Got on briefly to practice with the hammer but realized Im terrible with it outside of World and Rise. Did a couple SnS runs instead.
Holy crap are you me? LolI've played this demo so much I've started practicing bugs like charged shell canceling unlimited hops with gunlance pretending they won't be fixed in retail.
I've played the demo more times than I can count lol. Its just so darn fun! Going to try playing generations again to hold me over and see if that helps
Deleting the save file resets the limit.
I play it almost exclusively in handheld mode and didn't have any issues. I could see it being a tad too small for the Lite, but on the OG I think it's just fine.After a lot more time with the demo, the UI is definitely too small for handheld mode. This is going to be the first game I play docked.
What do you guys and gals think that will be on the next demo? Are we staying on the current location or perhaps go to the snowy area to take on Barioth, Lagombi and Great Baggi? When will the demo (alongside with the next MonHu Direct) drop? Is it coming on week prior the release or even sooner, let's say late February or early March?
I'm anticipating the "advanced" quest in the next demo will have Magnamalo and Rathalos (since they were seen tangling in the trailer), and maybe Izuchi to round things out. Presumably in the same area. And late February/early March sounds about right for a release window.What do you guys and gals think that will be on the next demo? Are we staying on the current location or perhaps go to the snowy area to take on Barioth, Lagombi and Great Baggi? When will the demo (alongside with the next MonHu Direct) drop? Is it coming on week prior the release or even sooner, let's say late February or early March?
Same demo except Magnamalo added as an "Expert" quest.What do you guys and gals think that will be on the next demo? Are we staying on the current location or perhaps go to the snowy area to take on Barioth, Lagombi and Great Baggi? When will the demo (alongside with the next MonHu Direct) drop? Is it coming on week prior the release or even sooner, let's say late February or early March?
Not a chaaaaance. Advanced Quest, either weeks after Feb 2nd or final week before feb 2nd. MH demos are like this, they've never done that sort of demo & I anticipate never willIf i had to guess, it's be the beginning part of the game with gather stuff, "get to know" stuff, smaller / easier monsters and save data tansfer into the full game.
Not a chaaaaance. Advanced Quest, either weeks after Feb 2nd or final week before feb 2nd. MH demos are like this, they've never done that sort of demo & I anticipate never will
I am, I haven't put many hours in it actually. Still going through village quests first (4* currently), so I'm still at low rank.
I kinda like the combat-sandbox Demos myself, just tempts me more and more. Give more rise, Capcom! aaaaaaaShame, a demo that gives me the chance to start the full game with the good stuff instead of the boring crap is more useful for me than just hammering a difficult monster with some pre-made gear. ;D
I play it almost exclusively in handheld mode and didn't have any issues. I could see it being a tad too small for the Lite, but on the OG I think it's just fine.
Some emulator screenshots for eye candy (mixed resolutions, most are about 1620p as the guest Switch just nopes out beyond that for now)
(Admittedly cherry picked fps 😛 But it is very playable on my machine, basically full speed with some extra headroom! Excited for the progress the team achieves until release.)
Tried the demo last night. I, uh, kinda hate it so far.
Sheathing and unsheathing is so cumbersome, the Great Sword makes you tiptoe, I keep drinking potions by mistake, all of the armor looks ugly except the ninja outfits in the marketing (I would probably stop crafting armor once I get the ninja outfit), and there's a ridiculous amount of stuff to collect, so much so that I spend more time reading than playing (all while the tutorial NPC repeats the same "hey come here" line every three seconds). It's just not fun.
At least, not yet. I quit World for similar reasons, but I would like to click with Rise since the setting and creature designs look great. (Also digging those twins!)
So far, sliding down hills and drifting with the dog is the only fun part, but I need to play more, I suppose. The wirebug seems a bit too input-heavy.
I want to like the game. I appreciate the tips.The demo doesn't really teach you any of the controls, so you're pretty much left to your own devices to learn the ins and outs. Although I'd be happy to offer some pointers, if it'd help
You can liken all the different weapon classes in the game to different fighting game characters with different gimmicks. The great sword's moveset in particular is focused around the hit-and-run style, where you'd charge and land a slash when you see an opening, dodge, resheathe and repeat. (Hence the really slow unsheathed movement speed)
As for the armor looking ugly, you could look up an armor compilations of some of the sets from Monster Hunter World to see if there's any others that kindle your fancy. The recent games have come with some form of armor layering where you could wear any pieces for it's skills with the aesthetic of another, so you could probably expect Rise to do the same.
