Hmm am I the odd one out here? Do most people not update their computers every 5/6 years? I thought that was the norm.I think you have an exaggerated sense of how frequently people upgrade their CPUs.
Hmm am I the odd one out here? Do most people not update their computers every 5/6 years? I thought that was the norm.I think you have an exaggerated sense of how frequently people upgrade their CPUs.
my point was a CPU released in 2011 could beat 2013-released consoles and last you this entire generation. I don't think that will hold true for current tech though for the next genSo then what's happening in 2022 that's gonna improve hardware released in 2020?
Time will tell. We don't have details yet but my gut tells me the next gen consoles will have a fixed maximum clock of at least 3 or 3.2GHz. They may also go for a lower 45W TDP for the CPU portion. And I don't think the PS5/Nextbox will be quite as conservative as the PS4 and Xbone were for 2013, they're gonna cut loose a bit more.
As we know, the next-gen consoles will have 8-core/16 thread Ryzen 3xxx-derived CPUs, I'm guessing with a fixed maximum clock of at least 3.2 or 3.6GHz. A huge improvement over the Jaguar cores in the current gen consoles which aren't even on par with midrange smartphone CPUs for a few years now. And on the PC side a lot of people are using processors with 6 or less cores and may not wish to upgrade for the next 3-5 years or longer (for example Core i5-8400, Ryzen 1600 and 2600, etc). Now of course devs can't suddenly demand 8-core CPUs as the minimum even by 2021 or 2022 for multiplat games, so that means at least initially the powerful new processors may not be fully tapped. Unless perhaps they put in high FPS 120Hz modes in next-gen games, then you can get away with weaker PC processors for 60-90fps gameplay with a capable GPU
you telling me I'm wrong about a Ryzen 2600 or Core i5-8400 not being able to keep pace with the next gen consoles? At least once we're out of the crossgen phase.
Time will tell. We don't have details yet but my gut tells me the next gen consoles will have a fixed maximum clock of at least 3 or 3.2GHz. They may also go for a lower 45W TDP for the CPU portion. And I don't think the PS5/Nextbox will be quite as conservative as the PS4 and Xbone were for 2013, they're gonna cut loose a bit more.
I think you have an exaggerated sense of how frequently people upgrade their CPUs.
Time will tell. We don't have details yet but my gut tells me the next gen consoles will have a fixed maximum clock of at least 3 or 3.2GHz. They may also go for a lower 45W TDP for the CPU portion. And I don't think the PS5/Nextbox will be quite as conservative as the PS4 and Xbone were for 2013, they're gonna cut loose a bit more.
Quoting this post to see who ends up eating crow next year. I'll buy you a Steam game if I end up wrongTime won't tell. It is clear that you have no idea what you are talking about.
Yeah they will jack up the clocks, lower the TDP, then "cut loose" .. probably also throw in a magical GPU and physics defying cooling system too.
Quoting this post to see who ends up eating crow next year. I'll buy you a Steam game if I end up wrong
My prediction: at least a 3 or 3.2GHz-clocked Zen 2 chip, GPU that can exceed the Radeon 5700 XT, maybe at least 16-24GB of RAM in total (max 32GB).
Oh whaddya know, Digital Foundry has a recent video that partially covers the point I'm trying to raise
I stand by my point that any 8-core CPU you can buy today will likely not be able to match up to the next gen consoles once we're out of the crossgen phase.OP'a goalposts have moved like nine times already. We've gone from 'PCs are going to hold back consoles' to 'select 2019 CPUs won't match the price efficiency of a 2500k, one of the best values of all time'.
I stand by my point that any 8-core CPU you can buy today will likely not be able to match up to the next gen consoles once we're out of the crossgen phase.
Fairly midrange, just a 4GB Radeon RX 570, 16GB 3200MHZ DDR4, and Ryzen 5 1600.
I did say in my OP that devs likely won't tap the full potential of the next gen console CPUs at least initiallyI stand by my point that that's a wildly different statement than the one you started this thread with.
I stand by my point that any 8-core CPU you can buy today will likely not be able to match up to the next gen consoles once we're out of the crossgen phase.
