It's hard to pass judgment on a game we know next to nothing about except a unsubstantiated rumor from Reddit.
resetera: "challenge accepted."
It's hard to pass judgment on a game we know next to nothing about except a unsubstantiated rumor from Reddit.
Are people really bailing on a game before they see a single pixel of it? That can't be genuine.
Sony exclusives have historically been great multiplayer games! /sAre people really bailing on a game before they see a single pixel of it? That can't be genuine.
I'm sure a brand new independent studio assembled with people who have little to no Sony connections will be bound to those historical precedents.Sony exclusives have historically been great multiplayer games! /s
When 3rd person cinematic games are the #1 thing that they pump out, yes it is. They're slacking on the other side of game's
Don't care about multiplayer.Are people really bailing on a game before they see a single pixel of it? That can't be genuine.
I totally agree with this.
really really not liking all this talk about many multiplayer projects from Sony.
Just leave this to all other publishers, since this is the only thing 90% of the industry is doing.
No need to make more of the same all the industry is doing.
Theres just so little huge AAA 3 person narrative games on the market that seeing the only publisher that do this, spending resources on doing more of those GaaS games makes me sad.
The division, ghost recon, rainbow six, battlefront, battlefield, COD, valorant, overwatch , counter strike. Fortnite, halo, for honor, titanfall, apex legends, back 4 blood, destiny, alien, state of decay, battlegrounds, … and this without even think…
the list can go on and on and on…
I mean, people want more of this games?
How many games exactly the same people still want?
How is possible to play so many competitive or GaaS games?
People that play single player games, finish one and go to another for other stories and characters/worlds but this GaaS games people keep there playing for months/years…
Theres really need for many more of this?
People want to play alone.Are people really bailing on a game before they see a single pixel of it? That can't be genuine.
I'm sure a brand new independent studio assembled with people who have little to no Sony connections will be bound to those historical precedents.
This is my issue as well. I hate anything meant to lock you into one game for extended periods of time with no end. I typically like my games to have beginnings and endings. There's just too much stuff to play for that and not enough time.My issue is not fear of Sony abandoning SP games. My issue is "and another GAAS title". How many GAAS titles can be played at the same time? Time is limited resource for everyone, playing same game for years is not something I want. I want as many nes and interesting experiences and stories as possible.
GAAS is such a broad term that it does not make sense to parse meaning before the game is even shown, especially from a rumour.My issue is not fear of Sony abandoning SP games. My issue is "and another GAAS title". How many GAAS titles can be played at the same time? Time is limited resource for everyone, playing same game for years is not something I want. I want as many nes and interesting experiences and stories as possible.
This is my issue as well. I hate anything meant to lock you into one game for extended periods of time with no end. I typically like my games to have beginnings and endings. There's just too much stuff to play for that and not enough time.
it's cool if you're someone that doesn't buy or play a lot of games throughout the year and want to get a good bang for your bucks but that's not me.
games as a services isn't the boogie man close minded enthusiasts who don't on this forum think it is either. It's such a broad term.
A large slice of ERA still has a very narrow idea of what GaaS means, thinking of it as a genre in itself limited to a daily grind of shooting, fighting and looting.Wasn't expecting such baseless and nonsensical FUD when I saw that this thread got bumped. There's absolutely no indication that Sony is going to move towards multiplayer GAAS and ditch single player, and games as a services isn't the boogie man close minded enthusiasts who don't on this forum think it is either. It's such a broad term.
Entirely untrue.
Studio Head Jade Raymond Sheds Light On Motive's New IP
Learn some new details about the secretive action-adventure game.www.gameinformer.comFans, Not Professional Developers, Will Drive the Hit IPs of the Future
The franchises of the future need to be designed to ensure quality and canon even when we hand over ownership to the fans.future.a16z.com
What are the keywords between these two pieces?
