Recently I finished my first play-through of Steambot Chronicles.
I've written down and summarized my adventures with the game. It was a lot of work! If you don't mind spoilers on a 15 year old game then check out my thread:
LTTP: Steambot Chronicles (PS2) - "A non-linear adventure! Steambot Chronicles!"
Finally got my hands on one of the games I've been wanting to play for awhile! I've had my eye on this game since I found out about it early last year. From what I researched, its an open ended sandbox game with select-able dialogue options and mech combat. It honestly reminded me of the Way...
www.resetera.com
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"I hope you enjoy it! Steambot Chronicles!"
Oh boy, where to even begin...I love this game. A lot.
Steambot Chronicles is really charming, it's like a cross between the chill atmosphere of something like Animal Crossing, with the non linear adventure of...let's say Way of the Samurai series. However, this game has its dark moments so it's not always cheerful.
When I say Way of the Samurai, think "Choose-your-adventure" type of game where your actions or dialogue choices can effect the outcome of a situation.
Put in Trotmobiles and you got Steambot Chronicles! The game is surprisingly packed with content:
- Large open world
- Wonderful story & characters
- Lyrical Songs (You can rehearse these when you want.)
- Playable instruments (Harmonica, Trumpet, Piano, Violin, etc)
- Customizable Mechs (Trotmobiles)
- Customizable Home ownership
- Mech combat
- Mini games (Arena Battles, Billiards, Battle Mode, Fossils)
- Lots of shops (Clothing & Accessories, Food vendors, Trotmobile part vendors, a Stock Market, Hotels & Inns, Antique Shop)
- Interactables
- Side quests
- Dungeons
- Dating mechanics
I might be missing something but one thing that really stood out to me was the option to play music on the side of the road.
Are you hungry? Do you need food? Play an instrument on the side of the road and get passerby's to give you money for your performance.
The better you do, the more money you get! That should help to buy something like bread to fill your empty belly.
Another thing I wanted to point out was the number of objects you can interact with. If you're curious about something, let's say a picture frame or a bookshelf, there is most likely a text bubble to accompany it. There might even be an item you can obtain!
I also want to mention the two ways you can explore towns. You could either explore the town using your Trotmobile, or on foot.
If you explore on Trotmobile, the game will automatically have you obey the traffic lights and ongoing traffic to get to your destination. If you're on foot, then you can simply run to where you need to go and disregard the traffic rules.
Now I want to focus on Trotmobiles.
There are plenty of Trotmobile parts to choose from, from varying body & leg type sizes, to grills, back frames, weapon types, etc.
For weapon types, there are melee weapons, shooting weapons, chain weapons, and shields.
You can also ram into other Trotmobiles using dash attack and spec your Trotmobile to do more damage when ramming.
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There are a few things that I didn't like or kept me from enjoying the game more.
The first one being the Trotmobile controls, they were complicated to use but at the same time it gave me the impression I was using a two-lever system to pilot it. So I guess that's part of the charm.
Still, I found myself getting confused with the controls during combat or general movement.
The second thing I disliked was the backtracking later in the game.
I was hoping the train station would help alleviate the backtracking but for some reason there weren't many destinations to choose from.
Perhaps the options are locked behind a side quest I need to do.
Anyway, there are still things I haven't touched yet and I can't wait to dive back in!
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