The quickness with which everyone zeroed in on his crotch has certainly been amusing to watch.
Meanwhile, I'm gay and didn't even notice until someone brought it up, haha.
I imagine not, it would be a big undertaking to redraw the character for both sides.I have a criticism if I may.
When the character change side, the symbol to his chest remain the same. Would this get fixed?
I imagine not, it would be a big undertaking to redraw the character for both sides.
Always the same problem like with with the Eyepatch characters.
Yeah, sorry for the lack of updates - between GDC, the Game Developers Conorrhea I caught, post-GDC follow-up and working on finishing up the Backer Preview 2.0 Update, just been really busy.
Will try to get a full update out next week, but at least some more Trigger pre-pro art.
This is a mock-up we've been using to give people a sense of what the Collector's Edition will be like.
The artwork will definitely change, but that's all the elements that will go into putting it together.
Hm, that Physical edition looks nice; I kinda don't want to open it now!
Yeah, but I got the Steam Digital Version and Switch Physical (Hadn't bought a Switch at the time, but Steam Physical is silly and I figured I might get a Switch eventually.)New update - Kaanul monsters!
http://www.indivisiblegame.com/2018/05/01/kaanuls-enemies/
That's why you also get a digital code with the physical purchase.
That's why you also get a digital code with the physical purchase.
I'm sure this will annoy people but I've looked and googled and can't find an answer. Is there a more specific release window beyond "2018"?
So straight up ignore my question. Guess I won't be buying the game then.
If you checked the official funding campaign linked on the FIRST PAGE of this topic you would have seen that the Physical Collector's Edition was a option for those that backed at the $60 tier.
Since backing is currently unavailable and things are locked down your option is to wait and maybe the Collector's Edition will be available as a pre-order prior to launch.
Seeing as you said you won't be be buying, You probably weren't interested enough in the project anyways to do your own research.
^And your response to the dev wasn't condescending? They work and probably have a family, too. As I thought, they responded when they saw your post. Stop playing the victim when you're the one being "entitled".
Jesus Christ...
Wow this is so cool! I love demakes like this.Now that i mentioned SkullHeart, a user here made a great DEMAKE of the Demo:
https://kasumi.itch.io/indivisible
It isn't about defending him, but more about when you see a person acting like an ass. Perhaps a little lashing will help you act better next time.The developer doesn't need you coming in for his defence. Funny how a simple question get people all riled up.
How is this not being condescending? Impatient to boot. You could have looked at the OP or googled if you were in such a hurry.So straight up ignore my question. Guess I won't be buying the game then.
Also, how does one pronounce Tziti? Would it be like Ziti? Because I totally want to make pasta jokes everytime this character appears :p
Nah that's fine. Or at least I think I have it.This is probably not going to seem very helpful, but Tzitzi is pronounced Tzeet-zee.
Oh, really? That's reassuring! I thought physical was limited to that collector and I missed it big time.The collector's edition isn't available any more - it was exclusive to the campaign.
There will be a standard retail physical release, though.
Now that I see better the titans of Kaanul's cenotes, it seems they are made with Flash animation and not like the other enemies types.
It look very simplistic in my opinion
Damn this is the first I'm hearing about this, and preorders/backing options are disabled :(
Guess I'll just keep it on my radar.
Haha, man... so many people like you coming out of the woodwork, all of a sudden.
On one hand, it's awesome that we're getting more attention, of course.
On the other, it makes me wonder if our crowdfunding campaign wouldn't have been so traumatic if everyone had found out sooner.
Damn, didn't know it was a tumultuous campaign or that there were any difficulties (having literally found out about it today). Regardless, I'm just glad this game is a thing period. Dunno what version I'll end up with, but going off of everything I've seen, I'll be here day 1.
(downloading the PS4 demo right now)
It was a rough campaign - 60 days instead of thirty, and I was honestly an emotional wreck for most of it.
After Bloodstained and Shenmue 3, the media mostly stopped covering crowdfunding campaigns, and between the prototype you're DL'ing now and everything we had designed our campaign to generate a lot of media attention.
Things improved a lot after we got the prototype out on PS4, because that was a first and thus newsworthy enough for the media to cover.
Our fans were even more awesome than usual, though, and did everything they could to generate attention for the game, and I think that played a big part in getting us over the goal and funding the stretch goals we did.
It was a rough campaign - 60 days instead of thirty, and I was honestly an emotional wreck for most of it.
After Bloodstained and Shenmue 3, the media mostly stopped covering crowdfunding campaigns, and between the prototype you're DL'ing now and everything we had designed our campaign to generate a lot of media attention.
Things improved a lot after we got the prototype out on PS4, because that was a first and thus newsworthy enough for the media to cover.
Our fans were even more awesome than usual, though, and did everything they could to generate attention for the game, and I think that played a big part in getting us over the goal and funding the stretch goals we did.
Also without want to to sound like a bad person, I believe a crowfunding in Kickstarter would had been better for the game.
I imagine not, it would be a big undertaking to redraw the character for both sides.
Yeah, it's just too much work to redraw the character to face both ways for very little benefit.
While that seems workable for this character, it would seem pointless to do it on an ad-hoc basis. You don't really gain much if only some characters can do it because invariably you'll get both types on the screen at once it might only serve to accentuate the strange nature of what is happening.Late to this, but there's actually One Weird Trick (TM) that one can use in some very specific cases like simple tattoos and such, and this would qualify. It involves actually drawing both crescents, and then hiding one via palette swap.
For a very simple example, you draw crescent 1 with color 1, crescent 2 with color 2, and the center area with color 3. Then depending on where the character is looking, you either palette swap color 1 and 3 to yellow and 2 to blue , or 2 and 3 to yellow and 1 to blue. In reality is not a single color, as there's shadows and highlights of both blue and yellow, but it's the exact same for those.
Edit: Whoops, didn't realize you're actually one of the game's developers! Sorry if the above sounds like I'm actually telling you guys to do it, or if it's obvious, or if it's easier said than done; it was just a random trivia bit I was throwing out for the benefit of non-devs. :)
While that seems workable for this character, it would seem pointless to do it on an ad-hoc basis. You don't really gain much if only some characters can do it because invariably you'll get both types on the screen at once it might only serve to accentuate the strange nature of what is happening.
While that seems workable for this character, it would seem pointless to do it on an ad-hoc basis. You don't really gain much if only some characters can do it because invariably you'll get both types on the screen at once it might only serve to accentuate the strange nature of what is happening.