Monolith Soft reports 138.2% profit increase, Xenoblade a key contributor
Monolith Soft reported its financial results this week, and it turns out that the Nintendo subsidiary had a fantastic year. For the fiscal period ending March 2021, profit was reported at 1.171 billion yen. That’s by far the highest amount for the company over the past several years. During the...
nintendoeverything.com
モノリスソフト、2021年3月期の決算は最終利益が138.2%増の11億7100万円と大幅増益…『ゼノブレイド ディフィニティブ・エディション』を開発 | gamebiz
モノリスソフトの2021年3月期(第22期)の決算は、最終利益が前の期比138.2%増の11億7100万円だった。前の期(2020年3月期)の実績は、4億9100万円だった。7月7日付の「官報」に掲載された「決算公告」で判明した。同社は、任天堂のゲーム開発子会社で、ゼノサーガシリーズやバテン・カイトスシリーズなどが代表作となっている。同社によると、この期の開発実績としては、『Xenoblade …
gamebiz.jp
Monolith Soft's financial results for the fiscal year ending March 2021 (22nd term) showed a 138.2% increase in final profit over the previous term to 1.171 billion yen. The results for the previous fiscal year (ending March 2020) were 491 million yen, according to a public notice of financial results published in the Official Gazette on July 7.
The company is a game development subsidiary of Nintendo, and its representative works include the Xenosaga series and the Baten Kaitos series.
According to the company, its development achievements in this period include Xenoblade Definitive Edition.
here's a look at Monolith Soft's operating profit over the years: