DF review for the portal is up in early access!
- Tricky review because the user experience can drastically vary, with lots of contrast of user experience online. All those experiences are valid
- Sony cannot guarantee everyone will get the same experience from it, which is problematic
- Not a console or handheld, but a streaming device
- depending on the Wi-Fi connection, how your console is connected to the router, how close the portal is to the router, Wi-Fi traffic, you can have very different hard ware experiences.
- PS5 should be hardwired for the best experience, portal should be as close to the router as possible. If you can't do these things, the portal experience will degrade.
- Cool for playing PlayStation, but has to be in same room as console and router
- You can try and use it in other places, such as 5G, but the further away you get from your console in real and internet space, the worse the experience is going to be.
- To see if you'll have a good experience, try it with the PlayStation remote play app first. Seems certain it uses the same protocols as any remote play client.
- Poor manual and instructions in the box to set up the portal most effectively.
- Nice piece of hardware, get the full dual sense experience. Larger screen than most remote play experiences, with a bright vibrant screen, weak blacks aside.
- USB C socket for charging only.
- You can expect to 5 hours of play from a 2.5 hour charge, subject to what you play, volume, brightness, haptics.
- Inside the portal Is a snap dragon 680 processor. Decent enough 6nam mainstream mobile SOC, which means there's plenty of horsepower for the basic interface plus support for HC video decoding at 1080p At 60 frames per second.
- Portal has potential beyond streaming, but that's all it can do right now.
- Missed opportunities for the portal, such as cloud streaming, or as standard dual sense controller.
- By DF's standards, remote play isn't great, and the portal gives a poor first impression, this was with their portal right next to the router.
- Measuring lag metrics, they have their PS5 hooked up by Ethernet with the portal 1 metre away.
- Measuring it using an on screen timer with the PS5 on screen
- There is a four to five frame difference between the portal and the PS5 on the tv screen, which is 66 to 83 milliseconds of lag on the portal compared to a tv.
- They also checked it on the PC remote play app, similar results.
- Lag feels different to everyone, so you might not notice it.
- If you dont have game mode on your tv, you might not notice the difference.
- The frame differential is equivalent or a touch higher to the response difference between a 30fps game and 60 fps one
- Always use performance mode on portal where possible
- Better experience with Wii U game pad than on the portal regarding latency
- Obvious macro blocking and banding on the PS5 front end
- portal should be giving the user more information on the quality of the experience