"Social"
If anything, her op-ed is suggesting that she wants to do GAAS differently from what you'd expect from traditional console shooter GAAS. Her vision of GAAS is that online games doesn't need to be "sticky" from game design ( aka strikes, raids, daily logins, a dozen different currencies, grind ) , but rather she views her ideal of GAAS to be community and socially-driven, with lightweight gameplay and UGC playing a role to create communities on its own.
Wasn't expecting such baseless and nonsensical FUD when I saw that this thread got bumped. There's absolutely no indication that Sony is going to move towards multiplayer GAAS and ditch single player, and games as a services isn't the boogie man close minded enthusiasts who don't on this forum think it is either. It's such a broad term.
Firewalk, Deviation and Haven working on MP/shooters is pretty good.
We have enough 3rd person open world games from Sony to be fair.
When 3rd person cinematic games are the #1 thing that they pump out, yes it is. They're slacking on the other side of game's
You don't have to like everything and Sony doesn't have to fund things that everyone likes. If you don't like games as a service and this turns out to be in that mould then just sit it out, there's hundreds of other games to play.My issue is not fear of Sony abandoning SP games. My issue is "and another GAAS title". How many GAAS titles can be played at the same time? Time is limited resource for everyone, playing same game for years is not something I want. I want as many nes and interesting experiences and stories as possible.
Not really. Everyone is doing MP these days, if you're into MP it's not exactly a drought.
Not for me. And, as I said, there's plenty of MP shooters out there, if you like them.
I don't remember asking you to be fair, so what's the point of all these comments? Like I don't care if you don't enjoy MP games I was talking about myself lol
Not really. Everyone is doing MP these days, if you're into MP it's not exactly a drought.
Not for me. And, as I said, there's plenty of MP shooters out there, if you like them.
No we don't.
I would say they are focusing on an area not many major publishers are invested in. It's their thing. Why do they need to do what everyone else is doing?
Also, people are abusing that "cinematic game" term, trying to make it sound like Sony is making just one thing. PlayStation Studios make very different games - for example, this year we'll have Returnal, Rift Apart and Horizon II Forbidden West - and these are very different games.
They don't need to do what everyone else is doing but more variety in their FP AAA-offerings doesn't hurt. People who buy Sony consoles also would like to play first person-shooters, multiplayer games, role-playing games etc developed by the big Sony studios.I would say they are focusing on an area not many major publishers are invested in. It's their thing. Why do they need to do what everyone else is doing?
Not really. Everyone is doing MP these days, if you're into MP it's not exactly a drought.
Not for me. And, as I said, there's plenty of MP shooters out there, if you like them.
We have enough 3rd person open world games from Sony to be fair.
I'm not sure if you're familiar with the concept of public forums, but you don't have to ask anyone anything for them to give their opinion.
Some people don't like horror games. Some don't like JRPGs. Some don't like CRPGs. Some don't like racing games. Some don't like episodic games. Some don't like walking sims. Some don't like open-world, Ubisoft-like games. Some don't like soulsbornes. Some don't like rogue-likes. Some don't like simulators.Are people really bailing on a game before they see a single pixel of it? That can't be genuine.
I am not convinced on Deviation's game being online (or at least online only) based on what I can tell from their hiring for now. As they are hiring people for Narrative, boss fights etc.
Meanwhile Haven which clearly also seems far earlier in development, are hiring for online software engineers to scale for a large amount of players.
The market is saturated with MP games and most have a very short lifespan. Market is also saturated with open world so I can do without those as well. What I prefer are single player linear experiences like God of War, Ratchet and Returnal. This is a segment in the market that can get more love and it's a proven successful segment to target.
I mean it's not surprising around here.
Multiplayer = bad
Bonus:
First Person = bad
Sony seems to going all in on penetrating the multiplayer space which they completely lack presence in. There's those 3 partnerships in addition to the Factions game which has probably turned into a The Division kinda game by now and there's Insomniac's I think.
It's hard to pass judgment on a game we know next to nothing about except a unsubstantiated rumor from Reddit.
