Posting my art i did 1 month ago to celebrate, still not sure if i buy it or not (i have no patience for any long boss nowadays)
Amazing artwork. Well done!
Posting my art i did 1 month ago to celebrate, still not sure if i buy it or not (i have no patience for any long boss nowadays)
8-10 hours. So far this is accurate, feels longer though.Going to boot this up later after some laundry, shower and coffee. Looking forward to playing it! How long are people estimating this is?
Posting my art i did 1 month ago to celebrate, still not sure if i buy it or not (i have no patience for any long boss nowadays)
That doesn't sound right, what problems are you having exactly?Umm. Stupid free aiming is hard what the fuck. It only goes up and down and center.
Are you playing on a Switch or an emulator?Umm. Stupid free aiming is hard what the fuck. It only goes up and down and center.
Eh? You have full 360 degrees??Umm. Stupid free aiming is hard what the fuck. It only goes up and down and center.
Woo boy what a fight
Getting to the Central Unit for the yellow EMMI was really fun but charging the Omega Cannon was pretty challenging! The bastard boosts quickly whenever it's not hit by the cannon which makes the timing really tight before it closes in on Samus. Was really fun though!
A 2D Metroid and you can't use the D-pad? What the Fuck, Nintendo?
The door you had to machine-gun fire to get out of the room was shaped like the EMMI's head for a reason. You're supposed to use the rapid fire on his face until it melts the armour off and then use the charged blast to destroy it.I hate the EMMI's so much. One-hit kills, more than a few times just by going through a door and instant game over. I have unlocked the Omega gun for the second one now... how many shots is it supposed to take to kill the EMMI? I got in six charged omega shots or so running in a loop before he got me. Turned off irritated :/ Pity.
Hollow Knight is twice as hard and half as good and can sell nearly 3 million copies. Dread will be fine.
It's a lot cheaper thoHollow Knight is twice as hard and half as good and can sell nearly 3 million copies. Dread will be fine.
I quite like themYeah they're pretty awful and they don't even do the thing they're supposed to, give you dread, because you get one hit killed then you spawn 10 seconds away. I prefer that to the alternative of starting miles away but they really are terrible.
Everything else = great. The EMMI's = awful in every way.
You've done it again!! Excellent work.Posting my art i did 1 month ago to celebrate, still not sure if i buy it or not (i have no patience for any long boss nowadays)
Yes! It was amazing.Woo boy what a fight
Getting to the Central Unit for the yellow EMMI was really fun but charging the Omega Cannon was pretty challenging! The bastard boosts quickly whenever it's not hit by the cannon which makes the timing really tight before it closes in on Samus. Was really fun though!
Gives me hope for the future of Metroid lolPicked up Dread at Best Buy today. Was rather surprised on the amount of people in line picking up Dread. Three of them bought a Switch with Dread.
Blue triangle doors spoiler
Ugh having to press L, ZR and Y to use the grapple beam is a lot D:
Samus Returns was the same way. Personal preferences and all that, but I think it feels pretty good once you get used to it.A 2D Metroid and you can't use the D-pad? What the Fuck, Nintendo?
Granted I've only played for about an hour and a half so far, but it almost feels more linear than Fusion, since it's constantly closing off your paths backwards. Only difference is it doesn't hold your hand at all and leaves you completely in the dark. I've already gotten lost 3 times because of it, but it's never too long to find my way because it blocks off so many of your other paths as you go and stops you from backtracking.Surprised at folks saying this is Fusion's structure because I'm just not getting that sense at all.
Fusion felt far more guided and hand-holdy than this (I just reached Burenia).
Dread in comparison has definitely felt less like it's pulling me by the nose so far, and I've gotten stuck several times in my couple of hours play too, which has actually felt great coming off a replay of Fusion a few weeks back where that just never happened to me.