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How often do you read the subtitles and skip voiced lines?

  • I never/rarely read and skip voiced lined

    Votes: 120 18.8%
  • I start to skip the further into the game I get

    Votes: 226 35.5%
  • I skip from the start, or near the start, of a game

    Votes: 150 23.5%
  • I only skip if I don't enjoy the voice acting

    Votes: 141 22.1%

  • Total voters
    637

THANKS

Prophet of Regret
Member
Oct 22, 2018
1,376
I'm interested to see the split on this. In games like The Witcher or Final Fantasy XVI you can talk to NPCs and usually, if you press a button, you'll skip to the next line. This is usually disabled for cinematic cutscenes or big sequences.

I find that it's quicker to just read the subtitles and skip the voice acting. Even if the voice acting is good, if the games is 30+ hours, I get impatient eventually. Once I have the characters voice in my head, I can basically read it in their voice anyway.

Do you use this functionality? From the start of the game or, if the game is long, do you eventually start using it as a game goes quickly?
 

jett

Community Resettler
Member
Oct 25, 2017
44,687
I've learned to detest side quests and general NPC dialogue.

Forget bothering to hear voice lines, in TOTK I barely read what inane garbage characters in that game say.
 

LossAversion

The Merchant of ERA
Member
Oct 28, 2017
10,759
Never. I will reload my game if I accidentally skip a line of dialogue. OCD is fun!
 

Diogo Arez

One Winged Slayer
Member
Oct 20, 2020
17,776
I always press it, I read way faster than they talk and sometimes I just can't be bothered with listening everything
 

Mekanos

▲ Legend ▲
Member
Oct 17, 2018
44,334
I am a fast reader but I usually don't skip. Though in my P5R playthrough after going through vanilla I fast forward the interrogation scenes because it's just constant exposition dumps lol
 

Dark Knight

One Winged Slayer
Member
Oct 25, 2017
19,372
Depends on the game. In XVI I find the quality of both the voice acting and the refreshingly interesting sidequest arcs and narratives too valuable to skip through in this manner.
 

RiOrius

Member
Oct 27, 2017
6,086
I always try to skip on a good place in the dialog (ideally a sentence break), but yeah, I read quicker than the VA and I'm too impatient to listen to the whole thing, usually from the start of the game.
 

Courfeyrac

Member
Oct 28, 2017
674
Scotland
It really depends on the situation. A lot of the times I skip, it's when the lines are far too long for me to wait around for the voice to finish when I've already read the paragraph (happens a lot in Genshin Impact/Honkai Star Rail as some recent skips!).

Other times, if I'm really enjoying a game, I won't skip any voiced text.

One time I ended up skipping the voiced dialogue because it didn't sound anything like the voice I'd imagined for that character in earlier games.
 

Habs

Member
Mar 10, 2021
1,550
Nowadays I just read and then immediately skip to the next line to save time.

A few years ago I would not skip for the first few hours of a game.
 
Oct 31, 2017
8,466
It's entirely up to the quality of the performance.

"I can read faster than the actor" becomes a bogus argument in the moment the delivery of the actor is the appeal of listening.

If we are talking about, dunno, modern Zelda? "Why I can't skip this shit fast enough?"
If it's Vampire Bloodlines or Joker in the Arkham games? "Let me bask in the glory of this shit".
 

ace3skoot

Member
Dec 3, 2018
815
I always play with subtitles, and I often read much quicker than dialogue is spoken, so unless I really enjoy the va performance I often skip at my reading speed, I still love classical final fantasy games that are dialogue heavy, but I read 2 books a week so I'm just inclined that way. Most video game va sucks IMHO
 

King Alamat

Member
Nov 22, 2017
8,145
I'm mashing though that shit as soon as it's read. With some RPGs, I don't care how good the VO is, there ain't enough time in the world to wait through a minimally-animated mannequin plastered behind a text box, let alone potentially thousands.
 

Menchin

Member
Apr 1, 2019
5,178
Skipping dialogue seems like a good way to get myself to quit a game faster. If I don't care about the story/characters why even play the game? And yes, I do let the characters finish their lines even if I read the subtitles before they're done
 

Kneefoil

Member
Oct 25, 2017
4,468
I usually start skipping even from the beginning of the game.

If the spoken language is a language I understand, skipping as fast as I can be very distracting, so in those cases, I try to skip to the next dialogue box wherever they sound like they finish an almost sensible thought, or wherever I think it might be funny.
 

Lowrys

Member
Oct 25, 2017
12,523
London
Skipping dialogue seems like a good way to get myself to quit a game faster. If I don't care about the story/characters why even play the game? And yes, I do let the characters finish their lines even if I read the subtitles before they're done
This is a really good point. In games like Bioshock or whatever that have a proper narrative, I do force myself to read the little in game notes or listen to the audiologs, to give myself the experience the devs intended.

