Really interested to see what the "Netflix show" version of a singleplayer game would look like, taking specific advantage of this new delivery and presentation format.And the idea of a new model that could open up opportunities for creativity is where I think we'll end up. Especially for SP games. That's what the model has done in TV but it's not an exact analogy.
But you see I'm concerned because remember when Microsoft made kinect and stopped making games??
But you see I'm concerned because remember when Microsoft made kinect and stopped making games??
I think we could see a lot of smaller games, and the "big budget games" of the service aside from the Microsoft games would some something like what Hellblade is.Really interested to see what the "Netflix show" version of a singleplayer game would look like, taking specific advantage of this new delivery and presentation format.
Fuck YES! I like this all digital future vision, and Phil is the fucking man.
Glad to see MS back on top.
It's not all "concern" to be fair. Honestly, how does that tweet detail, in even the most trivial manner, exactly how XGP "could open up opportunities for creativity ... Especially for SP games."? What specifically about the Netlix model applies to this scenario in being an opportunity to bring about single player games and "unique and new experiences"?
Phil talks a lot of game. We'll have to see how much of this actually turns out as a positive thing for consumers.
He knows that Xbox has been receiving flak for their games output throughout 2017 so i'm not surprised by them pitching this as a savior for SP experiences. I'm remaining skeptical.
Edit: I'm actually surprised at the people taking this stuff at face value.
A joke right? Game Pass is a great initiative, but I don't see MS getting back on top in the near future.
Spencers says a lot of thing I'll belive when I see it. The facts are under him MS games where mostly Multiplayer based with GAS model.
Case for No:
Forza Horizon 2
Halo: The Master Chief Collection
Killer Instinct: Combo Breaker Pack
Kinect Sports Rivals
Sunset Overdrive
D4: Dark Dreams Don't Die
Dance Central Spotlight
Magic: The Gathering – Duels of the Planeswalkers 2015*
Minecraft: Xbox One Edition
Super Time Force
Kalimba
Forza Motorsport 6
Gears of War Ultimate Edition*
Halo 5: Guardians
Rare Replay
Rise of the Tomb Raider
Screamride
State of Decay: Year-One Survival Edition
Among the Sleep
Ori and the Blind Forest & Definitive Edition
Dead Rising 4 (Co-published with Capcom)
Forza Horizon 3
Gears of War 4
Quantum Break
ReCore
Cobalt (Co-published with Mojang)
Forza Motorsport 7
Halo Wars 2
ReCore: Definitive Edition
Zoo Tycoon: Ultimate Animal Collection
Rush: A Disney Pixar Adventure
Disneyland Adventures
Super Lucky's Tale
Voodoo Vince: Remastered
Phantom Dust
Fable Fortune
State of Decay 2
Crackdown 3
Ori and the Will of the Wisps
Case for Yes:
Project Spark
Happy Wars
PlayerUnknown's Battlegrounds
Sea of Thieves
Yeah, that checks out
Nope. They are in my book. Talking about a disc-free console, this upcoming exclusive line-up etc. they are rocking it right now.
And if gamepads becomes something that I don't have to EVER "buy" a game again, that would be fucking great. I want a subscription based gaming platform.
Throw in Ryse 2 and I will be eternally grateful. Loved the hell out of the first one, has to be the best console launch game ever for me. And I was there for the laugh of the first two playstation consoles.
Don't be, it was obvious.
Spencers says a lot of thing I'll belive when I see it. The facts are under him MS games where mostly Multiplayer based with GAS model.
Basically (especially about PC gaming, but nothing has changed)Phil Spencer said a lot of things. Some posters should realize that. :)
Um.
Okay so I'm not like entirely saying you're wrong, but, but bolded are most definitely moving into GAAS model, defined as, intended to encourage perpetual engagement, with persistent monetization.
If we take out indie titles and remakes/remasters, neither of which are usually GAAS anyway, your list shrinks considerably.
*cringe*
I will say they're making big improvements over the fiasco of the start of this gen. Be interested to see if they'll be ready for the next gen with worthwhile exclusives.
Killer Instinct: Combo Breaker Pack
Forza Motorsport 6
Halo 5: Guardians
Gears of War 4
Forza Motorsport 7
Halo Wars 2
Every single one of these has a complete, full-featured single-player mode (KI's came a little later, but it's there now). You buy them, you play them, you're done (if that's what you want). They also have MP, which you can choose to buy addons for. They are not ongoing services like we see with Rainbow Six, Ghost Recon, etc. There is no "Season 2" to buy of Halo 5, but you can choose to buy MTs if you want. The statement was that MS has been "mostly Multiplayer based with GAS model" under Phil, and that's bullshit.
