Windu

Member
Oct 25, 2017
13,850
With Unreal Engine and Unity, there seem to be more well made games these days than ever before. Unfortunately, good game designers are a dime a dozen imo. So I feel like most games I just don't like, that are well made aren't just very good design wise. Its like TV nowadays. There is so much demand for long form media that most of can be well produced and has big budgets, but a lot of it is just not very good. Bad or generic writing that goes no where. But good enough to at least keep you slightly engaged, but not great.
 

Anno

Member
Oct 25, 2017
7,071
Columbus, Ohio
If we're taking "objectively good" to mean "commonly thought of as good" then I'll say every mainline Mario/Zelda game post-SNES/pre-Switch except Mario Galaxy 1. Mario 64 was such a downer once I got past the various technical wonders of the N64 and it just got worse from there. I liked the various Metroid Prime games quite a bit less than their previous versions as well but I could at least see what they were going for there.
 
Nov 8, 2017
203
For me, the critically-acclaimed games that I didn't enjoy:
- Witcher 3: The story was first-rate, but the gameplay did nothing for me.
- Persona 5: Unlikeable characters and an underwhelming plot quickly ended my curiosity about the series.
- Kingdom Hearts 3: I was just in it for the Disney characters. Fun, disposable entertainment nonetheless.
- TLoZ Skyward Sword: There was an interesting game buried under mountains of filler. And Fi was more annoying than Navi voiced by Fran Drescher.
 

scabobbs

Member
Oct 28, 2017
2,113
Outer Worlds didn't capture me. If the difficulty were more well balanced I think I would have enjoyed it more
 

silva1991

Member
Oct 26, 2017
10,613
I suppose Xenoblade X, but it's not what I look for in Xenoblade or JRPGs in general. I do want them to bring mechs back in future games.
 

AllChan7

Tries to be a positive role model
Member
Apr 30, 2019
3,675
Any and every CoD. I can understand how some of them are well made shooters but I just have no interest in them.
 

HK-47

Member
Oct 25, 2017
5,692
Should've just said critically acclaimed games because objectively good (or bad) games don't exist.

Anyway, Forza Horizon and BOTW.
See I think there are objectively bad games like those that constantly crash soon after you boot them or those were every aspect of the design doesn't work correctly. Basically, asset flip trash on steam.
 

Dylan

Member
Oct 28, 2017
3,260
Definitely Cuphead. It seems to be mostly universally praised; I tried to like it but I can't help but see it as a good looking game with really terrible gameplay. I honestly think that if you took the art out of the game and just left the graphics as abstract shapes the game would be equivalent to some form of torture.

Any and every CoD. I can understand how some of them are well made shooters but I just have no interest in them.

^ Also this. Especially in the games without any historical or real-world context.
 
Oct 25, 2017
2,644
I find it very strange that many of you are reading "objectively good" to refer to general popular consensus when for me, the more interesting scenario—to which I thought this thread was referring—is when you personally recognize good design that you're not in a position to enjoy (due to genre preferences, mechanical limitations, disability or discomfort, not playing games at the right time or in the right order to appreciate their innovations, or whatever else). That's how I understood the question: when you can say, "This is great design and I wish I were the audience for it."

Because, as a lifelong Nintendo player since the NES, that's where I sit with both SM64 and OoT. These are games I respect more than like. Their contributions to game design are unfathomable, and I am still awestruck by just how much they got right on the first try. But I just find them impossible to love—not only because I've found them outstripped in every way by their successors in their respective 3D series, but also out of a long-held antipathy to the garish 3D takeover of the late 1990s. I've returned to both of them several times with fresh eyes and my opinion hasn't wavered: they're important to study out of historical interest and I enjoy them well enough, but I'll never be bedazzled by them the way I was by Super Mario Galaxy or The Wind Waker (or for that matter, Majora's Mask).
 

Eggiem

Member
Oct 27, 2017
8,874
Prey. I hated the sound mixing and loud jump scares. And I think the enemies are boring. Definitely not for me.
 

J_ToSaveTheDay

"This guy are sick" and Corrupted by Vengeance
Avenger
Oct 25, 2017
19,142
USA
First off: I'm gonna go with the idea that the OP is more or less wanting us to post about games that we give a lot of credit to in their experience as a whole package but we, for whatever reason, still fail to enjoy. I don't believe in "objectively" good art.

Red Dead Redemption II has a ton that I absolutely adore about it but playing it is a slog to me. Like, I have a better time watching someone play it than taking the controls myself. I overall really respect the clear level of work that went into it but just can't stand to play it. When I'm watching it, I feel like it's absolutely captivating and beautiful and well-crafted; when I'm actually playing it, I'm always feeling like I actively want to disengage with it.