I try to do the same with dialogue, but I will sometimes skip if it's filler nonsense.
 
Nov 19, 2019
10,231
My hot take is that VA has been a net negative for gaming overall. Like sure, voice some games, but text boxes will get it done faster, cheaper, and better in most cases ive seen it used.
 

Sanctuary

Member
Oct 27, 2017
14,249
I generally start skipping around the halfway mark, if not before. This is one reason why I'll always prefer games that, if they must have voice acting, they also have text and allow you to skip the dialogue. Some games just bloviate endlessly and I don't feel like sitting through five minutes of speech when I can just read it in sixty seconds or less. I've already heard how well the voice actors can act, and I'd rather just play the game.

Skipping dialogue seems like a good way to get myself to quit a game faster. If I don't care about the story/characters why even play the game? And yes, I do let the characters finish their lines even if I read the subtitles before they're done

I guess you're just stating your reasoning behind playing certain games, but this thread wasn't about skipping dialogue in general, it was about skipping having to sit there and listen to the spoken version that typically takes anywhere from three times as long to twenty times as long to get through compared to just reading it. Why play? Why ever read a book?
 

-Tetsuo-

Unlimited Capacity
Member
Oct 26, 2017
12,666
If i like a game a lot i turn subs off and listen to everything. I did that in the Witcher 3, i will in Baldurs Gate 3 and Starfield most likely. But like in FFXVI, i started that way and now i just skip even without reading cause most characters just blather on endlessly and uninterestingly.
 

LastNac

Member
Oct 30, 2017
5,324
As a Dialogue Designer in the industry, I love all of those that don't skip.

That shit is hard work and time costly.

It means something when it's appreciated
 

Waxy

Member
Oct 27, 2017
440
For side quests especially I just read the subtitles and skip the voice dialogue. I read faster than they say the lines and having to listen to side quest dialogue which itself tends to be overly long and boring gets tedious. FFXVI is a prime example. I skip through all the side quest dialogue every single time.

TBH I know many probably don't share this but I much prefer if every line of dialogue was not spoken. I'd rather read side quest and NPC dialogue than listen to the dialogue and skipping the dialogue mid sentences doesnt sound good lol. Main story beats are good for me, the rest just give me dialogue boxes. It's part of the reason I never want Zelda to go full voice acting.
 

alekth

Member
Mar 2, 2019
275
Only for annoying voice acting, excessively long diatribes or when I reload (Or sometimes on a soonish replay).
 

oty

Member
Feb 28, 2023
4,534
i usually read the subtitles faster than the voice acting so i end up skipping it. when the game has great VA tho, I usually like to appreciate the voices

My hot take is that VA has been a net negative for gaming overall. Like sure, voice some games, but text boxes will get it done faster, cheaper, and better in most cases ive seen it used.
good VA can deliver emotions a text box never could tbf
 

Sanctuary

Member
Oct 27, 2017
14,249
If i like a game a lot i turn subs off and listen to everything. I did that in the Witcher 3, i will in Baldurs Gate 3 and Starfield most likely. But like in FFXVI, i started that way and now i just skip even without reading cause most characters just blather on endlessly and uninterestingly.

Same. I find typically the games where I end up skipping the spoken dialogue and just reading text are JRPGs. Some of them just go on endlessly with the verbiage. Hell, even something like Octopath, which has text for everything actually displays the text at such a slow speed that I have to always advance even that too.

good VA can deliver emotions a text box never could tbf

I never played Read Dead 2, so I can't speak on that, but the only games that actually did this for me would have been Bioshock, Uncharted 2, both of TLOU games, The Witcher 1 - 3, Mass Effect 1 - 2, MGS 1 - 3 and Deus Ex, Human Revolution and Mankind Divided. Most everything else has simply been "fine" on a good day to me.
 

Geg

Member
Oct 25, 2017
5,575
Actually wait I'm sorry I lied, I can think of one instance where I did start skipping dialog but it was only because one specific character's voice acting was the worst shit I'd ever heard.
 

Santar

Member
Oct 27, 2017
5,147
Norway
It all depends on what type of dialogue it is. If it's a naturalistic flowwing conversation I don't skip it. If it's a rambly long overwrought poorly worded wall of text in a rpg I might skip when I'm done reading it.
Most rpg writers really need to learn to be more concise with their dialogue. People keep screaming for voices in Pokemon and I'm like have you seen the dialogue in those games? It's not written to be spoken out loud.
 

Oreiller

Member
Oct 25, 2017
8,884
Yeah, I'm skipping that shit. Games where I can't skip spoken dialogue are the worst.
 

