If you can imagine the aesthetic of a Ghost of Tsushima, with the game design of an Assassins Creed, and the combat of a Nioh, you're like 95% of the way to what this game is.
Yeah I think you just sold it to me. Thanks!
If you can imagine the aesthetic of a Ghost of Tsushima, with the game design of an Assassins Creed, and the combat of a Nioh, you're like 95% of the way to what this game is.
Meanwhile, I'm the opposite.
Whenever I play a game and they don't put waypoints on the map for activities, my first thought "fuck, it's one of those games. I am going to hate this."
I really like the fact that I can do tasks in a neat laundry list. I fucking hate when a game isn't clear about what's available to do.
I find it repetitive and lacking a fully realized and dynamic world - two complete failures of an open world game, in my honest opinion.
It looks really good but I'm so over feudal Japan as a setting.
There might be an element of genre fatigue working against this game. Nioh, Nioh 2, Sekiro, Wo Long, Ghost of Tsushima, etc... Basically swordfighting games with settings inspired by ancient or pre-industrial Japan or China. I loved Nioh 1 and what I played of GoT (the entire first region), but speaking for myself at least, it feels like there are one or two titles fitting this mold every year, and it's increasingly difficult to tell at a glance what sets them apart.
why tf is Dragon's Dogma catching strays in this thread lol
can't you nerds like something without putting down a different, unrelated thing
I'm waiting for PC and a lower price. Its another game taking Ubi soft design philosophy so I can wait. And not even sure I'll get it because of the connection to certain political beliefs.
I mean, terrible? That's a strong word for a game that has decent to good performance on releaseIt's a Team Ninja game with an Assassins Creed open world. I 100% all three maps and I'm closing in on the end and I have to say I really enjoyed it. Performance is terrible and I kind of wish I waited for the PC version but overall it's a great game.
Oh I forgot to mention that the dialog is stiff and awkward at times but the action in the cutscenes are top notch. The dialog choices feel awkward too and you can tell it's their first time doing them.
YeeeeepIt really does feel like a lot of reviewers just looked at it as "Tsushima but not as pretty" and wrote it off to go play DD2 or sth. It's a bizarre mix of elements and honestly overall feels like that AC2 sequel set in Japan that everyone was begging for for decades, now with big cities and good combat but now its here and apparently the game looks like a PS3 title or sth.
Ubisoft's problem isn't its template or formula, it's the sheer bloat of their games, and how the combat or gameplay mechanics are just serviceable at best. Doing multiple bandit camps when the combat is mediocre and simple is boring, but when the combat is so good, you won't mind, you might even want to seek it out.What makes Rise of Ronin "cozy" as opposed to the usual Ubisoft title which typically shares the same design sensibilities and in contrast can often feel "suffocating" ?
Fucking preach, lolI think a lot of us have played a ton of these games. You open the map, it's a billion icons, you put on a podcast, or the new Taylor or High on Fire album, and just pleasantly roam and complete your checklist.
The game is fucking amazing. If you're a fan of that map icon clearing genre of open world, this is the best one ever made. The moment to moment combat is leagues above every other game that gets the effusive praise for being rigidly confined in the same structure.
I will never understand how presentation alone is the justification for a higher score, as the combat stances and engagement here just feel leagues above other games I've loved like Ghost or Horizon.
I think a lot of us have played a ton of these games. You open the map, it's a billion icons, you put on a podcast, or the new Taylor or High on Fire album, and just pleasantly roam and complete your checklist. Oh except this one has a glider. Has endless customization for loot. Has a hilarious bond system. A camera, a fire pipe, cats to pet, and the best combat system in this genre ever made.
I just don't understand it - it's absolutely enthralling, one of my favorites of the year!
Interesting theory. What's it based on?I think people rushed to review this one so they can spend time playing DD2. Its a good game and def. would recommend.
That Days Gone comparison is pretty powerful. I'm still deciding between a stack of games (Rebirth, DD2, this, or maybe even Saga) but Ronin keeps rising up the list.
And not even sure I'll get it because of the connection to certain political beliefs.
yeah most people miss this and rush to stuff everything with a map, to ubi box.Ubisoft's problem isn't its template or formula, it's the sheer bloat of their games, and how the combat or gameplay mechanics are just serviceable at best. Doing multiple bandit camps when the combat is mediocre and simple is boring, but when the combat is so good, you won't mind, you might even want to seek it out.
FWIW, Shoin Yoshida is depicted relatively positively but I wouldn't say he's glorified, since his followers are shown to be frequently unreasonable, racist, and bloodthirsty. (The game also doesn't talk about Yoshida's views on Korea whatsoever, which may be seen as sanitizing him, IDK, but the Wikipedia article on him doesn't mention any of that either 🤔 I'm guessing his problematic aspects are not commonly known among the English-speaking world)The game depicts the right-wing historical figure who laid the foundation for Japan's imperialist expansion, and the producers show their admiration for him by calling him "Asian Socrates". This led to a ban on the release of this game in South Korea. There's more information in this thread.
Rise of The Ronin will not be released in South Korea after Fumihiko Yasuda compares Shoin Yoshida to Socrates
https://x.com/Genki_JPN/status/1757322448327020633?s=20 https://youtu.be/hY9lSAZQfbk?si=OcMjt0IWMlpQpVDv&t=197 https://v.daum.net/v/20240213154414014www.resetera.com
The game depicts the right-wing historical figure who laid the foundation for Japan's imperialist expansion, and the director showed his admiration for him by calling him "Asian Socrates". This led to a ban on the release of this game in South Korea. There's more information in this thread.
Rise of The Ronin will not be released in South Korea after Fumihiko Yasuda compares Shoin Yoshida to Socrates
https://x.com/Genki_JPN/status/1757322448327020633?s=20 https://youtu.be/hY9lSAZQfbk?si=OcMjt0IWMlpQpVDv&t=197 https://v.daum.net/v/20240213154414014www.resetera.com
The game also doesn't talk about Yoshida's views on Korea whatsoever, which may be seen as sanitizing him, IDK, but the Wikipedia article on him doesn't mention any of that either 🤔 I'm guessing his problematic aspects are not commonly known among the English-speaking world
……and force Korea to honor us as it did in the past. Consider taking Taiwan and Luzon to the south, and Manchuria to the north……
Decent would probably what I describe a game with a frame rate that dips within the PS5's VRR range or may below it but not often. This game constantly dips and it's noticeable. It also goes into a really stuttery 30 FPS for all conversations and cutscenes. Did this stop me from putting 50 hoursd into the game? No, but idk how else to describe the performance other than terrible. Performance tolerance is of course subjective. There are some people that don't notice constant dips in some Switch games that make me scratch my head. So yeah, milage may vary.I mean, terrible? That's a strong word for a game that has decent to good performance on release
I don't disagree at all. Just explaining how Yoshida is depicted in the game itself.I've translated some of Yoshida's writing in the thread above regarding his thoughts on invading Korea:
Anyway, I'm just trying to provide some perspective. Political issues are always determined by a group's common history and perspective. The Korean people have the right to be angered by this, especially given the development of the new right-wing in Japan. I'm not arguing that Western players should adopt the same attitude, but there's no harm in recognizing why local Koreans (and other Asian countries that were victimized by Japan in WW2) view it the way they do.
yes .The gaming community needs to stop being put off by 70 something MC games but also maybe review scores are bad and should be binned