Habs

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Mar 10, 2021
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Microsoft paid $600,000 for Cooking Simulator on Xbox Game Pass — report

A new financial document claims that Microsoft paid a whopping $600,000 to developer Big Cheese Studio to get Cooking Simulator on to Xbox Game Pass.

The report, which has been translated from Polish using Google Translate, says that the management board of Big Cheese Studio "informs that on August 5th, 2022, the company concluded an agreement with Microsoft Corporation under which Cooking Simulator will be available in the Xbox Game Pass subscription." The report goes on to detail that the contract, "which amounts to USD 600,000," constitutes "approximately 22% of the net profit and approximately 17% of the company's net revenue from the sale of products, goods and materials for the last financial year" — it sounds like Big Cheese Studio got a pretty good deal for Cooking Simulator if that is indeed the case.
 

brokenswiftie

Prophet of Truth
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May 30, 2018
2,921
Wow does this mean Sony paid millions to keep cult of the lamb off of Gamepass ?

/s
 

Deleted member 51848

Jan 10, 2019
1,408
If someone would like to keep me off gamepass, I am available to purchase.
 

vestan

#REFANTAZIO SWEEP
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Dec 28, 2017
24,842
Wonder how much they slid Team Cherry and Koei for Silksong and Wo Long respectively.
 

Plinkerton

Member
Nov 4, 2017
6,123
Must be pretty cool for devs to know that they can get that guaranteed cash up front these days. Can't imagine how helpful that is for development compared to the old model of hoping beyond hope that your game is enough of a hit to turn a profit.
 

cw_sasuke

Member
Oct 27, 2017
26,585
Good to have finally some actual numbers in regards to GamePass and the kind of money MS spends on it.
 

dodmaster

Member
Apr 27, 2019
2,549
Even my 7 year old knows what cooking simulator is and it even competes with Minecraft for his attention. No brainer money as far as I can tell.
 

Biosnake

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Oct 25, 2017
13,337
charlemagne-glasses.gif
 

riotous

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Oct 25, 2017
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Seattle
edit: To be clear the below post isn't saying this is a bad thing for the devs, it's great.. I'm really just trying to discuss Gamepass's financials as people seem to think MS is losing gobs of money. MS can afford to pay devs more than enough money to have it make sense to be on Gamepass.

That's really not a lot for a service with 25 million users, who will access it for what, 6 months?

I think people underestimate what the average user spends on Gamepass too. $1 deal is popular on gaming forums and the like but we live in a world full of people who get their gaming news from what the console "advertises" to them.

MS has $200+ million to throw around every month or more, just from monthly subs.
 
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Vex

Member
Oct 25, 2017
22,213
Good to have finally some actual numbers in regards to GamePass and the kind of money MS spends on it.
Exactly. This is huge info.

So it seems like it is a one time lump sum payout? So now we have to look at how long this payout for gamepass last? And in the case of games like Yakuza, what are we looking at in terms of renewals? Do they pay less or more for the second time around? I imagine Sega gave them a package deal for ALL Yakuzas lol!

I can see them bagging dying light 2 for about 2 - 3 mil then 😏. (AAA fee).
 
Oct 27, 2017
20,803
what do they get paid for downloads? How is the 600k determined? I assume Microsoft pays more if the game is downloaded a lot more than anticipated ? If not that could work out badly for the devs until the deal expires, unless Xbox is open to renegotiating deals. Like 600k is X number of sales that they wouldn't otherwise get maybe, but what if like 5M+ people download it and play it a lot, basically it becomes a hit due to game pass, would Xbox pay more than the initial 600?
 

Starlatine

533.489 paid youtubers cant be wrong
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Oct 28, 2017
30,586
Good for Big Cheese Studios, they bagged a pretty good deal. Also shows that is not the big profile mainstream appeal indies that have a chance to get in the program. Wonder how era is going to twist this one to turn it in a bad thing...

