It's been a while so I might be misremembering but I think she only ever sleeps with another woman in the books.
I'm paraphrasing mind you. I don't remember exactly what the crones said, only that it implied Ciri never slept with anybody.
It's been a while so I might be misremembering but I think she only ever sleeps with another woman in the books.
I'm paraphrasing mind you. I don't remember exactly what the crones said, only that it implied Ciri never slept with anybody.
Straight white dudes are catered to the majority of the time, not non-white folks so it does play a part in target demographics.
God help my search history for looking this up but it's ambiguous in the game. The Crone says something along the lines of "has she ever felt the touch of a man", sniffs her, then something like "nevermind".
This is so spot on lol. It's how I felt watching The Boys S2 at times. That said I largely play games with female lead characters (and usually choose female when there's the option), and agree with the premise of this thread that there would be more exploration of relationships from female characters' perspectives.Isn't it the same for action movies with lead females? Like Salt, Aeon Flux, Alien, and Captain Marvel?
I think men are insecure to see an ordinary man in a relationship with a female hero kicking asses and saving the world while he goes to his office job 😅
Maybe men can accept it if both of them are bad asses and in this case the lead will be split like in Mr. & Mrs. Smith and Antman and the Wasp.
Pretty much every RPG element in HZD felt tacked on, tbf. Convo choices were essentially meaningless (unless it was an "accept or refuse quest"- type question), and the progression system was such that you"d unlock every skill by the end of the game anyway.I'd rather have no romance than for it to be poorly shoehorned into the game. Video game relationships are often times pretty poorly implemented.
For HZD it felt like there were potential romances planned but they were scrapped. There's very clearly conversation hooks for romance with several characters but you don't have the option to actually pursue anything.
It feels like a logical next step in Forbidden West to explore those relationships depending on who all gets to return. Female protagonists should definitely get to have romance.
I think this misses the point of the contrast in the opening. That video game romances are shallow and poorly written is unlikely to change in the near future, nor is it likely that male protagonist will have heterosexual romances less frequently. The point of identifying the lack of romances for female protagonist is to please female players. Since the standard romance in a video game is on the level of "that character is cute. I want to be with them", there is no problem with adding romantic subplots that read like genre fiction for female protagonists. The point is that women should be able to vicariously romance that cute guy in the game through the female protagonist.I'd rather have no romance than for it to be poorly shoehorned into the game. Video game relationships are often times pretty poorly implemented.
+1, shit usually feels so forced in games just to titulate. I don't mind it existing though and I totally welcome more female led relationships in games.I'm against all romantic relationships in video games.
(But seriously its probably because publishers fear male gamers would end up uncomfortable playing as a female character who has a relationship with a man.)
These are basically my thoughts. Romantic subplots are pretty uninteresting to me personally. And it'd be pretty cool if Aloy was actually established as Asexual Aromantic, but I'm not holding my breath.Personally, more so then say, Lara Croft or whatever, i headcanon Aloy as being ace as fuck. she's CONSTANTLY being macked on by both men and women in that game and every time she's like "okay but what's my next quest objective"
Aloy's problem is that she doesn't have any interesting characters to work with or bounce off of. It's hard to be a really good character on your own.
it would be funny if Ashly Burch ended up vocing two of the only canon ace characters in major video gamesThese are basically my thoughts. Romantic subplots are pretty uninteresting to me personally. And it'd be pretty cool if Aloy was actually established as Asexual Aromantic, but I'm not holding my breath.
I wish developers/writers would stop trying to shoehorn romantic subplots into everything in general.
I can't recall no oneThis discussion got me thinking. Is there actually a single AAA game out there were you play as an openly gay man? Excluding stuff like Elder Scrolls of course where the choice is up to you.
I didn't say toxic white masculinity. I said toxic masculinity.
Someone just showed you a GLAAD study of LGBTQ+ representation in media.
"in forums and games which allow both romances and the choice to impersonate a female protagonist, practically no one chooses to romance with a man", maybe because wlw are appealed to those games *because* they let you romance same-sex and they talk about it more since it's the only thing we have?
Why can't Lara Croft have an interest in a female character in a way that isn't fetishization or appealing to the male gaze, and if it's not like that, in a way that doesn't create harassment, death threats, outrage videos on youtube against their creators and the sapphic and lesbian communities?
