MS will be using their own API for Ray TracingAny idea how Sony will implement RT? MS are unsurpisingly using Direct X RT which makes sense, but what API will Sony use?
The only way to counter it is by having an equally/more powerful console, priced at a 100 dollars less. Taking a loss at $399 would nullify Microsoft's strategy.MS has lockheart to win on price already.
Really MS has one heck of a strategy here. I am not sure how Sony counters
I really can't wait to see how that game turns out. I was listening to the Ted Price and Phil Spencer podcast and Phil talks about The Coalition, NT and The Initiative all working and sharing ideas, just imagining what these developers can do with all that power is amazing. T10 and PG games next titles should be gorgeous.
This x1000People getting so hung up on power differences when all the average consumer cares about is price and what games they can play on either console. It's always the games that end up being the deciding factor.
For a while, but that Jaguar CPU will limit X1X in the near future.X1X could act as the baseline while XSX would be the front runner?
So XSX is RDNA 2 and PS5 is RDNA1, right? Or something changed?
lol. This has to be trolling.
FM7 is the best looking racer out. The gap between it and the base PS4 GT sport is not close.
No. They get their parts and assemble them at the same places.Maybe it has to do with how much production and manufacturing Sony and MS rely on within China? Is there a big difference between the two in that area?
RDNA 2 is an off the shelf offering from AMD to any partner that wants to use it if it's MS or Sony or any other company that works with AMD. MS's announcement just showed us that RDNA 2 will be available in time for a 2020 console. I see no reason for Sony to go with an old architecture, they have no reason for doing so. If XSX is RDNA 2, there is a very low chance PS5 isn't RDNA 2.
I totally agree, but they don't really have a reason to choose RDNA 1 over RDNA 2 (if we assume RDNA 2 is better, a pretty safe assumption IMO), especially considering they already announced some RDNA 2 features like RT. Why would Sony spend millions in R&D for features they can just take off the shelf from AMD?Sony doesn't need RDNA 2 to kill Xbox though, just a lower price point. You said it yourself.
Nope.Maybe it has to do with how much production and manufacturing Sony and MS rely on within China? Is there a big difference between the two in that area?
Wasn't there rumors that the PS5 uses their own RT tech and won't be using AMD off the shelf solution? RDNA 1 with some RDNA 2 features + Sony's own RT solution seems possible to me.RDNA 2 is an off the shelf offering from AMD to any partner that wants to use it if it's MS or Sony or any other company that works with AMD. MS's announcement just showed us that RDNA 2 will be available in time for a 2020 console. I see no reason for Sony to go with an old architecture, they have no reason for doing so. If XSX is RDNA 2, there is a very low chance PS5 isn't RDNA 2.
They could still play with the clocks.I've an important question. Could Sony or Microsoft still make major changes to the hardware this close for release? I mean could add more RAM, more TF, or improve Bandwidth? Or would it be now to late to make those changes?
More RAM, higher clocks; yes. New chip design; no.I've an important question. Could Sony or Microsoft still make major changes to the hardware this close for release? I mean could add more RAM, more TF, or improve Bandwidth? Or would it be now to late to make those changes?
No. They get their parts and assemble them at the same places.
But the response to the coronavirus problem could be different because Sony is a japanese company and asia is much more affected than the us right now.
I really can't wait to see how that game turns out. I was listening to the Ted Price and Phil Spencer podcast and Phil talks about The Coalition, NT and The Initiative all working and sharing ideas, just imagining what these developers can do with all that power is amazing. T10 and PG games next titles should be gorgeous.
I'm willing to bet on one thing, MS will match the PS5 MSRP with the XSX. They have to, Playstation is a stronger brand, they can't afford to be more expensive with their direct PS5 competing console. If it costs them a billion, then it will cost them a billion, they've spent a billion dollars on less important things before and being more expensive than PS5 will kill them.