Wow does this mean Sony paid millions to keep cult of the lamb off of Gamepass ?

/s

That's really not a lot for a service with 25 million users, who will access it for what, 6 months?

I think people underestimate what the average user spends on Gamepass too. $1 deal is popular on gaming forums and the like but we live in a world full of people who get their gaming news from what the console "advertises" to them.

MS has $200+ million to throw around every month or more, just from monthly subs.

welp i wonder no more
 

Splader

Member
Feb 12, 2018
5,069
Just people mad they have to actually pay for a game

Yeah, I found the exact quote. Was from Gary Whitta on a Kinda Funny podcast/video.

His exact quote was: "Somebody told me that part of the reason why it's not on game pass is Sony paid them not to put it on game pass, said instead we'll incentivize you to not do any additional subscriber deals or whatever."

So yeah, not exactly the most rock solid "someone told me", but Whitta also isn't just a random source. I wonder if we'll hear more about it ever.
 

vixolus

Prophet of Truth
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Sep 22, 2020
56,533
what do they get paid for downloads? How is the 600k determined? I assume Microsoft pays more if the game is downloaded a lot more than anticipated ? If not that could work out badly for the devs until the deal expires, unless Xbox is open to renegotiating deals. Like 600k is X number of sales that they wouldn't otherwise get maybe, but what if like 5M+ people download it and play it a lot, basically it becomes a hit due to game pass, would Xbox pay more than the initial 600?
No they make a deal that both parties agree upon as its all up front. I'm sure some deals can be made based on downloads or play time but up front cash is one time.

Microsoft was probably like here's where your current player base and viewership data is, here's how many subscribers we have, we think 600k is fair for a X month contract on Game Pass. Then the devs said sure sounds good, or maybe negotiated a bit.
 

Damn Silly

Member
Oct 25, 2017
7,245
No wonder a whole host of indies take it. Obviously not all deals are equal, but they get that bag and a built-in playerbase more prone to trying their game out, which can lead to word of mouth etc etc.
 

JMcAddledMind

Member
Sep 22, 2021
60
what do they get paid for downloads? How is the 600k determined? I assume Microsoft pays more if the game is downloaded a lot more than anticipated ? If not that could work out badly for the devs until the deal expires, unless Xbox is open to renegotiating deals. Like 600k is X number of sales that they wouldn't otherwise get maybe, but what if like 5M+ people download it and play it a lot, basically it becomes a hit due to game pass, would Xbox pay more than the initial 600?

Not much info has been made public. We know from past interviews that deals can just be a single up-front payment or a single payment with bonuses based on meeting performance metrics within given timescales, but actual details on figures are very hard to come by. Understandable, I guess.
 

SpottieO

Member
Oct 25, 2017
11,700
Seems like a good deal to extend the revenue stream for an older game. $600k upfront is nothing to sneeze at.
 

Lobster Roll

signature-less, now and forever™
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Sep 24, 2019
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No wonder a whole host of indies take it. Obviously not all deals are equal, but they get that bag and a built-in playerbase more prone to trying their game out, which can lead to word of mouth etc etc.
Pretty much everyone benefits. Microsoft, the devs, and the subscribers.
 

Plinkerton

Member
Nov 4, 2017
6,123
Out of curiosity , what do people think these deals cost?

I've honestly never thought about it.

I assume the devs would calculate some sort of estimate of the revenue they'd lose by adding it to a subscription service, but I have no idea how you'd even get to that figure. And even then, you'd have to weigh up the guaranteed, up-front cash against the potential money you might make in traditional sales, and that's before factoring DLC and the impact of more people having access to your base game for free. Plus less tangible benefits like getting your studio's name in front of a lot more people and prominent placements on the console UI etc.

I guess $600k feels like a good figure but I don't really know what I should compare it against.
 

Starlatine

533.489 paid youtubers cant be wrong
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Oct 28, 2017
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My only point was it was not a lot for Gamepass compared to it's revenue.