Hellblade seems like a good example of this, a woman who was very in love with a man and really dives into her grief and how important the relationship was to her due to being isolated from the rest of the village. Obviously, the game ended up being an amazing storytelling experience, but I really don't think most game writers can take that risk. Either it's too far out of their comfort zone as far as subjects they've practiced writing about or they're getting too much pushback from above. I'm sure a lot of publishers have old-fashioned opinions on what sells.
But I would say a game like Metroid probably does not need Samus to be expressing her humanity because the whole thing is about how she's absolutely alone in an alien environment. To me, Samus is Samus before anything else.
Now it's been a hot minute since I read the Witcher books but I believe it's implied a handful of times over the series that Ciri is bisexual. It does not happen often but there are a few times in the book series where it seemed like she was open to the idea of doing the deed with a guy. But things always got in the way so we never find out if she is into it.I wonder if this is affect by your choices when you play as Ciri.
I always figured it was on purpose because the creators don't want their female protagonist to be viewed as having to depend on another, even if it was a significant other.
That. They keep taking "strong, independent woman who doesn't need a man" at face value and refusing to let go of it. They don't have to need a man, but they can want or enjoy one. Where's the grey area between "she's powerful alone" and "she can't function without a man"?Now if its poorly written that's a problem, but I wish writers were more diverse in the way they write women and didn't default to "don't need a man" mannerisms.
I hope it was okay, this thread just hit that perfect sweet spot with "I'm angry that there's no female leads with love interests" and the more targeted "I'm specifically, freshly angry that people are denying Aloy deserves affection."Oh, I appreciate a good thread bump; especially when they're my threads. 😁
Maybe you just forgot, but I'm not sure how in any world you could call Aloy bland or uninteresting. She's intelligent and has enough quips and sass to give Spider-Man a run for his money.
I don't see how she remotely comes across as bland.
I feel like we even saw this kind of mindset change within a few years of gaming. When Bayonetta was released Anita Sarkeesian made a video lamenting of how the game gives her the role of a (albeit reluctant) mother to a little child, criticizing that it falls into gender roles. Now, 10 years later, people are asking where all the mothers in gaming are after the amount of "sad dad" games.The earliest part of my life was in a time where women didn't have permission from the bank to open bank accounts without their husband's approval. Not needing a man, for a multitude of reasons, was part of the women in the workforce movements from the late 70's at least through through early '90's. This has been part of the formative years of plenty of people.
So definitely yes to writers being more diverse in their characters' senses of self and the leases they give themselves in their relationships, but that doesn't necessarily mean that these characters are formed from face value or a stance of toxicity.
She also brings him specifically when speaking at Rost's grave.While I agree with your overall point, it's always been weird to see this come up about Horizon when Aloy and Varl are openly flirting every time they speak to each other. He's the only one Aloy never shoots down.
I really hope that Varl isn't forgotten about in the sequel. I like him a lot (and think him and Aloy are cute together) even though he didn't get much screen time but it seems like I'm the only person that remembers him :(She also brings him specifically when speaking at Rost's grave.
Wouldn't that mean it's somehow straight again?First you want straight male Gamers to play a woman, then you want them to be in a relationship with a man? That's, like, double gay.
/s
I hope 4 months isn't too old of a thread to bump for a topic like this, especially me being so new. I've just been desperate to find people talking about it and this exact thread is what had me making an account.
Romantic subplots in games have always been my favorite. But I only got to play them from the male-perspective until I found create-a-character games and got comfy there. I wanted to play as a woman, I wanted to go on adventures or save the world, and I preferred a bit of romance while they were at it. After cutting down on playing male-lead games, I only ever got the romantic plots in optional side quests of the create-a-character games, but that didn't actually click until I played Horizon after Cyberpunk got me so mad I almost quit playing games entirely (but it wasn't because of the delays, bugs, or generally botched release.)
Without any spoilers, Cyberpunk kind of fell into the same mentality: straight female V's love interest is hidden in a side quest chain and is entirely avoidable. Most of the people I played with didn't even meet him. Straight male V's love interest is in the main quest and she has twice the content on top of that. I made the mistake of going to CDPR's forums and Reddit looking for people to commiserate with, and seeing the massive amount of people that refused to even entertain that it might be a problem was too much. It felt like the devs forgot they invited straight women to the party and had to scramble to check that box last minute. In her own game, my poor V was just a generic version of their intended straight, male V.