IMO, if Sony will price the PS5 for 399$, MS is in trouble. 499$ is easy for them, both will be 499$ and then Lockheart can be a cheaper offering, let's say 349$. But if PS5 is 399$? I'm not sure what MS will even do. My best guess is to cancel Lockheart (which means to just never announce it) and price the XSX at 399$ too while eating up the difference. It's the worst-case scenario for MS, both canceling a machine that cost them millions to design and swallowing hundreds of millions of dollars over the low MSRP VS BOM. But it will be necessary in order to be competitive with Sony
Basically if PS5 has enhanced BC as Matt has stated does this shed any light or add any further intrigue/context to the Github tests?
Why would it be so crucial for the PS5 to be tested in PS4 config if it can improve the BC and presumably would need to run additional resources to do so?
God of War: Ascension.
The Last of Us.
Gran Turismo 6.
Did the PS4 steal their thunder?
Ok. Thx. I dont know about it.PS5 support RT which RDNA1 doesn't.
So PS5 is using some features from RDNA2 for sure. [ if not full RDNA2 which is not confirmed atm]
I've an important question. Could Sony or Microsoft still make major changes to the hardware this close for release? I mean could add more RAM, more TF, or improve Bandwidth? Or would it be now to late to make those changes?
Educated guess. But Sony, if they had weaker specs, would've come out and softened the blow by announcing first.
MS has lockheart to win on price already.
Really MS has one heck of a strategy here. I am not sure how Sony counters
There was no thunder for any of these except TLoU to begin with.God of War: Ascension.
The Last of Us.
Gran Turismo 6.
Did the PS4 steal their thunder?
I totally agree, but they don't really have a reason to choose RDNA 1 over RDNA 2 (if we assume RDNA 2 is better, a pretty safe assumption IMO), especially considering they already announced some RDNA 2 features like RT. Why would Sony spend millions in R&D for features they can just take off the shelf from AMD?
Isnt that called changing the parameters to fit your narrative?Technical,sure.
Now show some casuals a replay from GT Sport and one from FM7 and tell me which one they think "looks better" and which console they think it's more expensive if they had to guess.
Besides, if we remove One X RDR2 from the equation, even around here the "best looking games" polls always see PS4 games take the top spots.
Even if we're looking at a 20% difference in performance, the difference won't be as clear cut. PS5 will have some of the best looking games around even when put side by side with XSX ones.
And the opposite is also true: see Forza Horizon games on One vanilla, you'd never tell they are running on a significantly weaker hardware.
My point is, the gap, should there be one, won't be noticeable for most people especially outside of multiplatforms and both consoles will have their "best looking game ever" moments.
But Sony, if they had weaker specs, would've come out and softened the blow by announcing first.
Educated guess. But Sony, if they had weaker specs, would've come out and softened the blow by announcing first.
Then they could have heard MS speak 12TF (higher specs), then spent the year detailing different things like BC, showing PS5 games etc to sell us with weaker specs. But.. they were waiting for MS to go with the 12TF number..
Now.. I just cant picture them trying to sell us weaker specs after choosing to go second. And it was their choice to.. because we waited on them talking since CES 2020 honestly.
So the fact that they arent yet.. that makes me still believe what Klee said. I think their going to blow us out of the water.
The good thing is we will get an answer soon enough.
There was no thunder for any of these except TLoU to begin with.
If they have an offer for an off the shelf solution, I see no reason why Sony will spend millions in R&D for their own solution unless it's highly superior to AMD's solution. Yes, Sony has some RT patents but every big tech company has some RT patents by now, it's been a buzzword for the past 40 years.Wasn't there rumors that the PS5 uses their own RT tech and won't be using AMD off the shelf solution? RDNA 1 with some RDNA 2 features + Sony's own RT solution seems possible to me.
I don't think MS can afford to announce pricing first because their position isn't just based on price, it's also based on a second console (probably) called XSS. The PS5's price point will probably determine both the XSX price point and if XSS gets to see the light of day. I also think that's why Sony can keep their MSRP secrete for longer and if they are smart, they will wait. It will be harder for MS, no one wants to announce a brand new console, the XSS, two months before release.Sony will wait for MS to reveal their pricing first. MS has to tell the world how much their new fancy hardware will cost. Sony can wait a week or two longer.