That makes more sense then, looked like you were saying it wasnt a lot to the company because microsoft have billions blah blah and i wondered "do this person even know what cooking simulator is and when it came out or even see the news about how its near a quarter of their profit"
 

Wereroku

Member
Oct 27, 2017
6,396
In all seriousness, I've been starting to hear more about this. Is there any truth to it, or just a baseless rumour?
I think the capcom leak is the only thing folks have and it is actually a marketing agreement that just says they can't release on a subscription service for x amount of time. Basically what has been done for quite a while. If Sony advertises your game then they don't want it being on Gamepass for free day 1. There is no evidence that there are deals solely to keep it off Gamepass.
 

riotous

Member
Oct 25, 2017
11,421
Seattle
That makes more sense then, looked like you were saying it wasnt a lot to the company because microsoft have billions blah blah and i wondered "do this person even know what cooking simulator is and when it came out or even see the news about how its near a quarter of their profit"
Yeah I get it my comment seemed out of nowhere and wasn't clear what my intention was.

I find the economics of these services interesting.
 

dlauv

Prophet of Truth - One Winged Slayer
Member
Oct 27, 2017
11,515
Poor devs. Gamepass eating into their profits. Evil service. Blah blah blah. I post on the internet.
 

Zafir

Member
Oct 25, 2017
7,226
Yeah, I found the exact quote. Was from Gary Whitta on a Kinda Funny podcast/video.

His exact quote was: "Somebody told me that part of the reason why it's not on game pass is Sony paid them not to put it on game pass, said instead we'll incentivize you to not do any additional subscriber deals or whatever."

So yeah, not exactly the most rock solid "someone told me", but Whitta also isn't just a random source. I wonder if we'll hear more about it ever.
The cult of the lamb quote was from there, but the overarching narrative was from else where. It had been mentioned in passing before, but what really blew it up on this forum was relating to MS's acquisition of Activision. There was a thread recently of someone translating what Microsoft was saying to a regulatory body in Brazil over the deal. One of the things that got translated was them mentioning that Sony pays companies to not put their game on game pass or other competing subscription services.

www.resetera.com

Microsoft responds to Sony's claim that Call of Duty is unrivaled & unique (Claims Sony is paying to block games from Gamepass) Activision/Blizzard

INTRODUCTION Well, here we go again :p Microsoft is acquiring Activision Blizzard and the transaction is under review from multiple competition regulators around the world. One of them is the Administrative Council for Economic Defense or CADE in Brazil. Back in July, CADE asked 11 third...

Of course I don't think we'll easily find out which individual games were paid off.
 

riotous

Member
Oct 25, 2017
11,421
Seattle
I think the capcom leak is the only thing folks have and it is actually a marketing agreement that just says they can't release on a subscription service for x amount of time. Basically what has been done for quite a while. If Sony advertises your game then they don't want it being on Gamepass for free day 1. There is no evidence that there are deals solely to keep it off Gamepass.

I don't know why people think this distinction matters that much.

If Sony includes that clause in a contract they pay for, they are paying to keep games off of Gamepass.

They aren't forced to include that clause.. and it's a clause that stops the other company from getting potential revenue... so it's part of what Sony is paying for.

The clause makes sense for Sony to include... but it's all a part of contracts that really exist to lower sales of a game on a competing platform and raise them on yours. These aren't wins for consumers so there's nothing wrong with being critical of them.
 

Wereroku

Member
Oct 27, 2017
6,396
The cult of the lamb quote was from there, but the overarching narrative was from else where. It had been mentioned in passing before, but what really blew it up on this forum was relating to MS's acquisition of Activision. There was a thread recently of someone translating what Microsoft was saying to a regulatory body in Brazil over the deal. One of the things that got translated was them mentioning that Sony pays companies to not put their game on game pass or other competing subscription services.

www.resetera.com

Microsoft responds to Sony's claim that Call of Duty is unrivaled & unique (Claims Sony is paying to block games from Gamepass) Activision/Blizzard

INTRODUCTION Well, here we go again :p Microsoft is acquiring Activision Blizzard and the transaction is under review from multiple competition regulators around the world. One of them is the Administrative Council for Economic Defense or CADE in Brazil. Back in July, CADE asked 11 third...
Yes but from the Capcom leak we know this is probably related to marketing agreements and not a deal solely to keep it off of those services.

