The fact that people even think this is a possibility says a lot xD
The fact that people even think this is a possibility says a lot xD
Is there any realistic reason to believe it wouldn't be Royal? It's not like it's a full remake or anything, it's still the same PS3 game at its core. I don't see any reason to believe the normal game would be easier to get working on Switch than Royal, but you'd get a non-zero number of people who wouldn't buy if it wasn't Royal.
It's a completely different situation to Catherine PC, which was led by SEGA Europe, not Atlus.
Yeah, timing of an announce is what I'm thinking too. Just doesn't make sense otherwise to have the games on PC, PS5, and Xbox, but not on Switch. Also, I love your avatar (she's the best).I'm guessing the Switch versions will get revealed in a Direct. It wouldn't be the first time other versions get unveiled only for Nintendo to swiftly follow up with a Direct (see: Guardians of the Galaxy).
Then I would take my original post back, after all this time releasing the base version of P5 on Switch would in fact be the most hilarious troll I've seen on the Switch userbase.Yeah I agree that it would be crazy to not have Royal. But I haven't seen explicit confirmation anywhere that PSR is the version coming to Switch. I think even Neoxon said that which P5 version comes to Switch is up in the air
I was told Switch alongside Xbox, PC and PS5. It'd be odd for that one platform to be the wrong bit of information. Hasn't someone on ERA been accurate with platforms for Persona in the past?NateDrake is really confident on Twitter that they're coming to Switch too. What I'm curious about is whether he thinks P5 on Switch will be the base version or Royal
He heard Switch for 3 Portable & 4 Golden, but not 5 Royal.I was told Switch alongside Xbox, PC and PS5. It'd be odd for that one platform to be the wrong bit of information. Hasn't someone on ERA been accurate with platforms for Persona in the past?
It honestly would be fine. Persona 5 originally came out on PS3I'm curious how a hypothetical P5R would run on switch tbh. Switch, in general, is such a mixed bag in terms of some things you wouldn't expect to run well ending up being pretty solid and games that you'd expect have no issue are just actual garbage.
Okay. I was told "Persona is coming to...." those platforms listed above. Not which specific games. Omitting P5 would be wild.
It honestly would be fine. Persona 5 originally came out on PS3
But then you have something like the Witcher 3 running on it.That's not really my point though? There are games that are certainly not lookers like rune factory 5 which looks notably worse than P5 and yet run *absolutely* terribly.
But then you have something like the Witcher 3 running on it.
It's a mixed bag, depends on the budget and the team doing the port.
SMTV is a much more ambitious game than P5 is in terms of its scope, and we do at least know it's not an engine issue as Catherine Full Body runs on the same engine they made for P5 in the first place. You're not wrong about there being some inexplicably poor titles on Switch in terms of performance put against their fidelity, but the general impression I've gotten is that Atlus tends to treat the Switch pretty darn well thus far and there's not that much reason to be suspicious about any potential ports down the line of these games falling into some of those pitfalls.Which is what I was saying. Some games you wouldn't expect run well while others you'd expect to run fine are trash tier ports. I don't think we can say for any certainty one way or the other.
The fact that smt v is as bad as it is already doesn't give me a lot of hope it'd be a perfect port of P5R regardless, but who knows.
Most importantly of all is the engine. The Witcher 3 was built on a scalable engine because the devs have a long history with PC software. That's why games like it and Doom can work on Switch. It's not just as simple as how many devs you can throw at it and how nice the graphics look. Some (actually a lot of) games simply won't run on Switch because the engine wasn't built to scale down efficiently.But then you have something like the Witcher 3 running on it.
It's a mixed bag, depends on the budget and the team doing the port.
I don't know why a Switch version wouldn't be announced with the rest of the platforms? Like I don't see why Nintendo would care so much as to have Atlus hold back on the announcement of the platform for two weeks. That would be weird.Persona 5 is a PS3 game, there's no way Royal can't run on Switch lol
Also I can definitely see the Switch ports being announced during the upcoming Direct!
Like it was mentioned, they cared enough about a cloud version of GOTG and the ports of the recent Life is Strange games for Square-Enix to hold off on announcing them until Nintendo did a day later, and that was just last year.I don't know why a Switch version wouldn't be announced with the rest of the platforms? Like I don't see why Nintendo would care so much as to have Atlus hold back on the announcement of the platform for two weeks. That would be weird.
