What does squid ink actually taste like? For some reason I imagine it to be oily and alkaline
SMTV is something they committed to quite a while back. I'll believe their support is not one sided when we see EO on the Switch. Everyone is expecting this to happen, and i was at the time 100% certain it will, but more and more time is passing with nothing being announced...The next mainline game of their 2nd biggest franchise is coming to Switch. They might follow an exclusive approach but it is not one-sided toward PS.
I still laugh at Joker being included as first dlc character and getting premium exposure on most popular fighting game and Nintendo getting nothing in return, they couldn't even get granted in the deal a dirty PS3 port of Persona 5. To be fair, when I see things like this that apparently don't make any sense, I put the blame on Nintendo and their inability to get deals with Japanese third party companies. Perhaps the simple explanation is that Sony is doing things much better behind curtains, approaching companies, better relationships with higher-ups and so on. That's something to take into account too and to acknowledge.
It might have sold more but Dead or Alive definitely has more letters than Musou, one has 11 letters, the other one only has 5.DoA5 sold 85k, it is not comparable with DW or Warriors Orochi.
They released games on 3DS these past couple of years like EO and PQ2.SMTV is something they committed to quite a while back. I'll believe their support is not one sided when we see EO on the Switch. Everyone is expecting this to happen, and i was at the time 100% certain it will, but more and more time is passing with nothing being announced...
They released games on 3DS these past couple of years like EO and PQ2.
You shouldn't only look at their Switch output when comparing the PS/Nintendo dichotomy.
This is where I disagree. their support for 3DS is nothing more than reusing assets and minimizing costs as much as possible. it doesn't mean anything for their situation with Switch. Capcom did the same, releasing many MH spin offs on 3DS only to announce and release World on PS4 as an exclusive in the Asian market.
DoA5 sold 85k, it is not comparable with DW or Warriors Orochi.
It seems that Atlus is sharing Sega's internal strategy of releasing console exclusive games for PS4. if they wanted to release something, they would've done by now. they have 0 games for the platform.
DOA shipped 350k worldwide, If I'm not mistaken.
in fact I expect even more Japanese developer "attachments" to PS5 than there were for PS4) , but where/when have Atlus actually revealed that?
Monster Hunter had sales potential in the US as it was a multiplayer RPG about fighting dinosaurs.
EO has, uhhh, basically no sales potential in the US.
We'll see if that gets made in general or if Atlus becomes largely SMT from now on.
Wasn't that just in the first month? I assume it sold a bit more than that but yeah major bomba.
Is SMT V actually still happening?
In terms of still being in development as a Switch exclusive
Of course (I mean, unless you expect us to muse about a possible cancellation without any indication). The most recent thing I could find is from late 2018, where they said in an interview that it is taking a bit more time to adjust to UE4 than expected.Is SMT V actually still happening?
In terms of still being in development as a Switch exclusive
It's probably largely just Sakurai choosing things and Nintendo approving it. I think that's why Nintendo is not half as aggressive as they should be. Hero made a ton of sense with DQ11S. Banjo at least is a fan request and Microsoft has been supporting Switch quite a bit for being a platform holder (Minecraft, Cuphead, Minecraft Dungeons, and now Ori).Yeah, having a character in Smash definitely opens up for more potential deals for sure. Its a good way to make the most of it. I'm just wondering how the whole character selecting process works, if Nintendo have certain requirements, or if they just mainly want a specific character in the game because its iconic and/or requested by many. And if Nintendo feels "hosed" if they include a character and doesnt get a game released from said 3rd party etc..
You are twisting facts to fit your argument.This is where I disagree. their support for 3DS is nothing more than reusing assets and minimizing costs as much as possible. it doesn't mean anything for their situation with Switch. Capcom did the same, releasing many MH spin offs on 3DS only to announce and release World on PS4 as an exclusive in the Asian market.
But I think he's right when he's saying that strong 3DS support means very little for the Switch. Atlus was just cashing in on investements they had made since the DS era. With the death of that line of consoles, everything is reset.You are twisting facts to fit your argument.
Stick to facts please, support is evaluated by the output not the reasons behind.
Saying that Atlus and Capcom didn't support significantly the 3DS isn't true in any way, especially since MH4 was on the system and probably killed the Vita.
You are twisting facts to fit your argument.
Stick to facts please, support is evaluated by the output not the reasons behind.
Saying that Atlus and Capcom didn't support significantly the 3DS isn't true in any way, especially since MH4 was on the system and probably killed the Vita.
I don't understand why you are throwing accusations now. I didn't say Capcom and Atlus didn't support 3DS at all.
What I said is they kept reusing assets and existing technology to minimize cost and this in no way is an indicator for their future release strategy. isn't it a fact that MH moved to another platform and Atlus didn't release any Switch game for 3 years now? this is the point I wanted to make.
Of course (I mean, unless you expect us to muse about a possible cancellation without any indication). The most recent thing I could find is from late 2018, where they said in an interview that it is taking a bit more time to adjust to UE4 than expected.
The only visuals we have are from the reveal trailer back in January, which was CGI.Thanks
Was the latest (or only? Can't remember) trailer just CGI?
The only visuals we have are from the reveal trailer back in January, which was CGI.
What does squid ink actually taste like? For some reason I imagine it to be oily and alkaline
That's Atlus usual strategy. Catherine remaster and P5R for example aren't any different, in terms of rehashing old games, with added content as a bonus.
But I think he's right when he's saying that strong 3DS support means very little for the Switch. Atlus was just cashing in on investements they had made since the DS era. With the death of that line of consoles, everything is reset.
I don't understand why you are throwing accusations now. I didn't say Capcom and Atlus didn't support 3DS at all.
What I said is they kept reusing assets and existing technology to minimize cost and this in no way is an indicator for their future release strategy. isn't it a fact that MH moved to another platform and Atlus didn't release any Switch game for 3 years now? this is the point I wanted to make.
I would second this. People are too focused on persona 5. Atlus hasn't released enough games to make a statement about loyalties and such. Atlus isn't as prolific as in the ps2 /ds days. In the time frame of p4 and p5 (console games) they released a game on ps3 and one on the wii u.
And to be honest....we are giving atlus way too much credit. They made 1 game for ps4....during it's entire run. Maybe the new ip will be a cross gen game like p5 or maybe it won't release for the next 3 years....we simply don't know. To talk about strong sony or strong nintendo support is silly. (Imo)
You are twisting facts to fit your argument.
Stick to facts please, support is evaluated by the output not the reasons behind.
Saying that Atlus and Capcom didn't support significantly the 3DS isn't true in any way, especially since MH4 was on the system and probably killed the Vita.
That isn't true even if you only count non-ports as they did the two Persona dancing games too.
It took Atlus 3 years to get a game out on PS4 too. Switch seems like it's on the same schedule.I don't understand why you are throwing accusations now. I didn't say Capcom and Atlus didn't support 3DS at all.
What I said is they kept reusing assets and existing technology to minimize cost and this in no way is an indicator for their future release strategy. isn't it a fact that MH moved to another platform and Atlus didn't release any Switch game for 3 years now? this is the point I wanted to make.
The director of Smash Bros is a huge Persona 5 fan. Base off interviews he's given and Atlus as well. He picked Joker to be included in the pass and had less to do with Nintendo themselves picking Joker.I still laugh at Joker being included as first dlc character and getting premium exposure on most popular fighting game and Nintendo getting nothing in return, they couldn't even get granted in the deal a dirty PS3 port of Persona 5. To be fair, when I see things like this that apparently don't make any sense, I put the blame on Nintendo and their inability to get deals with Japanese third party companies. Perhaps the simple explanation is that Sony is doing things much better behind curtains, approaching companies, better relationships with higher-ups and so on. That's something to take into account too and to acknowledge.
SMTV taking so long makes me wonder whether or not they're putting a Persona 5 level budget behind it.
Nice, need to try it somedayTastes quite a bit like squid, saltier and richer umami. It's not very heavy in its oiliness, lighter than olive oil, it's fairly alkaline, similar to maybe seaweed.
Never tried it with tomato sauce, like in the picture, wonder how it would taste with the acidic tomatoes.
SMTV taking so long makes me wonder whether or not they're putting a Persona 5 level budget behind it.
Sakurai gets what Sakurai wantsI still laugh at Joker being included as first dlc character and getting premium exposure on most popular fighting game and Nintendo getting nothing in return, they couldn't even get granted in the deal a dirty PS3 port of Persona 5. To be fair, when I see things like this that apparently don't make any sense, I put the blame on Nintendo and their inability to get deals with Japanese third party companies. Perhaps the simple explanation is that Sony is doing things much better behind curtains, approaching companies, better relationships with higher-ups and so on. That's something to take into account too and to acknowledge.
SNK's heavy Switch support probably has more to do with Hamster selling a shitload of NeoGeo games on the system than anything.About SNK, do you think those things (if not all of them, at least some of them) wouldnt have happened if Terry Bogard wasnt in Smash?
KOFXV is going to be on Switch. XIV was looked at but SNK decided to just move ahead to the next game (probably in part because the old engine runs like crap).Even with Terry his biggest game currently is probably KOF14 and that's a Sony console exclusive.
Sakurai was not the one who picked the DLC characters, though.
Sakurai was not the one who picked the DLC characters, though.
So he says, but Nintendo picking Joker, a PS exclusive character, makes little sense whereas Sakurai, a huge Persona fanboy, picking Joker makes far more sense. Maybe Sakurai asked for Joker or somethingSakurai was not the one who picked the DLC characters, though.
He downplayed his involvement. Recent interviews from him and developers suggest he was the driving force behind the recent picks.Sakurai was not the one who picked the DLC characters, though.
How do we know KOFXV will be on Switch? Did they say anything about it?KOFXV is going to be on Switch. XIV was looked at but SNK decided to just move ahead to the next game (probably in part because the old engine runs like crap).
If Garou 2 happens I bet that's on Switch too.
I was under the impression Sakurai chose from a shortlist given to him.
How do we know KOFXV will be on Switch? Did they say anything about it?
There was a press conference for investors last year.How do we know KOFXV will be on Switch? Did they say anything about it?
I think SNK would and he's basically their mascot.
Yes, specifically they said the next new Samurai Shodown, Metal Slug and KOF games would be on PS4, Xbox One, Switch and Steam.IIRC they told investors that they will release their games on all consoles, and they're at least backing it up with Samurai Spirits(a few months later). Plans could obviously change but the intention seems to be there at least.