I love From's Souls games but I bounced off of Sekiro. I generally like stealth games and character action games too, and I feel like Sekiro clearly takes Souls foundation and leans it in both of those directions a bit, and I theoretically should love Sekiro but my patience with that game is super low for some reason. I intend to try again someday, so I'm maybe not fully convinced that it's not for me just yet. I'm still very eager to like this game, but at launch I just could not really get into it and found myself becoming overwhelmingly frustrated with it too frequently to continue trying to play it.
 

TYRANITARR

Member
Oct 28, 2017
4,126
I JUST made a long ass post in the eShop thread about Witcher 3. So I'lll repost it here:


Okay, I played he Witcher 3 for a couple of hours. I don't like it.

While I was playing it I kept thinking it to other games I'd rather be playing...

1. Xenoblade Chronicles X. Exploring this world was so cool and fun. The monsters were awesome, you have this ridiculously long jump, you don't take fall damage. In the first 30 minutes of Witcher III I fell from tall heights like 4 times and had to sit and wait for the game to reload. So annoying. Going crazy and exploring everywhere is what open worlds are all about. I hated moving in Witcher 3. It was nowhere near as fun as Xenoblade X. In Breath of the WIld you have this awesome glider to mitigate fall damage. In Witcher, if you see something cool off in the distance, you just have to walk there.... carefully. So boring.

2. Astral Chain. The combat was totally okay fine in Witcher. But like, after playing Astral Chain, this just feels so.... blah. Witcher feels so unexciting and dull after playing something as flashy and involved as Astral Chain. If I wanted a fun action combat game with numbers flying off enemies and critical strike numbers... I'd rather just play more Astral Chain.

3. Xenoblade Chronicles 2. I know Witcher 3 is a scaled down version of an amazing looking game. I am NOT a graphics snob by any standard.But yeah, I thought Witcher 3 just looked bad and ugly in enviornments. It's NOT an attractive game on the Switch (I was playing portable, didn't even dock it once to see how it looked on TV). But yeah. Xenoblade 2 is also a scaled down game on the Switch screen with FPS issues too, but man, it's so much more bright and colorful compared to Witcher. Compared to Astral Chain which looks AMAZING on the portable screen, really nothing looked attractive in the Witcher in portable mode.

4. Dragon's Dogma. In DD you got to switch your class and change your weapons and costume and see different things equiped on your character. I couldn't get over in Witcher 3 you only have a sword and some magic spells and.... that's it. Realizing that I'm never going to get change weapons like bows or maces or some other medevial weapon kinda sucks. Like after 2 hours of the game I'm like: yup, I'm going to be swinging these swords and doing these combos for the next 100 hours if I keep playing this! That didn't sound fun.


What I did enjoy about Witcher:

The story seems very very interesting. (but the voice acting for Geralt is terrible. He sounds like a wannabe Solid Snake/David Hayter. That gruff voice was so off-putting. No way I could listen to him talk for a 100 hour game)

The music is so so nice. I'll probably listen to the OST while working on my computer in the future.


WELL THAT'S IT. I FINALLY PLAYED THE WITCHER 3! I'm glad I did! I'm really happy I got to see what all the love/hype was about. It seems like a very cool game! I'll be happy to sell it to someone else to enjoy and love.
 

ninnanuam

Member
Nov 24, 2017
1,959
I think things like objectively good are possible, but they still might not appeal to me. Games that are successful in their major intentions and their audience enjoys should probably be considered good. The idea that if a game doesn't appeal to me it must be bad is a pretty myopic way to look at this stuff and pretty dismissive of others peoples tastes.

As for the question, I didn't like Mario Odyssey at all. I gave it about four hours, I can see and feel that it is well made and if someone is up for some 3d puzzle platforming it will probably be great for them. Its just not my thing.
 

Rune Walsh

Too many boners
Member
Oct 25, 2017
6,169
People love Kojima games and I can see the appeal, but his writing makes no sense to me and I hate stealth combat.
 
Aug 13, 2019
3,652
Basically any Souls or Souls-like game. I can see the appeal and I love watching people play through the games, but I don't ever see myself playing them. I tried Dark Souls 2 and hated every second of its tanky, slow controls.
 

Aurica

音楽オタク - Comics Council 2020
The Fallen
Oct 25, 2017
23,670
A mountain in the US
Ah, perfect. A thread for me. I just started Planescape Torment tonight. I'd been looking forward to playing it for years. I didn't grow up playing CRPGs, so I have no nostalgia for these systems. I struggled to even push myself to play for 90 mins. I really like the character interactions and the lore, but I'm uncertain that I can continue. It really feels like a chore to play. I checked my map in one of the areas, and the game crashed. Dunno if I'll go back.
 

