Not really. :)
In layman’s terms, they’ve basically given you the blueprints and the factory.
I feel like the layman's term doesn't really explain anything. What is a uproject file and what does it let you do?
In layman’s terms, they’ve basically given you the blueprints and the factory.
Ah, so it's literally the Unreal Engine project file
It's basically the game in an uncompiled form - or not, havent looked at a uproject file in a whileIs this basically the equivalent of unintentionally open-sourcing your game? Or what does this enable?
Not really the factory thing or the uproject thing ?
Why didn't they use those in the game?I trust the internet will do nothing creepy at all with easy access to these high quality models of muscular anime dudes.
More clarification than none at all would be helpful here.
The way that is written, I assume it is only the .uproject file and not the actual source code and data of the game?
Just add in Giorno.
Not an expert and I've never used UE, but I'm pretty sure project files just hold project information. Like where all the source files and such are located.
No, this is the project container file. It's a file that contains a list of all the parts of a project in an easy to handle format, but not the actual files themselves.Is this basically the equivalent of unintentionally open-sourcing your game? Or what does this enable?
Nope.
Knowing all the nonsense Gold Experience gets away with, I wouldn't be surprised if that's an actual thing he could do with its abilityJust add in Giorno.
"I give life to this game and now it is actually playable"
Abbacchio:
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No it's likely the file that organizes all the source code and has all the configuration settings for building the project. It's pretty useless by itself.
I chuckled.
right, it's basically a JSON file, but with a slightly different format. It'll tell you, like, the name of the source code and the name of the project and things like that, but isn't the actual source or anything.Not an expert and I've never used UE, but I'm pretty sure project files just hold project information. Like where all the source files and such are located.
For example, if I start writing a program in C++, then give you the cproject file that Visual Studio saves, you won't be able to do much with it. You might know that the program uses a file called physics.cpp, but you won't have the actual file physics.cpp to look at, change, or modify. You wouldn't be able to compile my project.
Unless the developers of Jump Force included all the source files as well, I imagine the uproject file is largely useless by itself.
Lol that tweet.yeah this might not be anything.
Other mods seem to be progressing though, there are people doing basic texture swaps right now.