Microsoft is winning the console war in its own way. An old proverb says, "If you can't beat them, join them."
I could see them trying to launch a new console with either title. Microsoft has no obligation to be consistent with how it releases software (frustratingly for consumers)
PC doesn't tend to eat console sales. It's true that if one or the other didn't exist, the one that remained would probably gain many millions of users to meet that need. But the markets don't tend to harm one another competitively which is why console manufacturers are OK making up for game dev costs by releasing there.I think it's more the gospel of Satya at this point given he telegraphed the 3rd party pivot back in his ABK trial testimony. This makes more sense for Microsoft anyway given how this is how the company operates at large. They support thier own infrastructures (Windows, Azure, Xbox, etc) but they also support competitive markets and ecosystems as primarily a services and software company. Because at their core that's what they are; software and services, not hardware or walled gardens. Xbox basically has to evolve to align with the larger corpo, though the continued userbase/subscriber hurdles and 3rd party acquisitions are also certainly helping speed things along.
At the same time I think "PC is different" rings a little hollow here. Last gen people were pointing to Microsoft's blanket PC support and loss of true Xbox 1st party exclusives as being central to the console's downfall but now I basically never see that rhetoric. Because PC multi has been normalized for console audiences at this point and who knows, maybe in another gen console multi (with similar stipulations; not day and date, targeted titles only, etc) will also become the norm?
Sony says they don't consider PC a competitive platform but over the last two years they told basically every major global regulator (FTC, CMA, CADE, etc), some under oath, the exact same thing about Switch. Would it really be so over the line to see something like old TLOU ports on Switch 2 timed with Seasons 2/3? Or something more likely to succeed in Nintendo's ecosystem versus Sony's own like a new Media Molecule title or Gravity Rush remaster (timed with the coming film)? I wonder how far the line from "PC is different" to "Nintendo is different" really is?
I think it's more the gospel of Satya at this point given he telegraphed the 3rd party pivot back in his ABK trial testimony. This makes more sense for Microsoft anyway given how this is how the company operates at large. They support thier own infrastructures (Windows, Azure, Xbox, etc) but they also support competitive markets and ecosystems as primarily a services and software company. Because at their core that's what they are; software and services, not hardware or walled gardens. Xbox basically has to evolve to align with the larger corpo, though the continued userbase/subscriber hurdles and 3rd party acquisitions are also certainly helping speed things along.
At the same time I think "PC is different" rings a little hollow here. Last gen people were pointing to Microsoft's blanket PC support and loss of true Xbox 1st party exclusives as being central to the console's downfall but now I basically never see that rhetoric. Because PC multi has been normalized for console audiences at this point and who knows, maybe in another gen console multi (with similar stipulations; not day and date, targeted titles only, etc) will also become the norm?
Sony says they don't consider PC a competitive platform but over the last two years they told basically every major global regulator (FTC, CMA, CADE, etc), some under oath, the exact same thing about Switch. Would it really be so over the line to see something like old TLOU ports on Switch 2 timed with Seasons 2/3? Or something more likely to succeed in Nintendo's ecosystem versus Sony's own like a new Media Molecule title or Gravity Rush remaster (timed with the coming film)? I wonder how far the line from "PC is different" to "Nintendo is different" really is?
PC doesn't tend to eat console sales. It's true that if one or the other didn't exist, the one that remained would probably gain many millions of users to meet that need. But the markets don't tend to harm one another competitively which is why console manufacturers are OK making up for game dev costs by releasing there.
That's bait.gif
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if and when Redfall, Starfield make it to PSN someday, then good on MS for making more revenue.