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Player Select

  • Akiman

    Votes: 40 32.0%
  • Bengus

    Votes: 63 50.4%
  • Harumaru

    Votes: 9 7.2%
  • Kinu Nishimura

    Votes: 47 37.6%
  • Makoto Tsuchibayashi

    Votes: 11 8.8%
  • Sensei

    Votes: 12 9.6%
  • Tatsuya Yoshikawa

    Votes: 23 18.4%

  • Total voters
    125

L Thammy

Spacenoid
Member
Oct 25, 2017
50,134
I feel like this was a particularly special period, where Capcom was churning out iconic designs and it seemed like nothing could stop them. The artists who came in during this era came out with a great sense of prestige on them that continued on even afterward. What's more, it seems like they inspired each other, giving a strong collective sense of identity as well.

The definition I'm going with of what defines a Capcom artist of this period is a little nebulous, but ah well. Essentially, I'm looking at official Capcom artwork which isn't necessary from this period, but from people who worked at Capcom during this period. So Makoto Tsuchibayashi is included although most of his art is from later when he became a freelance, but George Kamitani is excluded because I can't find official Capcom art from him on Capcom Database, and Shinkiro is excluded because he was working at SNK until 2000.



Akiman


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Bengus


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Daichan


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Daigo Ikeno


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Edayan


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Sensei


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Harumaru


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Hideki Ishikawa


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Inafking


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Kinu Nishimura


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Makoto Tsuchibayashi


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Shinsuke Komaki


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Shoei Okano


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Tatsuya Yoshikawa


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Strangelove_77

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
13,392
It's Bengus, then Tatsuya Yoshikawa, and then Edayan. I guess it depends on what you grew up with. My favorites are the SF Alpha games, Darkstalkers, BoF and the VS series.
 
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OP
OP
L Thammy

L Thammy

Spacenoid
Member
Oct 25, 2017
50,134
Kinu Nishumura's my personal favourite. She's able to do cute art even while doing the type of detailed art inspired by Akiman. I'd like to see her proposed dating sim too:

kinu08yvk7n.jpg


Image from Shmuplations.
shmuplations.com

Kinu Nishimura – 2001 Designer Interview - shmuplations.com

Kinu Nishimura was a character designer and illustrator at Capcom from 1991 to 2008. She worked on many of Capcom’s well-known arcade titles, including Street Fighter and Shadow over Mystara.
 

tohlew

Member
Oct 25, 2017
390
I can't and refuse to choose. I saw 2-3 favourite pieces with each artist and it would kill me to pick just one.
 

Gen X

Member
Oct 31, 2017
987
New Zealand
They were magical times. I don't see too many images from the 80s though, apart from Forgotten World's (loved that game), Capt Commando, Strider and Final Fight. Anyway Forgotten World's was the first game that popped to my head out of all of Capcoms titles so Akiman gets my vote.
 

John Omaha

Member
Oct 25, 2017
2,874
Bengus is the most talented and varied of the bunch. Kinu Nishimura is not too far behind and Tatsuya Yoshikawa has a unique style as well.
 

SuiQuan

Member
Oct 25, 2017
885
Kazakhstan - soon
Kinu Nishumura's my personal favourite. She's able to do cute art even while doing the type of detailed art inspired by Akiman. I'd like to see her proposed dating sim too:

kinu08yvk7n.jpg


Image from Shmuplations.
shmuplations.com

Kinu Nishimura – 2001 Designer Interview - shmuplations.com

Kinu Nishimura was a character designer and illustrator at Capcom from 1991 to 2008. She worked on many of Capcom’s well-known arcade titles, including Street Fighter and Shadow over Mystara.
A relative simply idea, but I'd play that.
 
Oct 27, 2017
42,946
This was the golden age of Capcom, even though people seem to think it's now. I missed all their sprite based, cartoony games, that really visually showed off their awesome artist's art
 
OP
OP
L Thammy

L Thammy

Spacenoid
Member
Oct 25, 2017
50,134
A relative simply idea, but I'd play that.
It's actually a fantastically Capcom styled take on a dating sim, I think. Besides that there seems to be some combat in there, the boys that you can romance include Kamen Rider, an angel, an ninja, an athlete, a psychic, a ghost hunter, and a male Rei Ayanami (I think - they call him Aya__mi-kun). It's unabashedly nerdy but also manages to look pretty cool, like you're dating a volume of Shonen Jump.

