Might want to wait on this as the climbing seems far more in line with AC and GoT than it does BotW.
Might want to wait on this as the climbing seems far more in line with AC and GoT than it does BotW.
The free climbing in HFW sounds like it's been "impacted" by BOTW but not "influenced", they way it's been explained sounds that it works different enough. You won't climb like Spider-Man in Horizon.
She has a goddamned personal hang gliderMight want to wait on this as the climbing seems far more in line with AC and GoT than it does BotW.
She has a goddamned personal hang glider
Come on
Hermen Hulst will not be offended, I assure you
Modern AC has a different climbing system than GoT though, which is more inline with classic AC.Might want to wait on this as the climbing seems far more in line with AC and GoT than it does BotW.
She has a goddamned personal hang glider
Come on
Hermen Hulst will not be offended, I assure you
Modern AC has a different climbing system than GoT though, which is more inline with classic AC.
i wonder when people will stop denying that botw is clearly influencing new games. 2025, maybe?
"Influenced" doesn't mean "copied wholesale". This is probably why so many scoff at the idea of BotW "influencing" their favorite game....they don't even know what the word means!The free climbing in HFW sounds like it's been "impacted" by BOTW but not "influenced", they way it's been explained sounds that it works different enough. You won't climb like Spider-Man in Horizon.
"Influenced" doesn't mean "copied wholesale". This is probably why so many scoff at the idea of BotW "influencing" their favorite game....they don't even know what the word means!
I don't know what to tell you. I just rolled credits and I'm 2 trophies away from the platinum and the entire experience just felt like Odyssey. The gameplay is almost 1:1 AC, the visuals are entirely Greek inspired, the plot is completely different, the boss battles are completely different. It's just that Fenyx can also use magic to lift objects and a few times I pushed a ball into a spot to progress through a vault. That's where the similarities begin and end in this 50 hour game.Immortals is the AC Odyssey team taking heavy inspiration from BotW. This is, like, the least controversial take ever.
The free climbing in HFW sounds like it's been "impacted" by BOTW but not "influenced"
Something doesn't have to work exact
In any case, even if I used different wording, I'm saying Zelda was "responsable" so it's irrelevant what word did I use.
Your word choice is totally relevant. You're trying to argue that BOTW wasn't an influence by changing what the word influence means.
Some of you legit having me laughing out loud.The free climbing in HFW sounds like it's been "impacted" by BOTW but not "influenced", they way it's been explained sounds that it works different enough. You won't climb like Spider-Man in Horizon.
"impacted"Some of you legit having me laughing out loud.
"Impacted" not "influenced"?
I don't even think I need to explain how silly this sounds
Yes, BotW invented gliders.She has a goddamned personal hang glider
Come on
Hermen Hulst will not be offended, I assure you
Imagine if this forum existed back when the N64 and PS1 were around. You'd probably have people downplaying the influence of Z-Targeting in OOT as well"impacted"
"responsible"
anything to say not influenced. for some reason, botw has been living under some people's skins for 4 years and they refuse to give it any credit.
Yes, BotW invented gliders.
Hmm, Assassin's Creed 2 had a glider in 2009.
So, that must mean BotW is so influential it is influencing games from before it was released. Amazing!
I think it's too soon for AAA publishers to take influence from the game and implement those ideas in the design stage of a 5 year developed game.
I also think it's very unlikely that most AAA developers have the time and skill to craft an open world like the one in BotW. The west has an obsession with world size and viewing world's from a top down perspective. BotW feels like it's was developed to be viewed from Link's perspective and I can't think of another open world that has even tried to do that.
I'm sorry, but this is laughable.The free climbing in HFW sounds like it's been "impacted" by BOTW but not "influenced", they way it's been explained sounds that it works different enough. You won't climb like Spider-Man in Horizon.
BOTW invented gliding, what a game!
Wind Waker had a glider in 2003. The way the paraglider is used in BotW has absolutely influenced its inclusion in Horizon and it's fairly obvious AC2's (or The Wind Walker's) implementation had little to do with it. "Zelda didn't invent x" is such a bad faith argument.Yes, BotW invented gliders.
Hmm, Assassin's Creed 2 had a glider in 2009.
So, that must mean BotW is so influential it is influencing games from before it was released. Amazing!
Imagine if this forum existed back when the N64 and PS1 were around. You'd probably have people downplaying the influence of Z-Targeting in OOT as well
there's still people who will tell you mario 64 and OoT weren't that influential.Imagine if this forum existed back when the N64 and PS1 were around. You'd probably have people downplaying the influence of Z-Targeting in OOT as well
Ezio having the Leonardo glider in specific missions is a bit different from BotW having a glider that's part of the player's basic toolkit and activated by hitting a button in mid-air, which subsequently appeared in other games with a focus on verticality and/or climbing like Dragon Quest Builders 2, Immortals Fenyx Rising, Genshin Impact, and now Horizon, all within a few years of BotW's release.Yes, BotW invented gliders.
Hmm, Assassin's Creed 2 had a glider in 2009.
So, that must mean BotW is so influential it is influencing games from before it was released. Amazing!
BOTW was spontaneously birthed from dark matter in deep space, it has no influencesI don't know why some people take offense at this shit. I mean, BotW was also influenced by other games, that's how it works. It's not something that makes the game in question less good
Yes, BotW invented gliders.
Hmm, Assassin's Creed 2 had a glider in 2009.
So, that must mean BotW is so influential it is influencing games from before it was released. Amazing!