I don't know why people think this distinction matters that much.

If Sony includes that clause in a contract they pay for, they are paying to keep games off of Gamepass.

They aren't forced to include that clause.. and it's a clause that stops the other company from getting potential revenue... so it's part of what Sony is paying for.

The clause makes sense for Sony to include... but it's all a part of contracts that really exist to lower sales of a game on a competing platform and raise them on yours. These aren't wins for consumers so there's nothing wrong with being critical of them.
You think that MS doesn't do the same? Have we seen any MS advertised game come to PS plus when it was released? Or hell have we seen any games on Gamepass release on PS+ at the same time? Most likely the MS gamepass deals include Gamepass exclusivity.
 

Splader

Member
Feb 12, 2018
5,069
I think the capcom leak is the only thing folks have and it is actually a marketing agreement that just says they can't release on a subscription service for x amount of time. Basically what has been done for quite a while. If Sony advertises your game then they don't want it being on Gamepass for free day 1. There is no evidence that there are deals solely to keep it off Gamepass.
I posted it above, but in the specific case of cult of the lamb, it seems the source was Gary Whitta who "heard it from somebody".
 

EvilBoris

Prophet of Truth - HDTVtest
Verified
Oct 29, 2017
16,725
I've honestly never thought about it.

I assume the devs would calculate some sort of estimate of the revenue they'd lose by adding it to a subscription service, but I have no idea how you'd even get to that figure. And even then, you'd have to weigh up the guaranteed, up-front cash against the potential money you might make in traditional sales, and that's before factoring DLC and the impact of more people having access to your base game for free. Plus less tangible benefits like getting your studio's name in front of a lot more people and prominent placements on the console UI etc.

I guess $600k feels like a good figure but I don't really know what I should compare it against.
The reason I asked is that I've seen people behave like that's some huge sum of cash , however even small games cost millions to make.

Epic paid 505 games $15million only for PC store exclusivity for Control. Big bucks all round
 

Starlatine

533.489 paid youtubers cant be wrong
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Oct 28, 2017
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Yes but from the Capcom leak we know this is probably related to marketing agreements and not a deal solely to keep it off of those services.

Being "solely to stop it" is meaningless. The point is that it stops it. Its like saying microsoft paying for Tomb Raider timed exclusivity wasnt solely to stop it from releasing on playstation for a year but to "give their platform the game for a year". Well no shit. It still did. Nobody will pay to just hurt the competition when they can pay to hurt the competition and have some benefit for them.
 

Expy

Member
Oct 26, 2017
9,886
That's not much, probably won't be on there for too long. Cost per uit is incredibly low at that up-front amount.
 

Zafir

Member
Oct 25, 2017
7,226
Yes but from the Capcom leak we know this is probably related to marketing agreements and not a deal solely to keep it off of those services.
Well maybe, but it's hard to say.

If it's a pre-existing thing, it might be. It also might be something new, I don't think it's shocking a company would pay a company to not release something somewhere, they've been doing that for decades.

Of course since it's Xbox saying it, it's hard to take the quote entirely at face value since it's a biased source. So again, muddies the water.
 

19thCenturyFox

Prophet of Regret
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Oct 29, 2017
4,321
I always speculated that the fee that Microsoft pays would cover the expected launch window sales going by their metrics. Essentially compensation for losing out on 600k in sales revenue. That's just speculation of course and I have no idea what kind of sales Big Cheese is aiming for on Xbox.