Sure Jan. Call me whenever devs start releasing countless Witcher 3- like/copy pastas games in the future.
In terms of how much it impacted the gaming industry, It has to be Dark Souls.
I'm not even a big dark souls fans, never played the 1st or 3rd only the 2nd, but so many games after tried to follow in its footsteps or take cues from it ever since.
Whether it's the truly challenging game-play, interconnected world, building the lore yourself or replay ability, Dark souls has always been looked at for inspiration for many of today's games. Heck many of the greatest games released lately have taken cues from Dark Souls like Breath of the Wild or Hollow Knight,
Finally, someone mentions Metroid Prime. Thank you and goodnight.As great and amazing as RE4 is, I still think I'd put Metroid Prime ahead of it for the generation.
And as much as a love OOT, I feel like SM64 was more of the revolution.
Just kind of pointing out that your notion that RE4 and OOT were the top of their generation is subjective.
Maybe you do, but not meAs fun as BotW is, you get more of a high playing as a sexy, badass monster hunter
RDR2's most abrasive and challenging elements - the movement speed, animation length, and use of cinematic traversal are going to be drawn upon by major studios that have ambitions that pertain to any genre. It asks a question of why games feel the way they do, and dares to shift that in the name of artist cohesion.