The devs of FF7 Rebirth thought of players who get anxious about their playtime not being accurately reflected on the clock if they leave the game running while they are not playing: the in-game clock freezes after three minutes of inactivity from the player. That's great! I think it might be the first time I notice a game do this? Let me know which other games do this as well.
Anyways. While the in-game clock freezes itself after three minutes of inactivity, the ps5 system clock, on the other hand, does not. I thought it would be fun to compare both times to see who lets their game run in the background the most.
Here are my times:
In-game clock: 170:56:18
PS5 system clock: 230h
lol
Anyways. While the in-game clock freezes itself after three minutes of inactivity, the ps5 system clock, on the other hand, does not. I thought it would be fun to compare both times to see who lets their game run in the background the most.
Here are my times:
In-game clock: 170:56:18
PS5 system clock: 230h
lol