Forget surpassing those 2 games, I just want the AI from those 2 games to be the standard. Half Life 2 was boring because the enemy soldiers were dumb, or the level design sucks. FEAR would have been up my alley if it wasn't for the dark corridors that require flashlight. That gave me a headache. I still admire FEAR because of its AI, gun play and environmental destruction. It's actually one of the reasons I got into the original Crysis thinking it'll be like FEAR but with a more refreshing environment. Crysis had the physics and the powers, but the AI just wasn't good enough. I remember there was some hype over the enemy AI in Crysis.
I really don't think asking current AI to be as competent as a 1998 or 2005 game is asking for too much.
Am I missing some great hidden gem shooter with great AI, or has AI not been improving over the last 2 decades if we got back to HL1?
I really don't think asking current AI to be as competent as a 1998 or 2005 game is asking for too much.
Am I missing some great hidden gem shooter with great AI, or has AI not been improving over the last 2 decades if we got back to HL1?