Wasn't expecting such baseless and nonsensical FUD when I saw that this thread got bumped. There's absolutely no indication that Sony is going to move towards multiplayer GAAS and ditch single player, and games as a services isn't the boogie man close minded enthusiasts who don't on this forum think it is either. It's such a broad term.
You don't have to like everything and Sony doesn't have to fund things that everyone likes. If you don't like games as a service and this turns out to be in that mould then just sit it out, there's hundreds of other games to play.
Ultimately with games as a service and multiplayer games in general, their success is democratic. If they're really good and worthwhile they'll attract an audience that keeps playing them.
lol, relax friend. Sony's got single player content coming out the wazoo and no doubt will be doubling down on that compared to what we got last gen. They know what their strength is and no way they're going to abandon it, and all the evidence points to them fortifying their position as leaders in that field. At the same time Sony's allowed to expand their horizons with content to flesh out their own catalog even more. It doesn't matter if other 3rd parties are also doing MP, Sony wants their own slice of the pie that they own and plenty of gamers are always looking for something fresh and new to play.
Sony's a business just like any other and honestly it doesn't take much thought to answer the question of why they'd want to expand their multiplayer footprint when we look at how much money MP games rake in. It's also why they're expanding their PC footprint and mobile footprint. It's also why they're bringing their IP to TV and movies. More money.
They want the one thing that all other companies want - your time. They want you spending as much time with their products, using their services and engrossed in their games as possible. You argue that there's tons of third parties out there doing it, well guess what, those third parties have their content on other non-Sony platforms too and plenty of people are spending their time on those other platforms as well. Sony wants some hot-shit exclusive multiplayer content that folks will have to experience in their ecosystem. No doubt as this gen progresses we'll see more MP titles from them that have console/PC/mobile cross-play.
And really, what company doesn't want their next multiplayer title to be the next Fortnite, or the next CoD, or the next Destiny. A successful IP like that can help fund a dozen big single player AAA games so as a fan of single player games you should be HOPING that their multiplayer ventures are successful as that means more money to dump into other ventures. To quote Cerny, a rising tide lifts all boats.
To be fair we're getting Resident Evil Village, Ratchet & Clank, Psychonauts 2 and Deathloop in a three month window. There are lots of AAA single player experiences for those who want them, with a new Halo and Horizon game at the end of this year.There are less and less mid sized AAA one and done SP games. Just look at Ubisoft, outside Mario&Rabbids they don't have single AAA game shorter than 50h riddled with MTX and bloated content. EA is releasing SP AAA game once in a blue moon, MS pipeline is also thin with those kind of games. And then we see even indie developers now going for GAAS. They stopped making immersive sims, stealth games, they stopped making 12-15h action adventure games. So no there are no hundreds of games that I can/want to play.
Some people are really gonna hate Sony's output this gen, between their stack of MP projects and PSVR 2 which will cover a lot of first person perspective games. I love when licensed games do things well, like Alien Isolation in first person is perfection, but something like Avatar though? I can't help but side with people disappointed in a decision like that - it feels a bit wasteful not being able to see your player character (Na'vi) in this case.I mean it's not surprising around here.
Multiplayer = bad
Bonus:
First Person = bad
Sony seems to going all in on penetrating the multiplayer space which they completely lack presence in. There's those 3 partnerships in addition to the Factions game which has probably turned into a The Division kinda game by now and there's Insomniac's I think.
IF it is a online service game (GaaS) then yes. I don't play nor like this stuff.Are people really bailing on a game before they see a single pixel of it? That can't be genuine.
I have a strong bias towards single player too, but I'll always give creators a chance first. The immediate reactions based off one tenuous rumor is a touch over-dramatic.
Plus probably a multiplayer shooter from Guerrilla Games. And those are just the ones we know about/can make informed guesses about.
Some people are really gonna hate Sony's output this gen, between their stack of MP projects and PSVR 2 which will cover a lot of first person perspective games. I love when licensed games do things well, like Alien Isolation in first person is perfection, but something like Avatar though? I can't help but side with people disappointed in a decision like that - it feels a bit wasteful not being able to see your player character (Na'vi) in this case.