Brilliant Fusion
Generation 5: ARC-V
Users: Masumi Kotsu
Artwork:
That's right! I had the time to cook up two reviews for today!
Yu-Gi-Oh! had humanoid gems fusing with each other waaaaaaaay before Steven Universe made it cool. Enter The Gem-Knights!
This Elemental HERO-Like fusion deck debuted in the DUEL TERMINAL sets, much like Trishula, and like her, they have a huge amount of lore in the DT storyline, but it is not until generation 5 that they become the center of attention, when the young heiress of a jewelry company is selected as Yuzu's opponent during the battle between duel schools in ARC-V, this young girl is Masumi Kotsu, and like Yuzu, started out as a fantastic female character by Yu-Gi-Oh standards and one of the few cool POC characters in the franchise.
Masumi is a confident, prideful rich girl stereotype at first, with the classic "I'm better than you" introduction
Masumi wipes the floor with Yuzu using her Gem-Knight fusions, in a spectacular duel that leaves Yuzu impressed with the concept of fusion summoning, Masumi quickly becomes Yuzu's goal, she starts training and getting better to face her again. As I've mentioned before Yuzu carries the plot of Arc-V's fantastic season 1, and her rivalry with Masumi plays a part in that, as Masumi also starts investigating the weird occurrences in Maiami City, just like Yuzu, she also makes a lot of discoveries that move the plot forward while the main male characters are too busy measuring their dicks in the tournament qualifiers. Masumi and Yuzu learning about the real plot of the series, while also training to build up for their final showdown where they both learn to respect each other as equals is quite frankly one of the reasons I absolutely ADORE Arc-V's first season. It's clear the writers really wanted Yuzu to shine, and earn being the first female character with a "Yu" in her name by giving her a good rivalry with a spoiled rich kid. These two are super fun to watch in season 1.
Alas, it was not meant to last, as soon as the Interdimensional War starts and our heroes start hoping between dimensions, Masumi is never seen again. You see, in the aftermath of the failed Obelisk Force Invasion attempt, Masumi is left alone as the only survivor among her group of friends, but for some she stays behind in the standard dimension, never to return while Yuzu goes on to become an eternal Damsel in distress... WHAT? WHY!?
It's been said many times that the removal of writing staff from ARC-Vin order to get more hands on the OG movie "Dark Side of Dimensions" really fucked with ARC-V's story, and I feel Masumi is a prime example of that. The last we see of her is her getting inspired by Reiji's speech about fighting against the upcoming invasion, in a way that sets up a return to avenge her friends that never came.... What BS.
Masumi''s most well-known card is her continuous spell card "Brilliant Fusion" as it's an amazing combo enabler.
The card art is your standard fusion spell card with the classic monsters getting combined in a swirl of colors, but this time it's full of gems! The card is looks shiny and expensive, which is a feel that is boosted by it's beautiful secret rare foil, if you can get that rarity version of the card, it's quite a looker.
Now let's talk about the card in action! Normally, to summon Gem-Knight Fusions such as these:
You'd have to fuse the monsters normally with "Polymerization" or the theme specific "Gem-Knight Fusion", but with Brilliant Fusion, you can fuse monsters that are still in your deck! By activating Brilliant Fusion you get to fusion summon a monster by sending it's appropriate materials in your deck to the graveyard, the monster summoned will have it's ATK and DEF points reduced to 0, and if Brilliant Fusion is removed from the field, so will this Fusion Monster. The good news is that you can discard a spell card from your hand to have the monster's stats return to normal, until the end of the turn, making it a great option when you have spell cards that recycle themselves such as "Gem-Knight Fusion".
But this is not the reason why this card is great, notice how the card does NOT negate the effects of the monster you summon! letting you summon a Gem-Knight fusion monster that sets up amazing combos....Gem-Knight Seraphinite!
Gem-Knight Seraphinite effect grants you a second normal summon during your turns. So by having "Brilliant Fusion" and a couple of Gem-Knight cards in your deck + a LIGHT monster, you can special summon a card that lets you normal summon twice, setting up great Link plays as you will have twice the opportunity to activate monster effects that trigger with a normal summon.
This combo is such a great start to a player that "Brilliant Fusion" has been limited to 1 per deck for official play. An amazing card that no doubt sets up lots of powerful turn 1 boards.
While Gem-Knights themselves were never really that popular or good as a standalone deck, their appearance on the show coupled with the popularity of the "Brilliant Fusion Combo" made them well known enough to receive Link support for the newest generation!
And while a pure Gem-Knight deck won't get you very far in a tournament, you should totally check them out if you're a fan of fusions who wishes to have some fun matches.
TRIVIA TIME
There's also an effect-less Gem-Knight Xyz monster, "Gem-Knight Pearl"
Next Up!