Ended up giving Horizon a try a few months later, and I loved it. I did notice the very blunt shut-downs of flirty comments, when Aloy even noticed they made them, but it was easy to let it slide for most part. The ending talks were really sweet, and I got pretty attached to Erend. Risked going back to Reddit to see what people thought of Erend being in the Forbidden West demo, gauge how likely people thought it was he might be a potential love interest, and whoo that was a trip. The top comments on "what do you want/not want for the next game" posts were usually some guy saying he thought it was "refreshing" that Aloy wasn't man-obsessed or forced into a romance and that they hoped it carried for the rest of the series, with a chain of guys agreeing. As if we're drowning in female leads that are allowed to have any other emotion besides anger and contemplative stoicism. It led me down a winding Google rabbit hole to find these games they were sick of, and basically found nothing but threads like this one with varying degrees of support and disgust depending on the site.
If they gave Aloy a canon love interest, those commenters could pick up any other game and the odds are spectacular that it will be "for" them. But point at any random female lead you'd like to find someone special and you'll get a thousand excuses why "not that one!!" She's too focused. She's got more important things to worry about. She's too independent. She just doesn't seem interested. It's unbelievably alienating and disheartening, but I can't quite word why. It's just exhausting.
Long post short... I agree:
I don't think I will though, because right now pretty much none of the games with female leads are about sexuality or have romantic subplots, let alone every one. I'm glad Aloy was a female lead that resonated with you so strongly, but she resonated with me too. I grew up in a conservative household in a conservative town, science-denying and all. It sucked. On top of that, I was once grounded because they thought I kissed a boy. I hadn't, but I got grounded anyway just in case I was thinking about it. Women (even as girls) have to walk this line between being available to the men that want them while never expressing any sort of desire of their own. Aloy doesn't lose her wit if she kisses Varl. She doesn't lose the ability to draw her bow if she holds Erend's hand.But cut it out with this "Let Aloy Fuck" - not every game needs to be about sexuality.
I won't. Don't tell me what to do.
It truly was relentless in the best possible way.My problem with Aloy is if they want her to be single so bad then don't make so many people come off as flirtatious with her. Don't dangle me options if you don't want me run off and marry the Sun-King.
It truly was relentless in the best possible way.
I cannot be convinced they didn't steal Erend's eyebrows from the demo in an attempt and break the hold he has on my heart, but it can't be done. If the mutton chops couldn't taint the "lovable oaf" charm, nothing will. After FO4 refused to let Nick Valentine be romanced, I'll never believe The Man™ knows what women want.
An absolute tragedy. We definitely need at least 3 established female leads to smooch some NPCs to make up for not being able to get to know Deacon in the biblical way. I mean... his name was Deacon. I've talked to more than one dude that was confused that women were disappointed Vik and Takemura from CP77 weren't options.FO4 was one of my biggest hurts. Nick and Deacon were 2 of my favorite companions. Neither of them was an option.
I don't think I will though, because right now pretty much none of the games with female leads are about sexuality or have romantic subplots, let alone every one. I'm glad Aloy was a female lead that resonated with you so strongly, but she resonated with me too. I grew up in a conservative household in a conservative town, science-denying and all. It sucked. On top of that, I was once grounded because they thought I kissed a boy. I hadn't, but I got grounded anyway just in case I was thinking about it. Women (even as girls) have to walk this line between being available to the men that want them while never expressing any sort of desire of their own. Aloy doesn't lose her wit if she kisses Varl. She doesn't lose the ability to draw her bow if she holds Erend's hand.
The game is rated T, we know they're not going to show her banging anyone. I'm sorry this thread and that particular joke annoys you, but honestly? It's pretty annoying the argument that "women aren't lesser people if they have feelings" still needs to be made.
I won't. Don't tell me what to do.
Also, what flannelcakes said above.
It really feels like money's being left on the table given how colossal those demographics are in other media. Especially in the realm of RPGs. It's such a glaring void. But I guess the diversity issue does lead to the people present "writing what you know". (And execs having already decided their target demo.) Like...there are many games where you play as fathers; where the hell are the moms?You'd think with the popularity of Hunger Games, that videogame companies would want to tap into that demographic with female protagonists and have love interests. Then again, having mostly male writers in videogames compared to books and films, kind of messes that up in how to cater.
Exactly, and as established in classic videogame lore, moms are tough so surely it can cater to the straight dudes too.It really feels like money's being left on the table given how colossal those demographics are in other media. Especially in the realm of RPGs. It's such a glaring void. But I guess the diversity issue does lead to the people present "writing what you know". (And execs having already decided their target demo.) Like...there are many games where you play as fathers; where the hell are the moms?