Mizu female armor still looks amazing!
I want to like the game. I appreciate the tips.
I'm sure it's a well-made game but I will have to try some more to see if it can click with me.
The demo doesn't really teach you any of the controls, so you're pretty much left to your own devices to learn the ins and outs. Although I'd be happy to offer some pointers, if it'd help
You can liken all the different weapon classes in the game to different fighting game characters with different gimmicks. The great sword's moveset in particular is focused around the hit-and-run style, where you'd charge and land a slash when you see an opening, dodge, resheathe and repeat. (Hence the really slow unsheathed movement speed)
As for the armor looking ugly, you could look up an armor compilations of some of the sets from Monster Hunter World to see if there's any others that kindle your fancy. The recent games have come with some form of armor layering where you could wear any pieces for it's skills with the aesthetic of another, so you could probably expect Rise to do the same.
Mizu female armor still looks amazing!
It's just online multiplayer that becomes unplayable.So does the demo become unplayable on February 1st? Or is it just gone from the eShop but still playable if you downloaded it?
Eat steak or rations, it restores your stamina.Only five minutes left in the hunt, any help on how to restore stamina would be appreciated, been trying to figure it out for 10 minutes now
Are you trying to eat raw meat? Cook it first by selecting the BBQ, the mini game is quite fun. Don't do this while fighting, obviously!My character is hungry, how do I eat? I am reading through the in-game notes, searching on Google, etc. It seems like there's no way to actually use the meat when I select it in my field pouch. And the radial keeps selecting and wasting other items like throwing knives.
This is such a terribly designed title from a user interface standpoint.
This worked, though it's actually A and Y to scroll when holding L. What a terribly designed system. It's weird you can't just select it and use it in your inventory.Eat steak or rations, it restores your stamina.
Hold L button, and press A or B to go through your pouch 1 by 1 and then let go. Then you press Y button to use the item. Your weapon has to be sheathed in order to use items.
Woops, I don't why I said B lol.This worked, though it's actually A and Y to scroll when holding L. What a terribly designed system. It's weird you can't just select it and use it in your inventory.
I can't remember the last time a game made me mad like this. I seriously doubt it needs to be this convoluted.
I know about the radial but my steaks weren't on it. I couldn't figure out how to assign items to it. Still don't know. I changed things so that I click R to select radial items, which at least reduces accidental use.Woops, I don't why I said B lol.
Also, when you hold the L button, you can use the right analogue stick to rotate in the radial menu. It is a shortcut to items. You push the right stick to an item you want and let go and your Hunter will use the item.
Ah alright. In order to edit your radial menus, press start and use the D pad to get to radial menu options and from there you can edit multiple radial menus.I know about the radial but my steaks weren't on it. I couldn't figure out how to assign items to it. Still don't know. I changed things so that I click R to select radial items, which at least reduces accidental use.
My hunt ran out of time. I got the leader of the raptor monsters to stagger away wounded.
I beat the first hunt, still using the Great Sword. Game is clicking more.
I'm actually playing Mizutsune right now, it's a gorgeous-looking monster but at one point the Izuchi guy was back and somehow I started riding on its back. Not sure how I did that.My best advice at this point is not to jump straight to Mizutsune. Keep practicing on Arzuros, the bear-badger-like second monster in the raptor's stage. It's a great fight to learn the fundamentals of Monster Hunter combat - slightly more punishing than Great Izuchi, but easier to read since there's no distractig smaller critters to get in the way.
After that upgrade to Rathalaos on the "intermediate" quest, maybe.
I'm actually playing Mizutsune right now, it's a gorgeous-looking monster but at one point the Izuchi guy was back and somehow I started riding on its back. Not sure how I did that.
I'm actually playing Mizutsune right now, it's a gorgeous-looking monster but at one point the Izuchi guy was back and somehow I started riding on its back. Not sure how I did that.