I'm quite fond of the joycon rumble, but when push comes to shove, i can live without it.
If you remember to, please post your impressions when you feel like i, i'm in the fence of getting one and maybe i will, this holidays, but i need an extra push.
I hope they're good :)
Hey! Just wanted to respond and let you know that I did get a chance to play with the Hori Split Pad Pro for quite a bit last night (about an hour between about 4 different games). I also have the Hori left Joy-Con, but didn't really like it because the analog still sucked, I found the d-pad to be both too stiff and mushy (if that makes any sense), and the "-" button to sit too high and odd to press.
Overall, very impressed with these! When I first put them on, my impression was, "This thing is massive now," and it felt a bit odd at first to have my hands so wide apart compared to how I'm used to them. But I adjusted quickly. They're also quite light and when you take into consideration the size, it almost feels *lighter* than with the standard Joy-Cons. LOL
Everything is just a lot quieter on these than they are on the Joy-Cons, which are clicky (and I like that), but it is a noticeable drop in noise.
The d-pad is much bigger than on the Hori Joy-Con, and it feels much better too. Rocks back and forth nicely, and I did some fast back-and-forth tests, and I didn't register any wrong up/down inputs, so I think it would work well for PPT/Tetris 99/etc.
The biggest benefit IMO though are the analog sticks. They're nicely contoured (they don't have that sharp edge like on Power A's), are very smooth to spin (my SN30 Pro+ kind of has a mild textured feel to its rotation), feel more premium than they should, and make nuanced motion a breeze. I played Doom and Out Run, and precision turning/aiming was so much easier in Doom, and I was able to perform light, medium and hard turns in Out Run on command. I could never really do that with the Joy-Cons, so games like these in particular almost feel like you're playing different games.
I also played several runs of Rogue Legacy, focusing on the d-pad, and again, no issues. Feels good, my thumb did not get fatigued, and I didn't notice any incorrect or missed inputs. Was easy to do downward strikes on platforms quickly, etc.
Hopped into Animal Crossing NH, and this is where I missed the rumble for my in-game phone and such. For a game like that, regular Joy-Cons w/ a Satisfye grip are better IMO or a Pro Controller on TV. I didn't really see any benefit to using these with ACNH.
It has turbo and rear button mapping functionality that I haven't tried yet, but I could see the rear buttons being useful.
Again, it doesn't have all the other features of a standard Joy-Con, and you have to use the power button to wake it, but that's less of an issue with these vs. a traditional controller, where you might not be right next to or holding your Switch.
Finally, from a full charge, when I was done last night after an hour of play, I was at 70%, which I think is pretty good. Might drain faster than regular Joy-Cons, but I've heard these newer revision ones are better, and at least after one session, it didn't seem all that worse, but I'll see how it goes if I play more demanding games like BOTW or Xenoblade Chronicles DE.
Anyway, hope that helps! tl;dr is I think they're worth it. :)