After a bit more testing, I can now say that the RT reflections, like I suspected, are definitely worse than in Remastered and Miles Morales.
Look at this low poly shit.
And look at this RT ghosting.
View: https://www.youtube.com/watch?v=GKH8s2AUAJw
I don't know what people were smoking in the Review and DF thread in the last view days but you could clearly already see it in the footage we had available if you had f'n eyes in your head. I don't why I'm always the only one seeing and realizing these technical flaws every single time beforehand while others constantly deny it cause "Reviewer/Youtuber X said so" or "It's just a Youtube Video", it's tiring.
It's not incredibly bad or anything, it could have been a lot worse, it's just not "better" as people stated, it's just clearly a big step down from the prequels, which is sad for me personally cause I loved the reflections in the last 2, they were so impressive.
Comparison to Miles Morales:
Spider-Man: Remastered:
(Man, I should not have gone through all my old screenshots, it's ridiculous how much better these 2 games look in comparison to the new one overall, especially when it comes to lighting.)
The city in 1 and MM looks very flat and lifeless in comparison. I don't know how some can say it looks worse.