Yeah I'm playing all those games except Halo Wars 2 and I don't ever play multiplayer. The concerned don't know what they're talking about, it's like saying that Uncharted 4 is a MP focused game because it has a MP mode. XGP has a ton of SP games, I'm very surprised to hear some of the talk here, and what Phil says should put those concerns to rest and make the service even better for someone like them (and me).Killer Instinct: Combo Breaker Pack
Forza Motorsport 6
Halo 5: Guardians
Gears of War 4
Forza Motorsport 7
Halo Wars 2
Every single one of these has a complete, full-featured single-player mode (KI's came a little later, but it's there now). You buy them, you play them, you're done (if that's what you want). They also have MP, which you can choose to buy addons for. They are not ongoing services like we see with Rainbow Six, Ghost Recon, etc. There is no "Season 2" to buy of Halo 5, but you can choose to buy MTs if you want. The statement was that MS has been "mostly Multiplayer based with GAS model" under Phil, and that's bullshit.
Yeah I'm playing all those games except Halo Wars 2 and I don't ever play multiplayer. The concerned don't know what they're talking about, it's like saying that Uncharted 4 is a MP focused game because it has a MP mode. XGP has a ton of SP games, I'm very surprised to hear some of the talk here, and what Phil says should put those concerns to rest and make the service even better for someone like them (and me).
Killer Instinct: Combo Breaker Pack
Forza Motorsport 6
Halo 5: Guardians
Gears of War 4
Forza Motorsport 7
Halo Wars 2
Every single one of these has a complete, full-featured single-player mode (KI's came a little later, but it's there now). You buy them, you play them, you're done (if that's what you want). They also have MP, which you can choose to buy addons for. They are not ongoing services like we see with Rainbow Six, Ghost Recon, etc. There is no "Season 2" to buy of Halo 5, but you can choose to buy MTs if you want. The statement was that MS has been "mostly Multiplayer based with GAS model" under Phil, and that's bullshit.
You're not truthful at all here, I'm playing all games mentioned and hasn't payed a single cent extra for extra content, if these are Games As Service games then they're clearly failing hard and shouldn't be used as a worrying example for how awful a Games As Service future might be.The idea is that Microsoft is transitioning into a GAS model, and these do not combat that notion at all.
Halo 5 does not have a season 2, it has continually added content, similar to Overwatch, a GAS game. The multiplayer in Halo 5 is specifically intended to encourage player retention and monetization models. That's what GAS is.
Nobody thinks that Halo is going to one day not have a single player. That's not what they mean when they say Microsoft is transitioning into GAS. Like, do you seriously think people are saying Gears games are going to stop having a singleplayer campaign? No. No one is saying that.
It's also very worth noting that Gears and Halo 5 both made sure to include co-op even in their "singleplayer" modes, especially Halo 5's very noticeable multiplayer encouraging persistant AI teammates.
FM7 is most certainly GAS flat out, including it's "Singleplayer." Why are you acting as if GAS and singleplayer are mutually exclusive? GAS is not exclusively a multiplayer thing. It is Games, As a service. Meaning, again, persistant player retention and monetization. A singleplayer series of AI races does not preclude that.
You're not truthful at all here, I'm playing all games mentioned and hasn't payed a single cent extra for extra content, if these are Games As Service games then they're clearly failing hard and shouldn't be used as a worrying example for how awful a Games As Service future might be.
And Minecraft PlayStation edition is exclusive to PlayStation.
EDIT :
btw. ROTR and DR4, Among The Sleep are on PS4 too.
EDIT :
ReCore
ReCore: Definitive Edition
Really? Yeah, 2 different games
EDIT :
Project Spark is DEAD
? This isn't List Warz, it isn't a list of exclusive games. It's a list of games published by MS Game Studios, which is what we're talking about here. Specifically, whether or not most of their games are moving to a multiplayer-focused GaaS model.
So what's the problem then? You've been able to buy extra junk in tons of games for two generations now. As long as you don't see the point in doing it yourself then what's the problem if the junk is there for sale? And Microsoft isn't doing this any more than anyone else, you're making a bird out of a feather here. Stop worry about it. Be more worried when big AAA games force you to be online, luckily the outrage usually fix it as with Street Fighter V and Gran Turismo Sport, I'd be pissed too if they force me to pay for multiplayer just to play new games since I have Zero interest in that but XGP is moving away from that going by the current library, Sea of Thieves gets me slightly worried but considering how many other games are single player focused I just see it as a bad apple. Devs don't need to shoehorn a MP mode to their games going forward, even a short SP experience will get played because the game is already there in the list so you just go "sure, why not?" and download it.No...that's...not how this works at all. At. All. If that was true, the only GAS games would be subscription based, but they aren't. Overwatch is generally considered a GAS game, and I have never spent a cent on it at all.
Again, GAS are defined by their goals of persistent monetization and perpetual player engagement. That does not necessitate not having singleplayer. That does not necessitate monetization from every single player. If a game wants to have loot boxes that various people will support to varying levels, then if that is 0 for some people, it can still be successful. That is still a monetization model. It does not need you to spend money. What it does need is as many people to play as possible so that those who might be convinced to pay will do so. That is why that second point is important.
Then update the Wikipedia page? Or, mentally remove it from the list and do the math again. It'll come out the same.