Thanks to StephenNotStrange for bringing this up in the other Zelda Thread, the actual source being
3 mechanics are explained, which seem to point to these being central to the Sequel to The Legend of the Zelda: Breath of the Wild.
Free Falling
Phase-Through Terrain
and Rewind
New Nintendo patent unveils more about Zelda: BOTW 2 gameplay
The free fall system for example is much more developed than we think.
www.gamereactor.eu
3 mechanics are explained, which seem to point to these being central to the Sequel to The Legend of the Zelda: Breath of the Wild.
Free Falling
Phase-Through Terrain
and Rewind
In a first patent, published under number 20210370175 at WIPO (World Intellectual Property Organization), we discovered the conditions to accomplish the ability to go through a suspended platform from below to its surface, as we could observe it in the trailer. It proves that it will be possible to perform this action freely, and not at a given and pre-established point, as one might have feared.
Then, the patent US20210370178 also addresses a mechanism already exposed in the trailer. Thanks to the video shared this summer by Nintendo, the most observant had noticed that Link was going to be endowed with a new power, a kind of "Rewind" function to apply to objects. We see from this patent that the object goes back in time in a same way, in reverse, that in its last movement with a representation of the power by a gauge. We can easily imagine that tons of puzzles in a style loved by fans of the series will be based on this.
Last but not least, the file under number US20210370179 reveals that the free falling will be much more developed than one might have expected. Not only will our character be able to take several positions but also to shoot with his bow during it. More precisely, Link will have the possibility of falling backward but also diving. This aerial gymnastics is obviously inspired by the acrobatic performances of parachutists, and possibility to shoot with the bow, even while free falling, promises to deliver charismatic and exciting combats in the air.