Generation 5: ARC-V
Users: Masumi Kotsu
Artwork:
That's right! I had the time to cook up two reviews for today!
Yu-Gi-Oh! had humanoid gems fusing with each other waaaaaaaay before Steven Universe made it cool. Enter The Gem-Knights!
This Elemental HERO-Like fusion deck debuted in the DUEL TERMINAL sets, much like Trishula, and like her, they have a huge amount of lore in the DT storyline, but it is not until generation 5 that they become the center of attention, when the young heiress of a jewelry company is selected as Yuzu's opponent during the battle between duel schools in ARC-V, this young girl is Masumi Kotsu, and like Yuzu, started out as a fantastic female character by Yu-Gi-Oh standards and one of the few cool POC characters in the franchise.
Masumi is a confident, prideful rich girl stereotype at first, with the classic "I'm better than you" introduction
Masumi wipes the floor with Yuzu using her Gem-Knight fusions, in a spectacular duel that leaves Yuzu impressed with the concept of fusion summoning, Masumi quickly becomes Yuzu's goal, she starts training and getting better to face her again. As I've mentioned before Yuzu carries the plot of Arc-V's fantastic season 1, and her rivalry with Masumi plays a part in that, as Masumi also starts investigating the weird occurrences in Maiami City, just like Yuzu, she also makes a lot of discoveries that move the plot forward while the main male characters are too busy measuring their dicks in the tournament qualifiers. Masumi and Yuzu learning about the real plot of the series, while also training to build up for their final showdown where they both learn to respect each other as equals is quite frankly one of the reasons I absolutely ADORE Arc-V's first season. It's clear the writers really wanted Yuzu to shine, and earn being the first female character with a "Yu" in her name by giving her a good rivalry with a spoiled rich kid. These two are super fun to watch in season 1.
Alas, it was not meant to last, as soon as the Interdimensional War starts and our heroes start hoping between dimensions, Masumi is never seen again. You see, in the aftermath of the failed Obelisk Force Invasion attempt, Masumi is left alone as the only survivor among her group of friends, but for some she stays behind in the standard dimension, never to return while Yuzu goes on to become an eternal Damsel in distress... WHAT? WHY!?
It's been said many times that the removal of writing staff from ARC-Vin order to get more hands on the OG movie "Dark Side of Dimensions" really fucked with ARC-V's story, and I feel Masumi is a prime example of that. The last we see of her is her getting inspired by Reiji's speech about fighting against the upcoming invasion, in a way that sets up a return to avenge her friends that never came.... What BS.
Masumi''s most well-known card is her continuous spell card "Brilliant Fusion" as it's an amazing combo enabler.
The card art is your standard fusion spell card with the classic monsters getting combined in a swirl of colors, but this time it's full of gems! The card is looks shiny and expensive, which is a feel that is boosted by it's beautiful secret rare foil, if you can get that rarity version of the card, it's quite a looker.
Now let's talk about the card in action! Normally, to summon Gem-Knight Fusions such as these:
You'd have to fuse the monsters normally with "Polymerization" or the theme specific "Gem-Knight Fusion", but with Brilliant Fusion, you can fuse monsters that are still in your deck! By activating Brilliant Fusion you get to fusion summon a monster by sending it's appropriate materials in your deck to the graveyard, the monster summoned will have it's ATK and DEF points reduced to 0, and if Brilliant Fusion is removed from the field, so will this Fusion Monster. The good news is that you can discard a spell card from your hand to have the monster's stats return to normal, until the end of the turn, making it a great option when you have spell cards that recycle themselves such as "Gem-Knight Fusion".
But this is not the reason why this card is great, notice how the card does NOT negate the effects of the monster you summon! letting you summon a Gem-Knight fusion monster that sets up amazing combos....Gem-Knight Seraphinite!
Gem-Knight Seraphinite effect grants you a second normal summon during your turns. So by having "Brilliant Fusion" and a couple of Gem-Knight cards in your deck + a LIGHT monster, you can special summon a card that lets you normal summon twice, setting up great Link plays as you will have twice the opportunity to activate monster effects that trigger with a normal summon.
This combo is such a great start to a player that "Brilliant Fusion" has been limited to 1 per deck for official play. An amazing card that no doubt sets up lots of powerful turn 1 boards.
While Gem-Knights themselves were never really that popular or good as a standalone deck, their appearance on the show coupled with the popularity of the "Brilliant Fusion Combo" made them well known enough to receive Link support for the newest generation!
And while a pure Gem-Knight deck won't get you very far in a tournament, you should totally check them out if you're a fan of fusions who wishes to have some fun matches.
TRIVIA TIME
There's also an effect-less Gem-Knight Xyz monster, "Gem-Knight Pearl"
Next Up!
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