Menchin

Member
Apr 1, 2019
5,178
I guess you're just stating your reasoning behind playing certain games, but this thread wasn't about skipping dialogue in general, it was about skipping having to sit there and listen to the spoken version that typically takes anywhere from three times as long to twenty times as long to get through compared to just reading it. Why play? Why ever read a book?

To me the delivery matters just as much as (sometimes more than) the written words. A good performance can take dialogue that would read as somewhat inane and flat and elevate it to something that I would enjoy listening to but maybe wouldn't like reading. I will say that one game where I actually agree with you is Diablo 4 and the little voice acted notes that you occasionally find in dungeons, sometimes those actors read so incredibly slowly that it starts to grate on even me
 
Mar 19, 2021
4,147
Almost always skip once I'm done reading the subtitle which is normally a lot quicker. FF XVI was pretty bad for this in particular imo, so much unnecessary waffle.
 
Nov 19, 2019
10,231
good VA can deliver emotions a text box never could tbf
Phenomenal VA can elevate a situation, but "good" (as in typical, professional quality) VA is just kind of there, makes things take longer, narrows the available band of "readings" of the game content to something that is often informed by precedent and typecasting.

Its also completely responsible for the wooden shot-reverse-shot robot talking head stuff that I don't think anyone has ever said anything good about.

I've definitely played games where I was blown away by the VA, but 95% of voiced games are not those, and are sometimes actively alienating for a number of reasons.
 

Samaritan

Member
Oct 25, 2017
6,707
Tacoma, Washington
I tend to skip voiced dialogue only if it's for something unimportant, like an uninteresting side quest or a voice line I've already heard a dozen times before.
 

Sanctuary

Member
Oct 27, 2017
14,249
I will say that one game where I actually agree with you is Diablo 4 and the little voice acted notes that you occasionally find in dungeons, sometimes those actors read so incredibly slowly that it starts to grate on even me

LOL. What really bugs the shit out of me in that game is when you pick up something that has dialogue, but even when you skip the voice acting part, there can be this HUGE box of text that simply will not go away until the voice acting catches up to the end. It blocks much of the screen too. Like what were they thinking?
 

oty

Member
Feb 28, 2023
4,534
Phenomenal VA can elevate a situation, but "good" (as in typical, professional quality) VA is just kind of there, makes things take longer, narrows the available band of "readings" of the game content to something that is often informed by precedent and typecasting.

Its also completely responsible for the wooden shot-reverse-shot robot talking head stuff that I don't think anyone has ever said anything good about.

I've definitely played games where I was blown away by the VA, but 95% of voiced games are not those, and are sometimes actively alienating for a number of reasons.
ehhh i dont agree with that. i literally cannot imagine games like Uncharted, GTA, etc with constant text boxes lol. these games actively benefit of VA almost every instance
 

-Tetsuo-

Unlimited Capacity
Member
Oct 26, 2017
12,666
Same. I find typically the games where I end up skipping the spoken dialogue and just reading text are JRPGs. Some of them just go on endlessly with the verbiage. Hell, even something like Octopath, which has text for everything actually displays the text at such a slow speed that I have to always advance even that too.



I never played Read Dead 2, so I can't speak on that, but the only games that actually did this for me would have been Bioshock, Uncharted 2, both of TLOU games, The Witcher 1 - 3, Mass Effect 1 - 2, MGS 1 - 3 and Deus Ex, Human Revolution and Mankind Divided. Most everything else has simply been "fine" on a good day to me.


Yea i speed read through VO stuff in JRPGs and in these recent slew of european semi rpgs like Dying Light and Horizon. Its like they think every single NPC you come across is the most interesting character ever and they talk so much. Its crazy. Wrap it up, B.
 

RivalGT

Member
Dec 13, 2017
6,429
I dont usually bother with subtitles, 99% of the time when gaming I'm using headphones, so I can hear just fine. I prefer games that let you continue playing while a voice clip is playing. If its a story base game I'm not skipping anything, voiced or reading text.

If given the option subtitles are getting turned off 100% of the time
 

J Silverhand

Member
Jun 30, 2023
27
I only skip if it's a repetitive line (e.g., vendor dialogue like "Some may call this junk, me I call them treasures" or "Top notch swords!").
 

Deleted member 6263

User requested account closure
Banned
Oct 25, 2017
9,387
I do that all the time, start the game out wanting to hear/read everything and then by the 4 hour mark I'm like "read skip read skip read skip"
 

Conf

Member
Dec 4, 2021
541
Skip after reading from the start and then very often just skip outright if I don't care much about the story.
 

JCal

Member
Oct 27, 2017
8,365
Los Alfheim
I read everything and listen to everything. I'd never skip. That's why all of my playthroughs are extended playthroughs, lol.
 

Kuro

Member
Oct 25, 2017
20,880
If the VA is bad its an easy speed read. If the content of the writing is bad its a skim. If the content is straight up offensive to grace my eyeballs I mash the confirm button.