I think Monolithsoft could make a better FF game then square ever could.The ff game with ff budget and workforce doesnt look more detailed than a ps4 game
I think Monolithsoft could make a better FF game then square ever could.The ff game with ff budget and workforce doesnt look more detailed than a ps4 game
yea, xenoblade has been able to get opportunities in HD era Nintendo.Xenoblade was allowed to have games on Modern Nintendo consoles as well. It got the natural progression of Wii -> WiiU -> Switch and they were allowed to make decent mid budget games despite the sales being nothing notable until XC2.
Metroid has not had a game on a modern HD system yet. Despite people dogging Metroid sales, many entiries in the series still had easily outsold Monoliths output in totality until XC2. There is nothing particularly crazy Metroid Prime 4 being given an opportunity in the HD console era. It's not about being a 90+ metacritic series.
The potential for Metroid to sell more than 2m units is there just by nature of releasing in the modern era.
Don't know why anyone would assume a 3ds game would be more expensive than a wii u and switch game.To what extent though? The only HD game Retro got to make was Tropical Freeze and it still outsold XCX. Everything else they made Metroid wise are we suppose to assume was drastically higher budget than XC or XCX? Doesn't feel like it would be. There isn't any reason to assume and 3DS Metroid was more expensive than any Xenoblade game.
I just don't find it odd Metroid gets a bigger budget than some of these other franchises. It sells better and has a higher ceiling so naturally it gets more budget.
yea, xenoblade has been able to get opportunities in HD era Nintendo.
I wasn't comparing xeno to Metroid in that respect. I was responding to the poster making a general sales to attention comparison among those few franchises.
I don't think being a critically acclaimed franchises is the reason Metroid is a Nintendo stalwart. But I brought it up because I think it does play a factor, along with other things. If Metroid was mediocre selling and had no fan fervor or a high critical status, things may be different
Don't know why anyone would assume a 3ds game would be more expensive than a wii u and switch game.
There's no way to know what these budgets are. But one series gets sequels, the other is lucky to even get acknowledgement. If it ain't budget that's the reason, there's something else important at play.
I think Monolithsoft could make a better FF game then square ever could.
Square Enix itself publishes better FF games than they make nowadays
Takahashi himself doesn't consider Xenoblade big budget but sure, go offimagine beating xenoblade 2, watchin the credits and still thinking that's not big budget game. just imagine. all those people must have worked for free.
what does big mean.imagine beating xenoblade 2, watchin the credits and still thinking that's not big budget game. just imagine. all those people must have worked for free.
I wouldn't be shocked if BOTW had a much smaller budget than other AAA games as well, maybe more comparable to high-end AA games maybe? Nintendo are practically peerless when it comes to budget management.Nintendo games in general have fairly small budgets, almost all of them that aren't named "Breath of the Wild" wouldn't be considered AAA compared to the other big publishers.
Takahashi himself doesn't consider Xenoblade big budget but sure, go off
I dunno if I'd say that but on a related note I played FFXII last year and it really surprised me how similar it felt to Xenoblade. It's like a proto-Xenoblade.I mean, they already did it. the xenoblade serie is basically a modern final fantasy. most of developers at monolith soft are ex square soft employees. not sure why you re laughing at that post.
I mean, they already did it. the xenoblade serie is basically a modern final fantasy. most of developers at monolith soft are ex square soft employees. not sure why you re laughing at that post.
I only see like maybe 2 ff games similar to xenobladeI mean, they already did it. the xenoblade serie is basically a modern final fantasy. most of developers at monolith soft are ex square soft employees. not sure why you re laughing at that post.
I would definitely classify Botw as an AAAI wouldn't be shocked if BOTW had a much smaller budget than other AAA games as well, maybe more comparable to high-end AA games maybe? Nintendo are practically peerless when it comes to budget management.
Monolithsoft is more of a time capsule of 90's square in general rather than just final fantasy.
The grand majority of xenoblade 2's cutscenes dont have high quality animations at all, infact they use techniques alot of mid-budget jrpgs do which is stand around in a circle alot and have good use of pre-canned animations.doesnt mean anything. he probably meant that their main team at monolith soft at the time wasn't big. but you just have to watch the final credits if you beated it and see. hundreds and hundreds (like 500-600 if not more) of people worked on it, that can't be possible on a mid budget game. you cant have 15 hours of dubbed cutscenes with that quality animations on a mid budget game unless you are a god or you work for free. its this simple.
I mean, they already did it. the xenoblade serie is basically a modern final fantasy. most of developers at monolith soft are ex square soft employees. not sure why you re laughing at that post.
I think Monolithsoft could make a better FF game then square ever could.
I don't think all of the FF ever made have dragged in their storytelling as much as Xenoblade 2 did in just one game.
Indeed. Which is indefinitely better than running for the umpteenth rng shingy object for a townsperson.That is probably true, usually FF's recent solution is to just skip to the next thing and hope no one tries to make any sense of the previous scene.
Why have Monolith make a Final Fantasy, when they should finally be able to make a full ground-up remake of Xenogears for Switch/Switch 2? Similar to Baten Kaitos Origins and Bayonetta 2/3, Nintendo and Monolith would treat it as a regular Nintendo title with SE only licensing the IP and offering any consultation (then again, would we want them to? :P).
I feel like there's a masterpiece waiting to happen if Takahashi and Soraya Saga get to fully realize their original vision (to a point as long as it's within a reasonable time and budget this time which they're capable of now).