Most importantly of all is the engine. The Witcher 3 was built on a scalable engine because the devs have a long history with PC software. That's why games like it and Doom can work on Switch. It's not just as simple as how many devs you can throw at it and how nice the graphics look. Some (actually a lot of) games simply won't run on Switch because the engine wasn't built to scale down efficiently.
We really gotta hand it to Xbox for bringing these long time Japanese console game series to PC. You can't really say this for Nintendo ports and time exclusivity deals like monster hunter rise.The PC version is on the Windows Store and GamePass for PC so yes, They are. The PS5 version is likely a similar deal to Yakuza 7.
MS funded a Xbox and Windows port of Yakuza 7, a PS5 version was announced alongside this but wasnt released until a few months after due a timed exclusivity deal. SEGA didn't want to make a next gen Xbox port without a PS port because it essentially would scam the JP users that bought the PS4 version out of a next gen upgrade. (The game wasn't out in the west at the time).
MS also helped fund the Xbox and PC ports of Yakuza 3-6 afterwards. These games only got ported to Xbox One and not Series S/X. So no PS5 version was made either.
The same happened with Life is Strange so is not like it doesn't happen, and mainline Persona being on Nintendo would be worthwhile newsI don't know why a Switch version wouldn't be announced with the rest of the platforms? Like I don't see why Nintendo would care so much as to have Atlus hold back on the announcement of the platform for two weeks. That would be weird.
Despite the actual Embargo apparently being lifted, seems Atlus haven't said anything publicly yet about the Steam/PS5 releases.
Just want Atlus to come out and publicly say they're coming to Steam. We've all seen the press release and the embargo is over. Just want the confirmation and the release date.
Nothing yet :/
The PC version is on the Windows Store and GamePass for PC so yes, They are. The PS5 version is likely a similar deal to Yakuza 7.
MS funded a Xbox and Windows port of Yakuza 7, a PS5 version was announced alongside this but wasnt released until a few months after due a timed exclusivity deal. SEGA didn't want to make a next gen Xbox port without a PS port because it essentially would scam the JP users that bought the PS4 version out of a next gen upgrade. (The game wasn't out in the west at the time).
MS also helped fund the Xbox and PC ports of Yakuza 3-6 afterwards. These games only got ported to Xbox One and not Series S/X. So no PS5 version was made either.
Microsoft didn't do crap for any of the PC ports of the Yakuza games. That all down to Yakuza 0 and Kiwami's ports doing very well, and Sega realizing the sales potential of PC audiences with games like Valkyria Chronicles and Vanquish, well before Microsoft started paying attention.We really gotta hand it to Xbox for bringing these long time Japanese console game series to PC. You can't really say this for Nintendo ports and time exclusivity deals like monster hunter rise.
Microsoft literally backed Yakuza 3-7's ports. That's why they released on Windows Store alongside Steam and why 3-6 were day 1 gamepass titles, They've been paying JP devs to release games on Xbox/WinStore for a while.Microsoft didn't do crap for any of the PC ports of the Yakuza games. That all down to Yakuza 0 and Kiwami's ports doing very well, and Sega realizing the sales potential of PC audiences with games like Valkyria Chronicles and Vanquish, well before Microsoft started paying attention.
The Yakuza 3-6 ports might have been backed by Microsoft for Xbox, same with Yakuza 7 getting all that localization support, but they absolutely would have still been developed for PC if Microsoft wasn't paying to get the series on their console/Gamepass. Same with the new Somnium Files, the first game came to PC day one and wasn't backed by Microsoft. We're in an age where almost everyone who isn't Sony or Nintendo is bringing games to PC day one, but that's because Dark Souls revealed it was an insanely huge market, not because of Microsoft.Microsoft literally backed Yakuza 3-7's ports. That's why they released on Windows Store alongside Steam and why 3-6 were day 1 gamepass titles, They've been paying JP devs to release games on Xbox/WinStore for a while.
It's not like this was some secret either, Microsoft was hardcore pushing Y7, it got localized into 11 languages even though the other 6 games had only been released in like 2-3 on top of an english dub. They also had the marketing rights and next-gen timed exclusivity (which was really stupid but go off I guess).
The ports would have obviously happened regardless (SEGA is fucking stupid sometimes but not that stupid), but MS still threw a bag of money at SEGA for them. It isn't just SEGA either, Spike Chunsoft's AI The Somnium Files Nirvana Initiative is also being backed by MS and releasing on Xbox/MS Store.