The pain this information causes meThe gap between the first Mega Man X and the last one (X8) is shorter than the one between X8 and today:
1993 - 2004; 2004 - 2023.
The pain this information causes meThe gap between the first Mega Man X and the last one (X8) is shorter than the one between X8 and today:
1993 - 2004; 2004 - 2023.
Oh God. I did not need to know this. Where's my X9 Capcom?The gap between the first Mega Man X and the last one (X8) is shorter than the one between X8 and today:
1993 - 2004; 2004 - 2023
Final Fantasy X is 22 years old this year.
Square released Final Fantasy I to X in 14 years.
They've only released six mainline games in the last 22 years.
It really was one of the first retro pixel games on consoles, wasn't it. We were blessed. It's one of the very first digital games I ever bought.MM9 was one of the most surreal gaming experiences of my life. like I slipped into an alternate 1991 or something
keep in mind this was before there were plenty of pixel indie games and stuff
Damn!The gap between Street Fighter IV's original release and now is longer than the stretch of time from the original Street Fighter to EX3.
Surprised to see such love for it. I played through all the MM's this year for the 1st time and hated 9 and 10. They felt like Mario Maker levels in their design. No nuance or flavour compared to the classics.
I don't think I've ever seen this take before. When MM9 came out I played through MM 1-3 on VC and the improvements from the NES ones to 9 were just crazy. MM1 is just a very meh game.Surprised to see such love for it. I played through all the MM's this year for the 1st time and hated 9 and 10. They felt like Mario Maker levels in their design. No nuance or flavour compared to the classics.
Surprised to see such love for it. I played through all the MM's this year for the 1st time and hated 9 and 10. They felt like Mario Maker levels in their design. No nuance or flavour compared to the classics.
Agreed MM1 hasn't aged well, but 2 and 3 are fantastic. 9 and 10 just seemed like an overuse of spikes and pits, which the old ones had but not to such abundance.I don't think I've ever seen this take before. When MM9 came out I played through MM 1-3 on VC and the improvements from the NES ones to 9 were just crazy. MM1 is just a very meh game.
I like the idea of Mega Man 9 but they made it way too hard to be fun. I can beat the first 8 games no problem.
The time comparisons in this thread remind me of that SNES era commercial where the kid gets launched and lands in the coffin by the end of the commercial. But my age-addled brain can't remember what that ad was for and my Google Fu isn't getting me there either...
We're so fucking old...
This. MM9 kicked my ass the first time I played it, but with some practice I was able to beat it in about an hour with no game overs. It's just a matter of familiarizing yourself with a game.You can beat the first 8 games because you're familiar with them. MM9 isn't any harder than the first 3 games, it's just newer and less familiar to you.
You can beat the first 8 games because you're familiar with them. MM9 isn't any harder than the first 3 games, it's just newer and less familiar to you.
I think that was a PSP commercial? Or possibly an Xbox commercial.
Edit: It was an Xbox commercial. I found it by Googling "Life to death gaming commercial".
View: https://www.youtube.com/watch?v=aIJ7BiU96VE
You can beat the first 8 games because you're familiar with them. MM9 isn't any harder than the first 3 games, it's just newer and less familiar to you.
I've beaten effectively every mainline MM game that exist and beyond though, and I consider 9 one of the most gimmicky cheap death ones, it only becomes more tolerable on replays, but you rely a lot more on memorization in that game than the rest of the series in my mind.
MM9 has a lot of cheap death traps. You get killed by pits and spikes more than dying from losing your health. You also have to inch yourself to the edge of every jump to make sure nothing is going to jump out of the pit to knock you in.
MM9 has a lot of cheap death traps. You get killed by pits and spikes more than dying from losing your health. You also have to inch yourself to the edge of every jump to make sure nothing is going to jump out of the pit to knock you in.
Hard disagree. The simplicity of 8-bit Mega Man shines the best in MM9. Slide and Charge shot while cool where unnecessary and gameplay flowed better without them.Still pissed they walked back much of the improvements over the time just to give it as dlc as protoman
Hard disagree. The simplicity of 8-bit Mega Man shines the best in MM9. Slide and Charge shot while cool where unnecessary and gameplay flowed better without them.
Sonic 3 (1994)
Sonic Adventure (1999)
= 5 years
Lil Pump (2017)
Lil Pump 2 (2023)
= 6 years