Rirse

Member
Jun 29, 2019
2,016
Yakuza series. I tried very hard to get into the series between the PS+ version of one of the PS3 games, a gifted Steam copy of 0, and 3 on the PS3. And every time I would give up after a hour.
 

onpoint

Neon Deity Games
Verified
Oct 26, 2017
15,452
716
If I don't like something I have clearly defined reasons 99% of the time. If I consider something a "bad game" I have clearly defined reasons 100% of the time. The good thing is it's all opinion. Of the examples in the OP, I can say I found Bioshock to be incredibly unenjoyable despite its glowing reviews and word of mouth at the time. And I fimrly believe my opinion and experience is just as valid as someone who found it intensely enjoyable.
 
Oct 25, 2017
5,143
I think things like objectively good are possible, but they still might not appeal to me. Games that are successful in their major intentions and their audience enjoys should probably be considered good. The idea that if a game doesn't appeal to me it must be bad is a pretty myopic way to look at this stuff and pretty dismissive of others peoples tastes.
Sounds like you just value art that appeals to other people, even if it doesn't appeal to yourself. I don't see how that gets you to calling it objectively good though.
 

DrScissorsMD

Attempted to circumvent ban with alt account
Banned
Jan 19, 2019
564
Witcher 3. I find Geralt so completely unrelatable that I can't get into to. His voice sounds bored to me half the time.
 

giallo

Member
Oct 27, 2017
5,356
Seoul
Uncharted 4.

It won a ton of "best of the year" awards, got amazing reviews, and is pretty much loved the world over, but I just didn't like it. I wasn't a fan of the writing, and yeah, I thought the pacing was really weird. It felt like it took an eternity to finish.

I'm definitely in the minority here, but I just didn't dig it at all. I loved The Lost Legacy though, so go figure.
 

shadowman16

Member
Oct 25, 2017
33,213
Animal Crossing. I just don't like the need of playing it pretty much every day, missing events due to timing, and just general lack of gameplay that interests me. I can totally see why its popular though, and wish I could get myself into enjoying it but after 3 attempts over 3 gens I know its not for me, so I won't be grabbing the Switch version.

Sticking with Nintendo, Pokemon. I have the whole 2 version thing, and upon replaying Fire Red I just didn't really have much fun with the game (while I enjoyed other RPGs like Tenchi Wo Kurau 2 and Sweet Home). Guess the formula isn't for me, pity as I really wanted to do a run on Gold/Silver one of these days.

Dead Space 2 is a game I have a really bizarre love/hate relationship with. What I thought was definitely bad in the game - the story was stupid nonsense. What I absolutely adore in the game - the graphics, setting, action etc. but what completely kills the game for me is a seemingly lack of a dodge button. Frustrates me so bad in later areas to the point of hating the game, despite recognising that the game is in fact pretty damn amazing otherwise. This is the one that annoys me the most, because if not for the dodge issue it'd be easily one of my favourite horror games of all time.
 

Vector

Member
Feb 28, 2018
6,750
RDR2

I'm used to shorter gaming sessions due to my erratic college + work schedule so I don't have the time or patience to learn the ins and outs of a game unless Im enjoying it really much.

I couldn't get into the RDR2 controls or cinematic style - it bored me how slow Arthur was so much that I found myself wanting to return to Spiderman or Zelda (or something that gave me a lot of freedom and mobility)

Games that make world traversal fun and engaging just feel like less of a chore to me, so I really couldn't get into RDR2 despite it being an objectively excellent game.
 

psilocybe

Member
Oct 27, 2017
1,402
Immersive sims in general. They are praised, but not for me. I really tried to like Dishonored. But I couldn't play the way it felt intended, which made my own plays feel cumbersome and cheesy.

But I can see, Dishonored is a great game, far from thinking it sucks, it is just not for me.
 
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Fallout-NL

Member
Oct 30, 2017
6,928
Personally, I think the massively acclaimed Red Dead Redemption is a pile of horseshit. The movement and gameplay is too focused on animation realism over being responsive. The mission design takes the open world potential and kicks it out the door as if it were Call of Duty.

That's because rdr2, objectively, is not good.
 

Ximonz

Member
Oct 30, 2017
1,468
Taiwan
MGS series, GOW 2018, Dark Souls series, Horizon Zero Dawn, Kingdom Hearts, Final Fantasy (After 10), Mass Effects series,

and lots of cinematic experience games I am too lazy to name.
 

n00bs7ay3r

Attempted to circumvent ban with an alt-account
Banned
Aug 21, 2018
1,159
Probably the Witcher 3. I just could not get into it due to the controls, but I recognize that it is an objectively good RPG.
 

CanUKlehead

Member
Oct 30, 2017
3,492
Ocarina of Time ( I only got up to Gerudo Valley, even on 3DS; love BOTW though)

Metroid Prime (bought it twice on Gamecube, nah)

DMC5 (finished it, but I was bored. I prefer Bayonetta)

Smash (played enough single player on Meleé and U and played with friends even 8 player but still prefer traditional 1v1 fighters)

MGSV (felt like it dragged)

THPS series (i got no explanation for this)

Half Life 2 (but I liked HL1)

Gran Turismo (I prefer arcade racers)