It's available they just don't let you watch it embedded.
Click the video title and open it in the YouTube app. It's monetized because of licensed music
Is that your entire takeaway from this video showcasing ray-traced reflections?
It may not have RTX support but you can still run raytracing code on any kind of processor.So how does this work if the guy has a 1060 3gb, which doesn't even support Raytracing?
It may not have RTX support but you can still run raytracing code on any kind of processor.
Nvidia's RTX is basically a form of hardware RT accelerator. It helps RT calculations immensely but is not the only way to run RT.Hmm ok I'll take your word for it, I'm not too knowledgable about the subject.. I just thought that if you don't have an RTX supported GPU you cannot use Raytracing but I guess I was wrong
RTX is specific hardware built to speed up ray tracing. It's not required to use ray tracing.So how does this work if the guy has a 1060 3gb, which doesn't even support Raytracing?
Hmm ok I'll take your word for it, I'm not too knowledgable about the subject.. I just thought that if you don't have an RTX supported GPU you cannot use Raytracing but I guess I was wrong
NFSU was always aggressively bloomy and shiny. Invented wet roads. But yeah, this basically turns it into the 360 version of that by flipping those settings to Ultra. PS2 game+PS5 tech=PS3 graphics.Looks bad. Like in a "early 360 era, 'everything is reflective'" kinda way
I wonder if next gen consoles, playing backwards compatible games, will be able to add in effects like ray tracing.
I know they'll upscale... and possibly increase frames per second, but I wonder what else they'll achieve.
Double CD in my caseLooks pretty neat, will check it out. I still have my Underground DVD (or was it a CD, even?) around.
Nah, I wouldn't even call it that, since Most Wanted 360 was that. This just looks garbo. I don't think I've seen a game with injected SSRT that looks good, but given all these games lack proper materials to leverage RT, it's not surprisingObviously not perfectly optimized, but kind of brings it forward a generation.
NFSU was always aggressively bloomy and shiny. Invented wet roads. But yeah, this basically turns it into the 360 version of that by flipping those settings to Ultra. PS2 game+PS5 tech=PS3 graphics.
...NSFU was like that to begin with.Why does every modder thinks that making asphalt wet and adding unrealistic reflections is somehow improving graphics?
Garbage
Why does every modder thinks that making asphalt wet and adding unrealistic reflections is somehow improving graphics?
Garbage
It wasn't that "wet"
Why does every modder thinks that making asphalt wet and adding unrealistic reflections is somehow improving graphics?
Garbage
It definitely was, that was NFSU's whole look.
people constantly talked about how everything looked wet in nfsu back in the dayWhy does every modder thinks that making asphalt wet and adding unrealistic reflections is somehow improving graphics?
Garbage
Why does every modder thinks that making asphalt wet and adding unrealistic reflections is somehow improving graphics?
Garbage
Most Wanted was less about looking flashy and more about piss filter and bloom. It looks awful.Nah, I wouldn't even call it that, since Most Wanted 360 was that. This just looks garbo. I don't think I've seen a game with injected SSRT that looks good, but given all these games lack proper materials to leverage RT, it's not surprising