These days a horror game 'with a budget' seems to be a true unicorn of the industry- especially from Japan. If you can't get some over-exaggerated YouTube/Twitch personality screaming into a camera to jump scares, you might have a hard time convincing shareholders to put time/resources into a game that might push 600k units if it's lucky. And that sucks... because, like many of you, my heart regularly wanders back to the halcyon days of the PS2 and the abundance of horror games.
The only hope these days?
-A or AA budget Japanese horror once every 5 years or so from a lesser known dev.
-high profile remake (see: RE series)
-Sony, specifically Japan Studio, who is still seemingly willing to take chances on single player experiences and has Keiichiro Toyama (Silent Hill 1, SIREN) in their wheelhouse.
Like an orphaned dog sitting at the grave on an owner never to return, I remain waiting for Konami's triumphant return to big budget console video games- and the announcement that Imamura/Tsuboyama are heading up a proper Silent Hill 5. 😞