No, that's not it at all. Go up and read my previous posts and understand what the 1-1-2 pattern means.
I did read, I don't understand how to move the table down a row or two
No, that's not it at all. Go up and read my previous posts and understand what the 1-1-2 pattern means.
Yeah I like to lead with a level 2 charge when there's a crowd. The worst is when you get in first and then two LS/DS players come in stunlocking you after the fact.It's still possible to launch people who don't know where they are. I do it every time some dumbass is at the head when he shouldn't be. I actually prioritize it over doing damage.
I don't really know, or care. Elements and status are fun. The monsters all die far too easily regardless, so min/maxing is unnecessary. I check to see what my target is weak against, and forge gear with a certain strategy in mind. It's gotten me 200 hours of fun out of the game so far.
Meanwhile, the raw damage eyepatch diablos wearing, save scumming, chart studying dudes are complaining about the "end game" while doing nothing but farming for a specific jewel.
Insect Glaive is very mobile. For some hunts, I rarely even touch the ground!
Almost, if I'm reading this right. The only thing I have to add is that the skip is not tied to any ritual table, it is a global quest counter the game itself is keeping track of behind the scenes. So like for example, if you're counter is set to skip 2 on your next quest, it doesn't matter if you do it now or go do 4 rituals and then do it. If you did none, you will skip 2, from A to C. If you did 4 rituals and are now at E, you will skip 2, from E to G.If I understood correctly, it's like this (I can't even do rituals yet and I don't think I'll save scum, but people seem confused and I think I got it):
1) There's a fixed list of decorations (or at least semi-fixed, pre-generated, whatever).
2) Doing the ritual gives you the current decoration, then advances to the next slot in the list.
3) Doing a quest advances either one or two slots (without giving the current decoration, obviously).
If it advances two slots, then you know the next quests will advance only one slot. The one after that will also advance one slot, then the next one will advance two slots; rinse and repeat.
So let's say you spent all your materials doing rituals and you got decorations in this order:
A->B->C->D->E->F->G
You then reset the save game to before you started crafting.
You know that the next decoration you would get is A (it's the first one you got, and you reset the save). After that, you would get B, etc. If you instead do a mission, that skips one or two slots; so if you then do a ritual, you could either get B (you skipped to the next slot) or C (you skipped two slots).
Let's say it actually skipped two slots; that is, you did a single quest, and the next ritual gave you C. You can then lay out the 1-1-2 pattern below the decoration list, like this:
A->B->C->D->E->F->G
2->1->1->2->1->1->2
What this represents is that doing a single quest will skip from A to C. This also means that doing a single quest when the next decoration would be D, will also skip 2 places (to F), and so on. Doing a single quest at any of these points would land you like this:
A->C (skip 2)
B->C
C->D
D->F (skip 2)
E->F
F->G
Incidentally, the implication above is that you can't get decoration B without also doing the ritual to get A (doing a quest instead would skip right over it), and converselly you can't get E without also getting D.
Please correct me if any of this is wrong. I'm off to much needed sleep. :D
Question for experienced players, what was the first time you actually failed a mission in this game? My first was when I got to high-rank Anjanath and forgot my armour set had -9 Fire Resistance, but apart from that I've actually never lost a mission and I'm just about to take on Nergigante. I hear terrifying things about some of the later monsters like Kirin, and especially Tempered monsters. But In general if I prepare well and play smart I've generally been able to overcome. Will that change dramatically? Is this about standard?
The only thing I know about the elder dragons is that one of them is a wind-machine, but I'm assuming that Hunting Horn with Wind Pressure Negate will deal with that fairly handily so I'm not too scared of him. The rest I know nothing about. Would you recommend doing research first, or does that diminish the experience of seeing these guys in game for the first time?I've been playing mh since tri so I'm pretty seasoned. Odogaron was my first triple cart in this game. He bled me dry. If you're well prepared for the elder dragons and know what they're capable of you'll be fine. I'd say this is generally the easiest monster hunter, but that may just be because I'm used to the series.
Oh my god thank you guys!
You three who I talked to (my character was sehsumeh/psn bluewindx) were pretty funny.
Sucks I can't play till thursday, but I got a lot of near-finals like papers due soon, so MHW will be on hold for a few days. Unless I get on super late.
Thanks again!
The only thing I know about the elder dragons is that one of them is a wind-machine, but I'm assuming that Hunting Horn with Wind Pressure Negate will deal with that fairly handily so I'm not too scared of him. The rest I know nothing about. Would you recommend doing research first, or does that diminish the experience of seeing these guys in game for the first time?
Not surprised this is the easiest monster hunter, but I'm still glad it's not *easy*. Here's hoping that DLC and expansions will keep this game alive for a while to come.
Question for experienced players, what was the first time you actually failed a mission in this game? My first was when I got to high-rank Anjanath and forgot my armour set had -9 Fire Resistance, but apart from that I've actually never lost a mission and I'm just about to take on Nergigante. I hear terrifying things about some of the later monsters like Kirin, and especially Tempered monsters. But In general if I prepare well and play smart I've generally been able to overcome. Will that change dramatically? Is this about standard?
First fail was probably a capture quest where I killed the target.Question for experienced players, what was the first time you actually failed a mission in this game? My first was when I got to high-rank Anjanath and forgot my armour set had -9 Fire Resistance, but apart from that I've actually never lost a mission and I'm just about to take on Nergigante. I hear terrifying things about some of the later monsters like Kirin, and especially Tempered monsters. But In general if I prepare well and play smart I've generally been able to overcome. Will that change dramatically? Is this about standard?
Same here. There's something fun about trying to wing it and coming out on top.
So I have a bit of the problem here...
I have a US PSN account and then I moved to Japan. The MHW copy I bought was of Japanese region but comes with all other language localization.
