Obviously this isn't a blanket concept for every game type, but most Western RPG's I've played, (right now I'm bouncing between Outer Worlds, Disco Elysium and Yakuza 6 (not a WRPG I know)), you approach someone who wants you to do something and you can normally accept the quest or reject it. I probably don't need to explain this. I've been sitting here thinking, and I don't know if I've ever said no to any quest I've been offered.
I like to try to role play most of these games within some kind of parameters, which normally consists of, "What do I think this character would do?" And I honestly believe that, in some disservice of this role playing, I accept anything anyone asks me to do. Like I named my character Hank Williams in the Outer Worlds, (watched that Ken Burns doc and man, I love Hank), and I'm trying to respond to NPC's in a way that's like "How would Hank deal with this?", but as I'm getting offered more and more quests I keep thinking "Hank would probably just be like 'Nah, good luck with that', and mosey on down the road". So I'm starting to consider turning down quests, but then there is this part of my lizard brain where I feel like I'm then missing out on part of the game, because I literally am.
There is also obviously the other gameplay issue of, "If I don't do any of these sidequests I'll be under leveled and not able to make any progress in the main story".
So, how often do you turn down quests in the name of role playing, or for whatever reason? Have you ever played a game and turned down every sidequest? How'd that work out for you?
I like to try to role play most of these games within some kind of parameters, which normally consists of, "What do I think this character would do?" And I honestly believe that, in some disservice of this role playing, I accept anything anyone asks me to do. Like I named my character Hank Williams in the Outer Worlds, (watched that Ken Burns doc and man, I love Hank), and I'm trying to respond to NPC's in a way that's like "How would Hank deal with this?", but as I'm getting offered more and more quests I keep thinking "Hank would probably just be like 'Nah, good luck with that', and mosey on down the road". So I'm starting to consider turning down quests, but then there is this part of my lizard brain where I feel like I'm then missing out on part of the game, because I literally am.
There is also obviously the other gameplay issue of, "If I don't do any of these sidequests I'll be under leveled and not able to make any progress in the main story".
So, how often do you turn down quests in the name of role playing, or for whatever reason? Have you ever played a game and turned down every sidequest? How'd that work out for you?