It's more replay value. Ridley and MP are annoying at the end. The rest of it is fine imo. You might get more enjoyment from a FPS run like Stath has been doing here? Though they're doing it on hard mode, which I wouldn't recommend for you. In other words, no lock-on for combat. Especially if you missed 100% before, going for 100% in FPS mode might be fun, on Normal.Is it worth a play through on hard mode? Didnt struggle with difficulty on standard difficulty but had a few issues with couple of enemies and one boss
Is it worth a play through on hard mode? Didnt struggle with difficulty on standard difficulty but had a few issues with couple of enemies and one boss
The first guide on gamefaqs has such a thing iirc.Is there perhaps a guide available somewhere that tells you how many missile expansion packs and energy tanks you could have collected when you've reached a certain point?
I don't want to know where they are, I just want to know if I've missed things.
Impressive! I enjoyed your updates.Got around to finishing up that no-lock-on/pointer controls/hard mode challenge run. It might sound anti-climatic to say that I didn't run into any real trouble from the Phazon Mines onward, but I didn't think I would. The Omega Pirate could have been pretty clutch if I didn't kill it *right* before it reformed its Phazon plating—since I was out of Power Bombs and missiles, was down to three tanks, and had three Power Beam pirates dancing around me—but one of the only reasons I was in that position was because I somehow screwed up my power bomb placement on the big guy three times. I also threw caution to the wind and used the Wavebuster on two pairs of Wave pirates that spawned, which blew through almost all of my missiles.
Like I said before, I had already practiced the last two bosses under these conditions so they weren't a problem. I probably won't do this exact same challenge in the future though, since those turrets in particular continued to be annoying to manually hit. That first encounter with the flying pirates was also really scary, although maybe it would have went better if I was confident enough to use super missiles. Still, this was an interesting playthrough considering that I've only ever made liberal use of the lock-on function when playing Metroid Prime, as is the recommended way to play the game (at least at first). Makes me wonder how difficult a no lock-on, hard mode run would be with the more limited classic control style, or on the Gamecube... maybe someday, lol.
This is awesome. The Phazon Beam being included too is a nice touch.
edit: Oh yeah, I forgot to mention that the second and last wave of profile icons has been up on the Nintendo Switch Online app, in case anyone hasn't scooped them up yet. I forgot about them myself, but there's still about two days left to grab them.
I finished my playthrough this morning and had a blast for just about the whole experience. It had been 20 years since I originally finished the GameCube version, a game that I both loved and hated. My clearest memories of the GameCube version? Fighting the controls and dying countless times to Thardus and in the blackout area. I also remember the game being scary to my young self, but was just enthralled here. The exploration is straight fun, the puzzles aren't overly complicated or challenging yet still rewarding, the combat is simple but not mindless, the game is just a joy to play. Here I am now with a zero death playthrough and the only portion of the game I found myself annoyed at was the platforming room with Fission Metroids leading up to the final boss. Definitely one of the best games I've played in years, up there with the best games I've ever played. Major credit to the updated controls and beautifully updated graphics. I never finished MP2, or even played MP3, so I eagerly anticipate Switch versions of those.
I played through Samus Returns prior to this, kicking off my Metroid March. Dread is next!
Really close to the endgame.First time playing the game for me, and loving it so far. I've just gotten the plasma beam and four artifacts, could anyone give me a rough estimate of how many hours I've got left to go?
You'll need them to access the final boss arena.What does getting all the chozo artifacts do? Considering grabbing them. Have 5/12, grabbing sixth one since it's near by.
Oh, didn't know that. Thanks! First time playing. They're easy to grab.
Finally was able to find the last missile expansion. Thinking about it, back when I was a kid, I think I missed the same expansions. That knot or whatever on the tree at the beginning of the chozo ruins. Who would have guessed that there is going to be a missile container inside when you shoot a super missile at it.
Anyways, 100% run finished at normal. Someday this year, I'm gonna do the 100% hard mode run too.
That ending with the Dark Samus teaser tho. Totally forgot about that. SOOO good. Nothing beats Echoes to me. I want to play it so badly again. It was that good of a follow up on the first game. Please make a remaster of iiiit
Made it to the second save point of Phazon mines - for two out of my three previous playthroughs, the mines was always where I stopped playing (for the other one, I gave up after losing to the final boss). Not necessarily because of the difficulty spike, but the overall oppressiveness of its atmosphere was off-putting. Thankfully, I made it through that first gauntlet, so I feel pumped to get through the rest!
By the way, this game rocks hard. I'm having so much fun with it, and I think the dual-stick controls are a big reason why. It's so much snappier - and I say that as someone who played the Wii version.
Dual Stick, with the smallest amount of Gyro enabled.People who played the original, what control style did you prefer? The dual stick felt kind of nice at first but I switched to the original control scheme and I feel like it flows so much better. Makes me appreciate the unique feel the game had.
I'm assuming prime 4 is going to be dual stick so it'll probably have a pretty different feel.
People who played the original, what control style did you prefer? The dual stick felt kind of nice at first but I switched to the original control scheme and I feel like it flows so much better. Makes me appreciate the unique feel the game had.
I'm assuming prime 4 is going to be dual stick so it'll probably have a pretty different feel.
I really disliked beam switching in the dual stick controls once that started being needed - I ended up switching to the "Hybrid" option because the gyro allows a move+aim functionality that's still more freeing than the original game and won't get out of sync like the gyro pointer controls.
I just got the Gravity Suit and by accident I figured out I can jump using X while in Morph ball... I've been using the bombs up until this point...
That was a Wii addition, flicking the wiimote. Purists use the bomb, as the original game intended.I just got the Gravity Suit and by accident I figured out I can jump using X while in Morph ball... I've been using the bombs up until this point...
What was wrong with it?FUCK Meta Ridley on hard mode though, mofo needs patched big time. Extra health was overkill. If I didn't love this game so much, that one fight alone would probably have taken a point off my score LMAO
Finished the game :) Took me 2 tries for Omega Ridley and 2 tries for the Metroid Prime. Never played the original but always loved the Metroid series. Such a fantastic game!
I've reached the impact crater now. Fucking color coded metroids. The constant beam switching is beyond annoying. Targeting one of them always gives the rest opportunity to further split themselves up. It just never ends.
Did you look in the artifacts section in the UI? It tells you which room each one is in.Starting to wonder how I ever beat this as a kid. Is there really no hints at all about where to go after getting the last mandatory upgrade? I know I have to get 12 artifacts and I only have 2. Combing through the maps I have every single area explored. Old games were nuts!
Did you look in the artifacts section in the UI? It tells you which room each one is in.
If it doesn't tell you, maybe you first need to scan the statues in the temple in the ice area.