So I've been hearing about the Trails games forever, but I hadn't looked into which formats to get them on. People say the Sky games are better, but they're not on a portable format around here and Cold Steel I&II were really cheap on PSN recently so I grabbed them both for Vita. It turns out these games are great for portable playing, I can sneak in 30 minutes before bedtime or some time here and there.
I've only gotten to the second town so it's early yet, but it's fairly likable so far. The characters are all trope-y, but there seems to be more to them. I just hope I can avoid the obvious "here's Alisa, she'll be your girlfriend but first she'll hate you for falling on her boobs" thing. The graphics are pretty nice although they're cutting a ton of corners on animation and camera work. Overall it does have that Suikoden feeling, with tons of NPC:s doing their thing and having lots to talk about. There's also all kinds of neat cooperation attacks and plenty of systems to deal with.
Question: The tutorial hasn't explained this yet or I missed it in an info-dump. What's the purpose of the unlockable slots? They are divided into coloured sections and also some of them have an icon to the right AND some have coloured slots. Does this affect what skills I should place into them? Seems like a pretty basic Materia-style system if so.
Although there is some Suikoden in this, I feel it's more of a fantasy Persona game. The setting is a VERY thinly veiled Japanese high-school but in a fantasy world, and you have the calendar moving along, and raising attunements by spending time with specific characters, and a randomized dungeon at the school, and getting an advantage by striking the enemy before the battle, and triggering auto-assist attacks, and generally having a good gameplay speed.
For now the voices are fine in English, although I can't wait to be able to drop Elliott and Alisa. Will probably use Laura, Gaius and Emma as far as the game lets me. What really makes the game shine is the music. I know Falcom are great composers, but this game is amazing. Every single track is a treat!
Since I don't have a Switch game to play right now, I'm making good progress on this. I fear that Octopath Traveler might edge it out this summer though. Either way, I hope it keeps up!
I've only gotten to the second town so it's early yet, but it's fairly likable so far. The characters are all trope-y, but there seems to be more to them. I just hope I can avoid the obvious "here's Alisa, she'll be your girlfriend but first she'll hate you for falling on her boobs" thing. The graphics are pretty nice although they're cutting a ton of corners on animation and camera work. Overall it does have that Suikoden feeling, with tons of NPC:s doing their thing and having lots to talk about. There's also all kinds of neat cooperation attacks and plenty of systems to deal with.
Question: The tutorial hasn't explained this yet or I missed it in an info-dump. What's the purpose of the unlockable slots? They are divided into coloured sections and also some of them have an icon to the right AND some have coloured slots. Does this affect what skills I should place into them? Seems like a pretty basic Materia-style system if so.
Although there is some Suikoden in this, I feel it's more of a fantasy Persona game. The setting is a VERY thinly veiled Japanese high-school but in a fantasy world, and you have the calendar moving along, and raising attunements by spending time with specific characters, and a randomized dungeon at the school, and getting an advantage by striking the enemy before the battle, and triggering auto-assist attacks, and generally having a good gameplay speed.
For now the voices are fine in English, although I can't wait to be able to drop Elliott and Alisa. Will probably use Laura, Gaius and Emma as far as the game lets me. What really makes the game shine is the music. I know Falcom are great composers, but this game is amazing. Every single track is a treat!
Since I don't have a Switch game to play right now, I'm making good progress on this. I fear that Octopath Traveler might edge it out this summer though. Either way, I hope it keeps up!