Every single detail can be revealed before the price.
If MS goes with 499$ sony can and will go lower and MS can't just turn around and lower their price a few days after they revealed it.
Sony is in the better position here.
What Matt was talking about was giving PS5 players the PS5 version of a PS4 game if they own it. So for instance, if we take the PS3 to PS4 transition as an example, if you've bought TLOU on PS3 you will get TLOU remastered on PS4. It doesn't mean PSt will enhance your game automatically, from what we know PS5 BC will be very similar to PS4 Pro support of PS4 games, you either play them exactly as they are or you turn on boost mode for extra performance.Maybe Sony should announce at $499, let MS announce Lockheart at $349 and reduce PS5 before launch to $399.... /s
Though the real reason I quoted you was to see if you would reply to this post I made yesterday, which was either so stupid/naive/obvious no one thought it worthy a reply or it got lost very quickly.
That's actually a good question, I guess we should ask tomwarren if he is willing to elaborate about that remark :)Tom Warren alluded a while back that "perhaps there is a reason MS was behind on dev kits and Sony has had them out in the wild for much longer" (or something similar to this).
MS was previously referring to the Navi and now they they revealed that it is RDNA 2. So I guess that begs the question is RDNA 2 still Navi? Sony has specifically stated Navi as well.
Im not insinuating anything one way or another, I have no clue who is using what. It just seems that there were some previous allusions.
There's nothing foolish about it, we have 25 years of history to pull from. Sony as an organization has had similar levels of communication about all their consoles and reveal many details more than a year out. The biggest exception being the PS4 and Pro. The Pro being the weirdest as it was announced two months before release but also was less powerful than the X which was also announced. I'd wager Sony really does have the less powerful machine and hopes to take a PS4 Pro launch approach.
I kinda agree... thread sometimes feels like a "flat earth" discussion ;)This thread is a mess. It should be split. Especially now that the series x had a dedicated thread
I trust XGS already have that under control. I don't see TC, TI, PG Games ,NT, T10 and others limiting their games that much due to Jaguar, T1O has been massively overhauling the Forza engine and RTX is said to be a huge part of that and also by the time Fable XSX , HellBlade 2, Everwild , Obsidians AAA RPG, TI's project and the next Gears are out most XGS would have already moved development fully to XSX.Makes you wonder how long into the coming gen this "smart delivery" feature will be a thing and in what length this counts for new games. I mean even if they discontinue the X1S (which I expect them to), they still have the weak ass Jaguar inside the X1X to take in account when designing games.
These are debates that you are better served asking someone that does not play those two games as opposed to someone that knows quite a bit about the games.Technical,sure.
Now show some casuals a replay from GT Sport and one from FM7 and tell me which one they think "looks better" and which console they think it's more expensive if they had to guess.
This is the problem. Show me games, even third party games that look better on the XB1S/Base compared to the PS4. You wil struggle to find any.Besides, if we remove One X RDR2 from the equation, even around here the "best looking games" polls always see PS4 games take the top spots.
You think it is hard to differentiate games running on base hardware to those running on mid gen consoles?Even if we're looking at a 20% difference in performance, the difference won't be as clear cut. PS5 will have some of the best looking games around even when put side by side with XSX ones.
And the opposite is also true: see Forza Horizon games on One vanilla, you'd never tell they are running on a significantly weaker hardware.
If the Github repo and DF comments are true, there will be some 2.8TF that developers can play around with if not slightly more.My point is, the gap, should there be one, won't be noticeable for most people especially outside of multiplatforms and both consoles will have their "best looking game ever" moments.
Yes it is. Somehow the whole discussion is about Sony (with some crazy unfounded assumptions involved) even though MS is the one giving details.This thread is a mess. It should be split. Especially now that the series x had a dedicated thread