Why I seem sure? is that I am not making any of that up. Everything I just listed out is already happening. Albeit in a disjointed way across multiple theatres and services. Here;
- The game is released at $70
- with 3-6 months, get discounts and in the same timeframe, show up in the used market.
- as more time passes, more discounts pop up, and prices in the used market continue to fall.
- The game shows up on PS+ as a monthly title. Usually happens 12 - 24 months after release.
- The game shows up on PS Now. You can stream games on PS now, or you can download them and play them locally n supported hardware. Usually 18 - 36 months after release. This also can coincide with the time they make a PC version of the game if they are making one.
That's the Playstation cycle, and it's been the case for well over 6 years. So the question is this, what does a service look like that merges PS+ with PS Now, with the stand-out exception that it does not offer day 1 releases while trying to incentivize people to pay for it?
- offer sub perk of a discount for new releases.
- shorten the wait time between release and when the game becomes available on the service.
- Increase the number of games on the service for people to play.
That's it. It's as simple a that, and that's really the only thing they can do or need to do. If they do any more than that, that's just a bonus to what is already the status quo for them. I won't be surprised if sony drops the ball on this somehow (they kinda have a knack for that), but its them going in the right direction.