Boothill spend this patch talking and not doing much (in game mechanics). I even like their story but they both felt like their more interesting stuff is later with Robin and
her search for her Brother
and Boothill's whole thing with the Galaxy rangers. Alas I think it was always going to be that fate for both these banners either way since they clearly weighted things heavily between Acheron's banner and Firefly's and stuffing character development into what is essentially act 3 of the Penavony story was always going to be cumbersome.

TLDR summary. I think it would behoove the developers to let players play banner characters in the story more to hype them up when their banner arrives instead of sidelining them for two patches before dropping them. Especially when the more interesting stories seem to be reserved for the future.

If I were doing things I would have pushed Robin to 2.3 while Firefly would have a playable section in the Soulglad Audition venue and be the latter 2.2 release for this patch ala Aventurine.
 
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Chasing

The Fallen
Oct 26, 2017
10,907
I really hope we have more with Robin in the future. I like her character but I feel most of her stuff is in her marketing more than the game. Having played the character more I think shecwould have gotten more hyped up if they gave you a trial of the character story in the game like they did with Aventurine.

In fact, I can't think of one major instance of Robin or Boothill getting a major trial in game as far as the story goes. It's a shame since they are both very fun characters to play but the story does a major disservice to them.

Part of the problem when the main players (Acheron,Aventurine, Firefly) All steal the spotlight. Most of Robin and Boothill spend this patch talking and not doing much (in game mechanics). I even like their story but they both felt like their more interesting stuff is later with Robin and
her search for her Brother
and Boothill's whole thing with the Galaxy rangers. Alas I think it was always going to be that fate for both these banners either way since they clearly weighted things heavily between Acheron's banner and Firefly's and stuffing character development into what is essentially act 3 of the Penavony story was always going to be cumbersome.

TLDR summary. I think it would behoove the developers to let players play banner characters in the story more to hype them up when their banner arrives instead of sidelining them for two patches before dropping them. Especially when the more interesting stories seem to be reserved for the future.

If I were doing things I would have pushed Robin to 2.3 while Firefly would have a playable section in the Soulglad Audition venue and be the latter 2.2 release for this patch ala Aventurine.

The root of the problem might be that Penacony's cast was too big for the writer to handle competently and were just there for banner purposes. So you have characters like Sparkle who does fuck all, somehow knows everything before anyone does, but speaks in circles and teasers all the time and just appears to magically make things progress, instead of the characters who've been actually driving the plot. Frankly she's been the most superfluous character in the whole story.

Like in this patch, did we really need that 15 mins random POV of her handling out the "do fuck all" buttons? They've been dolling those out since 2.0 it amounted to basically nothing.