I ended up playing MHW on a Japanese disc, in English, with US PSN account, on a PS4 I bought in Japan.
My problem came up when I try to download the free dlcs.
I can download them when access directly from PS Store outside the game. but I can't see the downloaded dlcs in game.
I can try to access the store via MHW title menu, but it would just say the store is not ready.
Seems like the region of the MHW store is bounded to disc instead of to the account and it's stupid.
Does this even happen to other games when being played on a disc from another region?
TBH I wouldn't careless about the prancing and sumo emotes, I just don't wanna miss Deviljho....
Your tips pretty much helped me get through it in one go, especially the third one. I started to learn that with how aggressive they got. Thanks!I'd remember three things.
1. If they are in the same area, let them trample over each other. They deal a TON of damage to each other with their attacks alone, and they can really help getting a faster kill.
2. Use everything at your disposal. Traps, Flash Bombs, Dung Bombs, Farcasters... you have the items for a reason, and each one allows you to either be more aggressive or save your life.
3. Play defensively. If you are playing melee, don't go in for full out combo unless you know you'll get out alive. If both are in the area, be careful. If one is enraged, be careful. Just be mindful of your surroundings at all times!
These were things I went into the quest thinking about, and I came out of it with one faint. Used Charge Blade. A very satisfying hunt.
yeah, you'd think that...but I'm assuming that Hunting Horn with Wind Pressure Negate will deal with that fairly handily so I'm not too scared of him.
Yeah I want to save them for elder dragon gems. Or if i want a Zorah gem because those are so freaking annoying to farm.
White Winds down. Would've beat it without carting if I hadn't gotten greedy and fucked up a guard point when I had 30% health. Almost feel like giving it another go to see if I can't do it perfectly (even though I know I can).
Wasn't expecting
congratulations from every NPC in Astera. Probably spent more timing listening to all of them then I spent on the mission!
Question for experienced players, what was the first time you actually failed a mission in this game? My first was when I got to high-rank Anjanath and forgot my armour set had -9 Fire Resistance, but apart from that I've actually never lost a mission and I'm just about to take on Nergigante. I hear terrifying things about some of the later monsters like Kirin, and especially Tempered monsters. But In general if I prepare well and play smart I've generally been able to overcome. Will that change dramatically? Is this about standard?
HR50 GET! Finally beat Kirin only after maybe 3 triple carts. Switched from CB to GS for hit and run tactic, crafted and fully upgraded a Thunder Res charm and even made a Kirin-specific item loadout (nulberries, max pot, thunder mantle, astral jerky, bombs). He must sleep super early because even when he limps away he still has a ton of health left, maybe like 25%. This part got me the most in my previous attempts, I had almost always gotten him to limp but got too cocky and reckless with my attacks.
One thing I did notice about his animations is that he doesn't stop casting bolts until his head fully stops moving. There are some attacks where he does just one, shortly followed by more which would throw people off.
Phew, I hope to never have to fight him again for a while.
doing a quest = skip 1If I understood correctly, it's like this (I can't even do rituals yet and I don't think I'll save scum, but people seem confused and I think I got it):
1) There's a fixed list of decorations (or at least semi-fixed, pre-generated, whatever).
2) Doing the ritual gives you the current decoration, then advances to the next slot in the list.
3) Doing a quest advances either one or two slots (without giving the current decoration, obviously).
If it advances two slots, then you know the next quests will advance only one slot. The one after that will also advance one slot, then the next one will advance two slots; rinse and repeat.
So let's say you spent all your materials doing rituals and you got decorations in this order:
A->B->C->D->E->F->G
You then reset the save game to before you started crafting.
You know that the next decoration you would get is A (it's the first one you got, and you reset the save). After that, you would get B, etc. If you instead do a mission, that skips one or two slots; so if you then do a ritual, you could either get B (you skipped to the next slot) or C (you skipped two slots).
Let's say it actually skipped two slots; that is, you did a single quest, and the next ritual gave you C. You can then lay out the 1-1-2 pattern below the decoration list, like this:
A->B->C->D->E->F->G
2->1->1->2->1->1->2
What this represents is that doing a single quest will skip from A to C. This also means that doing a single quest when the next decoration would be D, will also skip 2 places (to F), and so on. Doing a single quest at any of these points would land you like this:
A->C (skip 2)
B->C
C->D
D->F (skip 2)
E->F
F->G
Incidentally, the implication above is that you can't get decoration B without also doing the ritual to get A (doing a quest instead would skip right over it), and converselly you can't get E without also getting D.
Please correct me if any of this is wrong. I'm off to much needed sleep. :D
Oh no. I need a bunch of majestic horns to make the diablos set and hammer.
Yeah, you do. I've gotten two in five investigations. :/
your username is perfect with your weaponsetOh no. I need a bunch of majestic horns to make the diablos set and hammer.
It does. If you bring one with the "All Wind Negate" song, and not the "Wind Negate" song. Don't know why they created 2 levels of that
not sure but my experience with the evade window skill kinda sucked compare to the old mh evade+ skill. the iframes seems a bit shorter.Hey Lance users, is evade Lance any good? I use to run that shit in Tri and was curious.
Oh no. I need a bunch of majestic horns to make the diablos set and hammer.
not sure but my experience with the evade window skill kinda sucked compare to the old mh evade+ skill. the iframes seems a bit shorter.
Question for experienced players, what was the first time you actually failed a mission in this game? My first was when I got to high-rank Anjanath and forgot my armour set had -9 Fire Resistance, but apart from that I've actually never lost a mission and I'm just about to take on Nergigante. I hear terrifying things about some of the later monsters like Kirin, and especially Tempered monsters. But In general if I prepare well and play smart I've generally been able to overcome. Will that change dramatically? Is this about standard?