I believe I've told this anecdote before, but a long, long time ago, I was working for a publisher that had one of their studios working on a licensed game. The game was actually pretty well received by the players, because they were fans of the IP, and the game was fun. The problem, was that the game just wasn't making enough money. So one of the main leads on the projects attempted to rework the business model of the game to generate more profit, and some of the producers tried to reason with them that those changes would not be received well, and would piss off players, and ultimately hurt the game.
But the lead was adamant that their vision would work, and that the game would gain new fans (despite it being an IP that, while beloved, had a pretty limited reach in terms of gaining new generations interested in the title), so who cares if the current player base got screwed over. So their rework was implemented, and, as was warned, the community was furious, and player numbers dropped, the review scores tanked, and, ultimately, the IP owner pulled the license, and the game was scuttled. All because this person in a position of power couldn't set aside their pride and ego. And, as you'd expect, because the project was dead, and no money was being generated, people were laid off.