Level-5 saved themselves with the mobile MMO Ni No Kuni btw
Level-5 saved themselves with the mobile MMO Ni No Kuni btw
Pretty much this.I think Sony's MO is commission an exclusive game, see the results and if they like what they see talk acquisition.
So I think Emberlabs passed the test, and Arrowhead, Deviation and Haven are studying for it.
Lucid have a chance to re-take the test next semester.
I mean isn't that what they are doing? End of the day the aim is to lock out of other eco systemsDon't like this adquisition race, but i like their approach better than just buying developers to own their IP to lock them into your ecosystem.
Still a bit salty that Ready at Dawn was bought by facebook. The Order wasn't as bad as the MC score suggests and their VR games are among the best.I hope they'll buy some talented VR studios, before Facebook does, to bolster their offer for PSVR2.
Ember Labs would be great too, they are a perfect fit for Sony. If they want to get bought, I'm sure buyers would queue up.
I mean isn't that what they are doing? End of the day the aim is to lock out of other eco systems
Why do people make those comments, Sony never said they wouldn't make acquisitions.
Well, according to Wikipedia they already own 1.93% of it.
They haven't bought anything that has a meaningful presence on other platforms in an extremely long time. There's a difference between "we bought this company" and "you'll never get to play the sequel to one of your favorite games again unless you buy our console now"
The Bethesda deal sure got people's attention! But hey, let's just ignore all the preceding events like Street Fighter, Metal Gear Solid, Final Fantasy, Wipeout and others that at one time or another became exclusive.Don't like this adquisition race, but i like their approach better than just buying developers to own their IP to lock them into your ecosystem.
Did i say the contrary? It is my point of uview. Exclusivity deals existed before Sony, and every platform holder has done them. Now this next step is not exclusivity, is consolidation. And i don't like it. And if i were to choose, going after relatively small creative teams is different than going after huge developers with stablished IP.The Bethesda deal sure got people's attention! But hey, let's just ignore all the preceding events like Street Fighter, Metal Gear Solid, Final Fantasy, Wipeout and others that at one time or another became exclusive.
This industry was never designed to be tailored around the consumer, there is no "right approach", so it's a little late to be suggesting what's fair and what isn't.
I think in this case is ensuring that don't end being bought by others. They have no valuable ip, but are a team that works well with PS.I mean isn't that what they are doing? End of the day the aim is to lock out of other eco systems
If Sony buys Kadokawa, I would immediately take a shit on the floor.
Sony was already trying to pick apart Bethesda games too. They got Deathloop and rumors were going after Starfield. Your retort of course will be it's only timed exclusive. Well think for a moment why that's still a big deal? This practice served Sony well even during the Tomb Raider/GTA days. Are they not big IP's? Is Final Fantasy not a big IP?Did i say the contrary? It is my point of uview. Exclusivity deals existed before Sony, and every platform holder has done them. Now this next step is not exclusivity, is consolidation. And i don't like it. And if i were to choose, going after relatively small creative teams is different than going after huge developers with stablished IP.
I've never complained about exclusivity deals, despite not liking them. I would say it is kinda fun to see people complaining since... forever, re4 or ff7 days and now, since MS approach, oh well, it is good and normal business and we have to cheer themSony was already trying to pick apart Bethesda games too. They got Deathloop and rumors were going after Starfield. Your retort of course will be it's only timed exclusive. Well think for a moment why that's still a big deal? This practice served Sony well even during the Tomb Raider/GTA days. Are they not big IP's? Is Final Fantasy not a big IP?
It's just odd how now all of the sudden we are hearing Sony's direction makes more sense with acquisitions because they work closer to them or how Sony stopped doing this and that. Sounds great when they are the market leader to now be taking it easy! They never stopped anything, we still have big games like FFVII Remake not coming anywhere else and when it finally does it doesn't matter, most of the interest is when games come out first, that's why they keep doing it.
You do this enough over the years and guess what happens? Entitlement and expectations that this platform should get all the third party games while owners think about "maybe" getting another platform like the Switch or an Xbox or a PC. Sony is riding the high, they know it and why it makes it much easier for them to keep going after timed deals.
I don't blame anyone for feeling disappointment or sadness when a once-multiplatform franchise goes exclusive to a platform they don't have for any reason - whether due to acquisition or simply paid exclusivity, because the effect is exactly the same for the end-user. But there is nothing else tangibly different beyond that. They are business deals to create value for your particular ecosystem.
And when you buy a developer you aren't just buying their present - you're buying their future. A future in which they weren't going to necessarily maintain their status quo forever.
I can and will because the ripple effect takes us to the same place. Which is you now have a situation where one platform is the one to own by default and the others are a maybe. That had to change and it is. Sorry but I have no patience for anyone who acts like one way is better. It is very easy to say let's platy nice now that Sony has all the leverage. Timed exclusivity simply doesn't have the same impact on Xbox. Sony owners are more likely to just wait it out and the only way to get their attention now is by offering true exclusive content. Building that within by creating new IP's takes a long time and the mismanagement of the past hurt its brand. To speed things up it is far easier to go and see what's out there. The acquisitions they made were not hostile takeovers.I've never complained about exclusivity deals, despite not liking them. I would say it is kinda fun to see people complaining since... forever, re4 or ff7 days and now, since MS approach, oh well, it is good and normal business and we have to cheer them
You can't compare timed deals with full exclusivity or this new step, full adquisition. Lol
I have no problem. I don't care about Bethesda at all for example. I know what i enjoy and buy accordingly.I can and will because the ripple effect takes us to the same place. Which is you now have a situation where one platform is the one to own by default and the others are a maybe. That had to change and it is. Sorry but I have no patience for anyone who acts like one way is better. It is very easy to say let's platy nice now that Sony has all the leverage. Timed exclusivity simply doesn't have the same impact on Xbox. Sony owners are more likely to just wait it out and the only way to get their attention now is by offering true exclusive content. Building that within by creating new IP's takes a long time and the mismanagement of the past hurt its brand. To speed things up it is far easier to go and see what's out there. The acquisitions they made were not hostile takeovers.
