Gaming revenue increased $1.3 billion or 64%, driven by growth in Xbox content and services. Xbox content and services revenue increased $1.2 billion or 65%, primarily due to record engagement, including strength from third-party titles, as stay-at-home guidelines continued. Xbox hardware revenue increased 49%, primarily due to an increase in volume of consoles sold.
Xbox content and services revenue increased 65% (up 68% in constant currency)
Source: https://www.microsoft.com/en-us/investor/earnings/FY-2020-Q4/press-release-webcast
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UPDATE: Record subscriber growth for console and PC Game Pass:
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