I love DS and DS3. Love Bloodborne too. Have played and beat them many times with many different builds. I love the games. But Dark Souls 2, I hate so, so, so very much.
Let's start with the movement. The exactness you need in navigating the world is just not there.
Enemy placement is not thought out well. Whoever thought it was a good idea to have the only way to survive is to have barrels explode should be fired. Sure, maybe one part, would be fine but it's like this around every damn corner.
The pursuer. He's not a hard boss but you have to fight him like 3 times in the first hour of play. Why? Did they just run out of ideas or assets?
Diminishing health. When you die your health bar shrinks. When you die a lot, the game just punishes you more. I get it, Dark Souls is suppose to be hard, but it's not difficult just to be difficult. Dark Souls 2 just wants to troll you without teaching you the best way forward.
No grinding allowed. In most Souls games you get stuck, you grind a bit, level up and you get through it. Not in DS2. Kill the enemy enough times and they just disappear.
Life gems. So you have like Zero estus and the healing animation is brutally slow. On top of this you have these shitty life gems that are supposed to help. But they heal you so slow you are dead before you get the advantage.
So, in conclusion, you have half a healthbar, enemy hordes that make no sense, no human effigies because you can't farm to a certain point. At some point the game just becomes a burden rather than a puzzle to figure out. Fuck Dark Souls 2.
Let's start with the movement. The exactness you need in navigating the world is just not there.
Enemy placement is not thought out well. Whoever thought it was a good idea to have the only way to survive is to have barrels explode should be fired. Sure, maybe one part, would be fine but it's like this around every damn corner.
The pursuer. He's not a hard boss but you have to fight him like 3 times in the first hour of play. Why? Did they just run out of ideas or assets?
Diminishing health. When you die your health bar shrinks. When you die a lot, the game just punishes you more. I get it, Dark Souls is suppose to be hard, but it's not difficult just to be difficult. Dark Souls 2 just wants to troll you without teaching you the best way forward.
No grinding allowed. In most Souls games you get stuck, you grind a bit, level up and you get through it. Not in DS2. Kill the enemy enough times and they just disappear.
Life gems. So you have like Zero estus and the healing animation is brutally slow. On top of this you have these shitty life gems that are supposed to help. But they heal you so slow you are dead before you get the advantage.
So, in conclusion, you have half a healthbar, enemy hordes that make no sense, no human effigies because you can't farm to a certain point. At some point the game just becomes a burden rather than a puzzle to figure out. Fuck Dark Souls 2.