Jfc, I finally beat the Arena's "Dreaded Encounter" after like 30 attempts. And for the last ~15 I tried to go
by this guide, which makes it seem a bit easier than it is. Especially getting the thing to trigger the traps instead of just destroying or avoiding them ain't simple-
Meanwhile, the rest of the Arena with my own loadout has become the "explosive spike trap comedy". Having finally discovered why that thing can be so OP, I'm not ashamed to use it in these time-gated and seriously tough arena fights. I personally love the hunting grounds, but this...
And yeah, while I'm the bow&arrow type of guy and like to dismantle armor-pieces and components, just to finally deal damage at some weakpoints, that shit juts isn't happening in the arena. The normal hunting arrows kinda fall flat in damage anyway, as I started noticing more and more.
Then I read about the "Delta Sharpshot Bow" which happens to have like a hidden 70% draw-speed reduction (for a bit less zoom) and makes arrows deal damage once again, without being overly static.
But yeah, compared to the busted spike thrower skills, even that pales. Why care about combat mechanics like armor, weak spots, explosive components and so forth, when you can just murder things with absurd explosive damage.
Even more so when the application and especially duration of status effects has been nerved further compared to HZD, at least in some respects. It can be tough to freeze an enemy and hit several valuable shots in the time, with all the dodging and having to actually aim and stuff. As I mentioned before, doesn't help that activating valor takes another ~5s off from that duration.
But yeah, not gonna lie, feels good to finally deal high damage and be somewhat overpowered. Also improved a bunch against the bigger enemies, Slaughterspines especially, and that's always fun. But I'm nearing 100h, it's about time I end the story... if the last (non-burning-shores) Arena level is indeed even harder than Dreaded Encounter I dunno if I can do it anyway.
Though, I love fighting Thunderjaws and Scorchers aren't too bad either. Let's see how that one is.
e: Yeah, that one is actually regularly doable for me. Managed a bit over 9mins when 7:30 are necessary and have a good bit of room for improvement.