What makes you think that?I stand by my point that any 8-core CPU you can buy today will likely not be able to match up to the next gen consoles once we're out of the crossgen phase.
obviously because the baseline goes up. Even something like Metal Gear Solid 5 on PC requires a CPU much more powerful than the PS4 and Xbone CPUs for decent performance
sure at those clocks maybe they'll keep pace or outperform the consoles, unless maybe you turn up certain settings beyond console-level in games. Always gotta account for overheadSo an Ryzen 7 3700x at 4.2Ghz or an i9 9900k at 5Ghz will be outspecced but a vastly downclocked Zen 2 CPU ? Ok.
I stand by my point that any 8-core CPU you can buy today will likely not be able to match up to the next gen consoles once we're out of the crossgen phase.
No, I know the GPU will likely be around the level of the 5700 XT or a bit more powerful plus some ray tracing hardwareSo is your entire argument based around simply the chip as a standalone with integrated graphics or something? It seems like you are not really factoring in dedicated GPUs at all.
They already do, and have been for around a decade now. That still doesn't make what the OP is suggesting any less silly though.
Is it really that obvious?obviously because the baseline goes up. Even something like Metal Gear Solid 5 on PC requires a CPU much more powerful than the PS4 and Xbone CPUs for decent performance
I'm gonna stop responding for now - will check back in mid to late 2020 when we have more details on the console specs
I guess I need to amend the OP: People sticking with older CPUs/fewer than 8 cores will be holding back the consoles until they upgrade, depending on clocks we getI'm sure they will have good cpus in them for a couple of years but there is absolutely no way in hell PCs will be holding back consoles.
cmon bruh.
sure at those clocks maybe they'll keep pace or outperform the consoles, unless maybe you turn up certain settings beyond console-level in games. Always gotta account for overhead
In the cartridge days you could add extra chips to cartridges which expanded capabilities, basically giving the hardware a boost on a per game basis, but even still the likes of Star Fox was pretty simplistic to what Doom was achieving visually. Quake and Mario 64 released pretty much simultaneously. Another thing to keep in mind is that resolution and framerate expectations on PC were far greater than on console. I was playing the likes of Quake 1-3 with framerates greater than 30 at 1024x768. Mario 64 runs at 320x240 at 20-30FPS. Quake 3 on Dreamcast had its visuals chopped, resolution at 640x480, and framerate at 30.How come in like the SNES/Genesis days then, certain games like Star Fox seemed impressive compared to (at least what I know of) were on PCs at the time? Same goes for something like the DreamCast in 1998 or Super Mario 64 at launch. Were those just all outclassed by PCs, unbeknownst to modern consumers?
I guess if we're talking strictly multiplatform AAA games, then yes. There are tons of developers who couldn't care less about consoles.
I guess I need to amend the OP: People sticking with older CPUs/fewer than 8 cores will be holding back the consoles until they upgrade, depending on clocks we get
Show me a time in history that the devs have failed to simply increase the system requirements, then tell the PC gamer to "sink or swim."Now of course devs can't suddenly demand 8-core CPUs as the minimum even by 2021 or 2022 for multiplat games, so that means at least initially the powerful new processors may not be fully tapped
That's true, I forgot few devs really care about optimizing for PC nowadays except maybe the likes of CD Projekt, 4A Games and RockstarShow me a time in history that the devs have failed to simply increase the system requirements, then tell the PC gamer to "sink or swim."
In your rush to a conclusion you failed to learn the subject. The developers will shrug as PC players sink under the weight of requirements before they hold something back from the console market.
If 3rd party games are not using the full power of next gen hardware for the first couple years it will 100% be because they will also have to be made to play on consoles that came out on 2013, and not anything to do with PC hardware.Didn't expect to get dogpiled on. What I'm saying is quite a lot of gamers will still be using 6 or even 4 core older gen processors by 2020-2021. They aren't all upgrading to 8 or 12 core chips right away. Plus people are buying Ryzen 5 3600s now which in all likelihood are less capable overall than what will be in the next gen consoles