You can provide a source if you claim this as wrong
As promised, here is the data I used to prove the numbers (for Marvel's revenue) in the article are nowhere close to accurate.
http://adage.com/article/media/avengers-bulking-6-billion-marvel-licensing-machine/234572/
This 2012 article from Ad Age notes The Marvel division generated
$6 Billion in retail sales for FY 2011 alone, quoting Licensing Global Magazine's 2011 list for that number. Note that Avengers didn't release in theatres until 2012...so for all intents and purposes that is a "pre MCU" number, outside of Iron Man. That number is much, MUCH higher now.
the 2010 version of the list
https://www.licenseglobal.com/top-125
notes that Marvel Entertainment (at that time a wholly owned subsidiary of Disney but reporting separately) had licensed revenues of 5.6 billion in 2010 and 4.9 Billion in 2009. They've since begun reporting their revenue as part of Disney as a whole.
That number does not include any licensing that might have come from the X-men franchise, because Disney/Marvel weren't selling anything at the time related to those properties due to the Fox dispute.
The 2018 version of that list can be found here
https://www.licenseglobal.com/sites/default/files/Top150_2018_0.pdf
Disney is #1 on the list, with 53 billion in licensed retail revenue for the year. It's not broken out by IP, but past years have indicated that Marvel and Star Wars drive a very large chunk of that (Disney was only at 28 Billion in revenue in 2010, before both of those IPs were folded into Disney and blew up).
The Pokemon Company as a whole is listed at #18 on that list with 3.5 Billion in licensed revenue. And this includes Pokemon GO. Sanrio (who makes Hello Kitty) is #11 with 4.6B.
If we assume that Marvel Entertainment's roughly $6 billion in licensed revenue stayed steady since 2010 and didn't go up at all (which would be insane, as Avengers didn't release until 2012) Marvel would have drastically outgrossed Pokemon's revenue from 1996 to present in
10 years, with 53 billion in licensing from 2008-present and 29.9 billion in total box office dollars. And that doesn't include television revenue. Nobody knows what they're making off of those Netflix deals.
Again...that's if we arbitrarily start the revenue clock in 2008. "Marvel" as an entity has been around since the 1960s. Who knows what their lifetime grosses are.
Pokemon is nowhere in the same league as the Marvel IP. Insane to even make the claim. Star Wars for a VERY long time was the most profitable franchise in the world- I can't be bothered to dig up numbers for it but it's was well above where Marvel was for years. Pokemon wouldn't be near THAT either.
IN ADDITION:
I had to do a deep dive into where that bizarre figure for Marvel came from, since I couldn't figure it out. It defies common sense that anyone would think their merchandising off of that franchise was negligible.
The wikipedia here
https://en.wikipedia.org/wiki/List_of_the_highest-grossing_media_franchises#cite_note-57
only uses the Marvel Cinematic Universe, despite listing "Marvel Entertainment" as the owner.
In breaking down that 21 Billion number, it uses 17.4 billion for the global box office, using an article from Box Office Mojo from August 12, 2018. This is an admirable effort, but a GLARING error is that Marvel
still makes money from the Fox Film Properties Just as they do for the Sony films (The Sony arrangement has been redone a few times, however). They just don't make as much as they do from their in-house films. (edit: but this is probably a moot point anyway since the point is how much revenue the IP has generated, not how much profit marvel takes in from each deal)
The Box office Mojo list fails to list Amazing Spider-Man or Amazing Spider-Man 2 which were out at the same time as the MCU films but not part of it. There's also a dozen or so X-men and Fantastic Four Revenues that need to be included, in addition to the totals for PRE MCU films like Ang Lee's Hulk, Sony's Ghost Rider film, the Sam Raimi Spider Man films, the Blade Films..etc.
edit: There's actually a link for this, the wiki article writer was either lazy or willfully using the wrong one. The unadjusted total for ALL Marvel films since Blade in 1998 (plus howard the duck in 87) is 29.9 billion, not 21.
http://www.boxofficemojo.com/franchises/chart/?id=marvelcomics.htm
There is also a 1.7 billion DVD and Blu-Ray figure from "The Numbers" from 2018 which uses only DOMESTIC DVD/BRD numbers, and not international and has no digital download figure at all. Again, this one ignores Marvel's NON-MCU movies completely which is significant, because DVD sales were WAY higher before Netflix and other video on demand services took off. The peak era for most DVD and Blu Ray discs predates the MCU films because of this.
You'll notice that TV revenue for the MCU is completely absent- not just the Netflix stuff, but also Agents of SHIELD, Cloak and Dagger on Freeform, etc.
THAT'S also way off.
but the WORST is the 4.324 Billion merchandise figure- the source for that are 3 or 4 different articles which source different licensing for individual properties for different years and attempts to total them. It's nowhere close to being accurate and one of those links is blocked behind a paywall.
It's a garbage list, if the rest of the entries are that badly sourced it's worthless.