Same with Xenosaga, but I doubt even Nintendo would want to greenlight a 3-6 game remake of an IP they don't own (but really should, BN ain't doing shit with it and Monolith's at Nintendo). I can see them squeezing two of each game's ideas into one, literally like Xenosaga 1 & 2 DS, but done properly by Takahashi and Saga, since they had little to do with the released Xenosaga 2 and not totally of 3's also?
But most of all I just want Monolith to put their all into a new IP at long last like with Xenoblade 10 years ago. Getting tired of Xenoblade again and again.
Yeah if Takahashi and Saga feel they can compress all three into a single game while getting the story they wanted to tell as faithfully intact as possible, then sure! But they wanted the series to be six episodes. Who knows how they can redo that concept if given the chance.For Xenosaga? There's no need to remake all three episodes. Just combine all three episodes & remake them into one large game using Episode III's gameplay.
There's no point in revisiting them when Takahashi can just do a reimagining of the same stories and change a few things to avoid copyright issues. He pretty much did that with Xenoblade 2.Why have Monolith make a Final Fantasy, when they should finally be able to make a full ground-up remake of Xenogears for Switch/Switch 2? Similar to Baten Kaitos Origins and Bayonetta 2/3, Nintendo and Monolith would treat it as a regular Nintendo title with SE only licensing the IP and offering any consultation (then again, would we want them to? :P).
I feel like there's a masterpiece waiting to happen if Takahashi and Soraya Saga get to fully realize their original vision (to a point as long as it's within a reasonable time and budget this time which they're capable of now).
Same with Xenosaga, but I doubt even Nintendo would want to greenlight a 3-6 game remake of an IP they don't own (but really should, BN ain't doing shit with it and Monolith's at Nintendo). I can see them squeezing two of each game's ideas into one, literally like Xenosaga 1 & 2 DS, but done properly by Takahashi and Saga, since they had little to do with the released Xenosaga 2 and not totally of 3's also?
But most of all I just want Monolith to put their all into a new IP at long last like with Xenoblade 10 years ago. Getting tired of Xenoblade again and again.
Indeed. Which is indefinitely better than running for the umpteenth rng shingy object for a townsperson.
Xenoblade games have merits. But they are nothing like FF's in good and in bad. And the bad outweigh the good by a lot.
Donkey Kong Country Returns (Wii, 6.53M) was the second best-selling entry in the franchise, though, only behind the SNES Donkey Kong Country (9.3M). The WiiU game did 2.01M despite being a WiiU game, and the Switch straight port (at higher price lol) is closing in on 3M. DK seems to be performing rather well still in my estimation. But yeah, developer enthusiasm definitely is lacking, which is why the Switch hasn't gotten a proper new entry I think. But its sales seem strong enough still.Another example is Donkey Kong which went into limbo once Rare was sold and only got decent sales when Retro picked it up, and now looks to be back in limbo again. It's a catch-22 situation: a series won't get a dedicated developer if it keeps doing poorly, and it won't do well if it doesn't get consistent releases.
Probably similar to shadowverse lolkonami seems very happy
i wonder how their other switch game (somolon program, iirc) is going to perform like.
(Triple post, but it's breaking news. Sorry!)
750k milestone reached! I guess this is sell-through as well? Though we don't know for sure of course.
Regardless, it's going to hit 1M before the year is over at this pace, great to see! The third best-selling Konami game ever is TwinBee at 1.2M, it'll destroy that one. Second best is a YuGiOH game at 1.5M, and best is another YuGiOh game at 2.1M. It has a chance to beat both of those as well imo.
And the Switch was a late late port.from the capcom leak, ww numbers for okami HD
Switch - 600K
PC - 536K
PS3 - 529K
PS4 - 445K
X1 - 121K
Yeah, it's going to be the best selling game in the series by next week.Momotaro has been on my radar to be a big hit ever since it got announced. Good thing it's performing really, really well, blowing past its predecessors.
Those are fantastic numbers for Okami HD. Budget must have been really low. I've seen it coming in and out of the top 30 Swtich digital charts for a long time and I think the game will sell a million copies on Switch alone. It always charts when there's a discount.from the capcom leak, ww numbers for okami HD
Switch - 600K
PC - 536K
PS3 - 529K
PS4 - 445K
X1 - 121K
from the capcom leak, ww numbers for okami HD
Switch - 600K
PC - 536K
PS3 - 529K
PS4 - 445K
X1 - 121K
from the capcom leak, ww numbers for okami HD
Switch - 600K
PC - 536K
PS3 - 529K
PS4 - 445K
X1 - 121K
That's actually a pretty great idea (assuming a sequel wouldn't happen otherwise). It's also a game that could do really well in sales (well over 1M, perhaps over 2M) and it shouldn't be the most expensive game to make, so there's some ROI opportunity as well I think.nintendo should just "bayonetta 2" a sequel to okami and give it to platinum, since kamiya really wants it to happen as well.
Its sales are excellent (meant "decent" in the relative sense) but if neither Retro nor EPD are interested in developing another entry DK will enter yet another dark era. Tropical Freeze came out in 2014 and the presence of a simple port on Switch (no disrespect to Funky) suggests that a new game isn't coming out anytime soon.Donkey Kong Country Returns (Wii, 6.53M) was the second best-selling entry in the franchise, though, only behind the SNES Donkey Kong Country (9.3M). The WiiU game did 2.01M despite being a WiiU game, and the Switch straight port (at higher price lol) is closing in on 3M. DK seems to be performing rather well still in my estimation. But yeah, developer enthusiasm definitely is lacking, which is why the Switch hasn't gotten a proper new entry I think. But its sales seem strong enough still.
Are you talking Japan sales? If not Japan only, I wouldn't bet on Metroid << XenobladeSo..!?!? Metroid << Xenoblade <<<<< FF seems a pretty safe bet