View: https://twitter.com/jb2448/status/1789696868517036045
Satoru Iwata said:Looking back at the history of the video game industry, it used to be the mission for any new game machines to integrate state-of-the-art semiconductor technologies, as processing abilities advanced, in an effort to create games with rich graphics.
However, the fresh stimulation that gorgeous graphics could give players had reached it's saturation point and graphics were no longer appealing to an expanded audience. With "Gamer Drift" already taking place, we concluded that it would not lead us to further market growth if we simply went down the same path the industry had been traveling for years by simply creating more gorgeous-looking games.
Given the success of Nintendo DS, Wii, and Nintendo Switch, does this view of consumer behavior still ring true? Are tech specs and hardware prowess secondary to innovation and a focus on gameplay?
What do you think, Era?
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