It is the responsibility of the platform holder to secure content and if Sony is able to use its leverage (sales, history) to secure these deals they will and have. It is also the responsibility for the other platform holders to secure content and you have no say how they get it. Microsoft for example obviously has money to throw around more than the others, which is exactly what they are doing. Whether you like it or not doesn't matter, they are trying to get people into their ecosystem.
The only responsibility you have is to know what games have been officially announced (Which is why E3 and other events are still relevant to the consumer) and what studios each platform owns. All the other games were never guaranteed, only expected and this is where those timed deals come into play because PlayStation owners are finally in a position of we might not get this or that all because the competition has taken action. Sony still has their own studios that will making your God of War, your Gran Turismo and your Uncharted games.
Your problem is you are looking at it from the angle of why should I buy anything else, when in reality it should be I want to know what the others are offering too. That's not something many had to contemplate for a very long time. My answer is get used to it because why else would they be there. Why should Nintendo be your second choice all the time or Xbox be your last choice all the time? Nobody said you have to cheer them, just know that they are doing things to become an option. Those who cannot get past Microsoft as in name or it's history need to get over it. I can see why it's difficult for some because ever since they entered they kind of became Sony's nemesis because each was selling similar products and each were trying to get third party content. So playing nice was never there to begin with and Sony ended up winning that arms race, but now that things are starting to shake up some don't like it.
You can't compare timed deals with full exclusivity or this new step, full adquisition. Lol
Isn't Kojima still rumored to be working with XBox? Doesn't seem like buying Kojima Pro is likely if he's really doing that.
You also can't compare acquisitions of companies that want to be acquired and are selling to timed exclusives that only exist to keep games away from their competitors for 1 and now this "new step," 2 years (or renewing a contract to extend for another year which might as well be full exclusivity in perpetuity). The latter is scummy as shit, you just don't see it that way because of the shoe the foot is on.
Yes. I wonder when it'll be announced.
They'd have to have more money than god to acquire Rockstar.If we going blow for blow, you got to counter Bethesda with buying Rockstar.
Arrowhead Game StudiosCurious, what smaller dev is Sony close with that they have a long standing relationship with that they haven't purchased yet?
For people saying KojiPro, I think Kojima would rather do his own thing and be his own boss than be purchased.
Sony are lacking in first party studios that can make WRPGs, so any PC dev that specialises in WRPGs on a similar small size like Obsidian would be perfect, but obviously keep the games on PC.
They should also have a FP JRPG, so same again.
So one European/American WRPG dev and a Japanese JRPG house for wholeness.
We'll, they already own almost 2% of the company and Sony wants that anime. From Software would just be an extra bonus. I really wouldn't be surprised if they're next. I think there's a better chance of Sony buying them over Capcom, who's sitting on a truckload of IP's. Also Nixx is there to help Capcom with PC ports if the situation does come into fruition.Sony would have to buy Kadokawa and if they did, it wouldn't be through Playstation, it would be Sony as a whole buying a massive company, as they control many things outside of From Software. So yeah, I don't see it.
If anything, if we assumed From Software was independent for second... I think it's more likely Sony would buy Kadokawa then PlayStation get FROM individually tbh. Kadokawa aligns with everything Sony has been trying to achieve (dominance over anime), Kadokawa would help them massively in that department. Spike Chunsoft and FROM would be even better reasons for Sony to do it especially with PlayStation disappointing software sales in Japan. Not to mention, only having two studios (that don't have a lot of output) in Japan and which one seems to be dedicated to Astrobot (which I'm perfectly fine with, love Astro) could be another incentive.Sony would have to buy Kadokawa and if they did, it wouldn't be through Playstation, it would be Sony as a whole buying a massive company, as they control many things outside of From Software. So yeah, I don't see it.
If anything, if we assumed From Software was independent for second... I think it's more likely Sony would buy Kadokawa then PlayStation get FROM individually tbh. Kadokawa aligns with everything Sony has been trying to achieve (dominance over anime), Kadokawa would help them massively in that department. Spike Chunsoft and FROM would be even better reasons for Sony to do it especially with PlayStation disappointing software sales in Japan. Not to mention, only having one studio in Japan which seems to be dedicated to Astrobot (which I'm perfectly fine with, love Astro) could be another incentive.
Not saying it'll happen but Sony has put aside $18.3 billion for the next 3 years for "strategic investments" and Kadokawa seems like a very compatible fish for the Sony shark.
Oops, forgot about them.
I mean, like...I don't see the harm in Xbox or Playstation buying some tiny no-name studio and investing in them to build them up. They aren't a known quantity, they weren't providing value to anyone.
I have a bigger problem with going "I want to make sure my competitors never get to play this popular franchise ever again".
They've built a studio from scratch...acquired smaller studios and a publisher. Really just sounds like semantics to make yourself feel better about who's doing it.
No, I'm pretty clear on my point. "Hey, you can never play this popular franchise again unless you buy our console" is bad. I would say the same thing if Sony bought Square Enix.