people saying "marketing buzzwords so they dont matter" feels insane to me.
as if not those two words create your expectations.
dont tell me you expect the same from a game with a "remaster" and a game with a "remake" in the names.
Literally the first "official" use of the term from the game industry. Take a look at the gameplay footage in that trailer. Does it look like it shares any code with the NES original?
Remastered tells me to expect the same game only prietter, does this have extra content or changes to the game?
Entirely new levels, new bosses, incorporates control options from DuckTales 2 (like the easy pogo jump) voice acted cutscenes... it's a remake in every sense of the word, which makes it really weird that they officially billed it as a remaster in the title. Even funnier, I remember the PR for the game referring to it as a remake too, muddying things even more, lolRemastered tells me to expect the same game only prietter, does this have extra content or changes to the game?
Entirely new levels, new bosses, incorporates control options from DuckTales 2 (like the easy pogo jump) voice acted cutscenes... it's a remake in every sense of the word, which makes it really weird that they officially billed it as a remaster in the title. Even funnier, I remember the PR for the game referring to it as a remake too, muddying things even more, lol
A remake to me is when they upgrade the whole game and not just an uprez and higher frame rates, almost like a new vision of the game. But I am sure some blurred the lines between remake and remaster.
In the end it comes down to the consumer is a lot more willing to pay for a remake than a remaster.
I could see that, yeah. IIRC, this was around the time that HD Remasters (stuff like the Tomb Raider HD trilogy, Devil May Cry HD Collection, etc.) really started getting popular during that generation, so maybe they thought using that specific verbiage would be beneficial.(The game apparently sold better than they expected, it worked out for better or worse)i gues since tha other poster said if it was the "first" maybe they thought "remastered" sounded catchy enough
Yeah, I like that range too, but I also feel that a re-imagining can be a remake (in the case of Final Fantasy 7 or Goldeneye on Wii), for reasons that are probably obvious.Even people in this thread have different meanings for these 2 terms. I like the range of terms somebody mentioned above:
- Port
- Remaster (e.g. Last of Us Remastered)
- Remake (e.g. Crash Bandicoot N.sane Trilogy)
- Re-imagining (e.g. Final Fantasy VII 2020)
Most of the time when publishers do this they call it a remaster.Remake
When a game is made again, essentially. Usually this means wholly new visuals, sound, UI, etc, though sometimes the original game logic might still be running underneath.
For example: Crash Bandicoot N.Sane Trilogy
Most of the time when publishers do this they call it a remaster.
Very comprehensive. That's how I define it!Port
When a game is brought to a new platform with minimal improvements, usually of the kind that don't involve the creation of any new art. Increased resolution rendering, higher res shadows, better texture filtering, etc.
For example: Super Mario™ 3D All-Stars
Remaster
Like a port, but with a wider range of improvements that transform the game more dramatically. Might include all of the improvements of a port, while also featuring new art assets, i.e. new textures, improved models, remastered sound etc.
For example: Mafia 2: Definitive Edition
Remake
When a game is made again, essentially. Usually this means wholly new visuals, sound, UI, etc, though sometimes the original game logic might still be running underneath.
For example: Crash Bandicoot N.Sane Trilogy
Re-imagining
Essentially an entirely new game that draws heavily from an older game. May stick closely to the original source in some areas while diverging strongly in others.
For example: Final Fantasy VII Remake