I feel like this latest Direct was full of good stuff, but it also had several unexpected swerves.
Like when Miyamoto appeared onscreen, he started by mentioning the Mario movie, so I was like, "Oh boy, here we go — we're finally gonna see this thing and how cursed it is." But then he just moved on. He next mentioned Super Nintendo World. I was like, "Oh boy, he's gonna show us the Donkey Kong theme park expansion, and/or announce the rumored Donkey Kong game." But then he just noted that Super Nintendo World is opening next year in California... and moved on.
Then he started talking about Pikmin Bloom. I thought he would only dwell on this for like 20 seconds, but instead we got what felt like an exhaustive overview of the game. And then he finally showed us Pikmin 4... although he didn't really show us anything at all. The most tantalizing tidbit is a new ground-level perspective -- I presume we will be able to see the sky from the Pikmin's POV, which should make for an impressive sense of scale.
I love me some Pikmin, but this whole segment made me realize more acutely than ever how several IPs at Nintendo really benefit from having a higher-up championing them. Miyamoto is why Pikmin and Star Fox continue to be worked on behind the scenes while other franchises seem to languish forever. I suspect someone there is also a fan of Chibi-Robo, given how that IP had some unexpected installments over the years. But where is the champion who will be F-Zero's hero??
Back to the swerves... Obviously, Metroid Prime and Wind Waker/Twilight Princess were missing in action. But then we got another remaster/remake in the form of... Kirby's Return to Dream Land?! A well-regarded title, to be sure, but also one that is announced after we just got Kirby's Dream Buffet, which itself was announced and released not long after Kirby and the Forgotten Land.
The Direct definitely started off strong with Fire Emblem Engage -- I'm personally in no rush to play another gargantuan FE title, but I definitely appreciate how crisp and colorful this one looks. But then the Direct ended with Tears of the Kingdom. While a huge announcement (a title and release date!), it seemed oddly anti-climatic with how they continue to still tease us with short insubstantial glimpses of the game.
The biggest moment for me was, funnily enough, a game from 1996. Seeing Pilotwings 64's triumphant return (and running in HD at 60 fps due to an unlocked framerate, it seems) was a fist-pumping moment for me. I literally said "Hell yes" and slapped my leg. And oh yeah, Goldeneye.
There's definitely good stuff coming down the Nintendo pipeline, but overall I was left feeling a bit... unfocused. Thankfully I'm thoroughly absorbed in Xenoblade Chronicles DE (after finishing the equally wonderful Xenoblade 3, and I also feel like replaying Xenoblade 2). But I do look forward to more substantial looks at Nintendo's 2023 content in the coming months.