Looks better, but not the leap I want. Fact is, it's hard having seen XIII and then go to literally anything else.
I see my doods at SNK went to the Bamco school of hand size design :)
Do you guys think these are 3D intros ? Or just Supers screenshots ?
SNK did not have them for XIV.
They confirmed he has multiple costumes without the headband.
Terry and Vanessa looked ass in 14 too
Be fake. ty
Looks better, but not the leap I want. Fact is, it's hard having seen XIII and then go to literally anything else.
Honestly it's been annoying for a long time now. Some people just aren't content with every ArcSys game looking the same.Seriously people need to stop these dumb comparisons, i'm getting tired with arc sys circle jerk.
...........that's dumbApparently, SNK postponed the reveal to talk about 14 Ultimate Edition
Apparently, SNK postponed the reveal to talk about 14 Ultimate Edition
Is it me, or do their heads look a little weird proportion wise?
Apparently, SNK postponed the reveal to talk about 14 Ultimate Edition
They decided that hours before the reveal?Apparently, SNK postponed the reveal to talk about 14 Ultimate Edition
Seems more likely XIV UE would just be announced with KOFXV and SamSho S3.Apparently, SNK postponed the reveal to talk about 14 Ultimate Edition
The animation in KOFXIV was really solid for the most part, I imagine they'll reuse a lot of it.these looks alot better then 15 that's for sure
but i do wanna see this in motion before making a final judgement
Let's hope they do something about those pants though :/
A moment of silence for kims pants please
Honestly it's been annoying for a long time now. Some people just aren't content with every ArcSys game looking the same.
lol doubtful
This is a cross post from another thread but you have a good point.
A lot of the current SNK are also both former Capcom and Dimps employees that worked on Street Fighter IV.
Case in point KOF XIV director Yasuyuki Oda was previously SF4 battle director and game designer so there is a lot of overlap of staff that left Capcom and Dimps which is why KOF XIV also has similar design aesthetic to SF4.
Also even more interesting prior that most of the DIMPs employees are basically long time SNK veterans. Again going back to Yasuyuki Oda was one of the Planner's for Garou: MOTW, so it kind of comes full circle.
So in short, if KOF14 aesthetic being comparable to SF4, then it's not surprising for KOF15's aesthetic being comparable to SF5.
Hm ok i guess.. Need to see it in motion.
Way too anime for me but i guess we all accepted that was KOF look now really. Clearly it's designed for a younger crowd than it was in the 90's, but that makes sense. At least i'd like it to be a little more darker and moodier i guess. Also more jazz and less dub step or something.
:|