I think a lot of what Capcom does is that. They just take something they like and do it with style. Like Star Gladiator up there is blatantly Star Wars, and the Armored Warrior poster with the soldier bearing down against this mech as it stomps another is Gundam as it exists in the mind's eye.

They've also got a lot of un-action images, like the Capcom Friendly Club where everyone is getting smooshed in - especially Dan - and Ken is giving Zangief a purple nurple, or the one where the Rival Schools cast are all walking to class, or the ones with all the Capcom girls where Poison is playing mahjong with Rainbow Mike and Devilotte. It makes it feel like they've conceived of these characters existing beyond the arcade.
 
OP
OP
L Thammy

L Thammy

Spacenoid
Member
Oct 25, 2017
50,134
Just realized that the description on Kinu Nishimura's dating sim idea mentions the other character concepts: a wild guy, a hair metal musician, and Devilman.

Now, putting aside that this is seriously a proposal for a game where you can date Devilman, which is probably not the best decision that the player could make, I'm wondering who the unassuming normal looking guy on the top left picture is. Is it the bad boy or is the one that's going to huddle in his bedroom and scream about how he wants the fight bell to ring?
 
Dec 14, 2017
1,351
Nishimura is my favorite. The group one with all the Capcom ladies is great, and I just realized Cammy is putting a grenade in that snowball.

Also, her dating/otome game looks fantastically fun.
 
Oct 26, 2017
7,418
Bengus is the defining Capcom artist for me. His style with the blue shadowing is still evident in modern Street Fighter. But personally I like Kinu Nishimura even more.
 

FusionNY

Member
Oct 25, 2017
2,711
Kinu Nishimura is the greatest game artist period. Yusuke Murata the goat manga artist agrees.
 

Dangle

Member
Oct 25, 2017
152
I absolutely adore Kinu Nishimura's line work and facial expressions. Kinda like Bengus, who's also a favorite, she gradually settled into a style over time that I think is her at her best. As much as I appreciate Bengus's willingness to be adventurous with body types and exaggerated proportions, I keep coming back to Nishimura's work the most. Her more recent art's got a real breezy vibe, as if she can lightly polish up a quick draft and it somehow looks professionally made. Love the sketchy body lines and eyes, the bright and pleasant colors, etc. Also gotta shout out Tatsuya Yoshikawa's designs and illustrations. They remind me of Akiman's Turn A Gundam work but taken in a more fantastical direction. I think by BoF: Dragon Quarter and on, he's really found a compelling look unlike any of these Capcom artists both as a character designer and illustrator.

And above all, I appreciate this round up because it highlights that there have been a ton of really talented artists that are great at big group compositions with personality for days.
 

Valkerion

Member
Oct 29, 2017
7,287
I love Bengus' Vs series art. The inserted drama in the artwork is just lovely as well as the new renditions of classic western super heroes. It's great. I've always wanted official arcade posters of the vs titles but I can never find them here in Japan.

Guess I just need to find the highest quality image possible and print my own at this point, they are over 20 years old -shrug-

Real question tho: How the hell did Alexia Ashford make it into that group females of Capcom picture but freaking Regina didn't.
 
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SenseiX

Member
Oct 25, 2017
1,786
Kinu Nishimura >>>>> Everyone else

edit: Seeing that Legends 3 poster hurts so much...
 
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Ghost Rider

Member
Oct 27, 2017
864
I thought for sure coming into this thread I already knew who my fav was but man, I was wrong. I can't pick out of all of those. Great job OP, amazing pics
 

Opa-Opa

Attempted to circumvent ban with alt account
Banned
Oct 16, 2018
1,766
Great selection.

Akiman and Bengus were absolutely big parts of my gaming life.
Remember seeing when and where I saw a lot of those drawings for the fist time.
 

Philippo

Developer
Verified
Oct 28, 2017
7,950
Tatsuya Yoshimura's work on BoF is just outstanding.
I would pay any amount of money to have a cel-shaded AAA BoF with that style in the coming gen.

Hideki Ishikawa is also glorious as well, and for the same reasons I really want a new MML.

All of them are just jaw dropping though.
 

just_myles

Member
Oct 25, 2017
6,518
I like how each artist has at least more than one iconic piece. No choice in this thread is bad.